tag:blogger.com,1999:blog-63288258057275996972024-02-20T07:40:39.859-08:00BABYLON 5 EXTENDEDradiihttp://www.blogger.com/profile/06271430506982033059noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-6328825805727599697.post-75183822596007964832008-07-17T17:45:00.000-07:002013-03-23T10:43:18.408-07:00Babylon 5 - Fan Fiction<span style="color: #666666; font-family: 'trebuchet ms';"><span style="color: #999999;">Many Babylon 5 fans have lamented the demise of the thought-provoking series and the dearth of new episodes or a feature film. Frankly, the direct-to-DVD movies, the television movies, Rangers stories and the Crusade series just didn't click with most fans. Series creator and writer J. Michael Straczynski stated recently he will not do anymore B-5 projects if and until Warner Bros. (who owns the show) coughs up some real money for a top-line feature film [JMS 7.08 remarks linked</span> <a href="http://www.jmsnews.com/msg.aspx?id=1-17720&topic=Marvel%20Comic">here</a><span style="color: #999999;">].</span> </span><span style="font-family: 'Trebuchet MS';"><span style="color: #cccccc;">Below is a spec script I wrote back in '99 for a B-5 feature film. It centers on Lyta's journey of self-discovery and Londo's quest for redemption. The story is essentially one long love-letter to the show. Enjoy. </span><span style="color: #999999;">[c'mon JMS, read it] </span></span><br />
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<span style="color: #ffcc00; font-family: 'trebuchet ms';">STORY REFRESHER:</span><br />
<span style="color: #cc6600; font-family: 'trebuchet ms';">At the end of the series, Lyta was going off on a journey with G'Kar and she had struck a secret deal with Girabaldi. Telepaths were seeking a homeworld of their own and freedom from persecution and human telepaths protection from the fascistic Earth telepath agency Psi-Corps. DeLenn had returned to Minbar to assume leadership duties there. Sheridan had become president of the Alliance. Dr. Franklin was on Earth and was exposed to the virus released by the Drakh which can kill all life on Earth. Girabaldi is now a billionaire and based on Mars, having inherited Edgars Industries (defense contractors) when he married the late Edgars' widow. The Drakh now sew unrest in the galaxy in the stead of the Shadows - who were driven out. The Vorlons have also headed "beyond the rim" along with the Shadows. Lennier, who loves Delenn, now wears black as a sign of disgrace and had recently betrayed Sheridan. Bester and the Psi-Corps are wild-cards - no one knows if they conspire with the Drakh or not. G'Kar is now the supreme religious leader of all Narn, his autobiography having struck a deep chord among his people - who now view him as a messiah. On the space station Babylon 5 Lochley is in charge and Number 1 (Tessa) heads up the intelligence unit for the Alliance. Vir is still stationed on B-5 and Centauri Emperor Londo Molari leads the Centauri Republic from Centauri Prime - yet he is controlled by a Drakh keeper - a hideous creature that most cannot see and which has fused with his nervous system making him subject to Drakh control. The Narn homeworld lies in ruins from the vicious Centauri attack the Shadows made happen, and Centauri Prime is partially destroyed as well through Drakh subterfuge. </span><br />
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<a href="http://b5extended.blogspot.com/2008/07/legal-disclaimer.html"><span style="font-family: 'trebuchet ms';">Click here for Legal Disclaimer</span></a>radiihttp://www.blogger.com/profile/06271430506982033059noreply@blogger.com0tag:blogger.com,1999:blog-6328825805727599697.post-12930621119471787662008-07-17T17:22:00.000-07:002008-07-17T18:25:23.437-07:00BABYLON 5: THE FIGHT FOR FREEDOM<span style="font-family:trebuchet ms;color:#cc6600;">[The story picks up essentially where the series left off at its conclusion. Crusade and the DVD and television movies are ignored.]</span><br /><span style="font-family:Trebuchet MS;color:#cc6600;"></span><br /><span style="color:#ffcc00;"><br /><br />FADE IN:<br /><br />INTRODUCTION<br />(Introductory MUSIC begins)<br /><br />Characters appear on-screen, each a talking head against a neutral<br />oval background surrounded by images culled from the television series which match with what is being described.<br /><br />JOHN SHERIDAN appears LEFT<br /><br />SHERIDAN<br />Babylon Five is the fifth of the Babylon<br />Stations, built by Earth to promote peace and<br />understanding among the galactic races. A<br />place of commerce, diplomacy, and cultural<br />interaction, it serves as humankind's last,<br />best hope for peace. The Babylon stations were<br />built in the aftermath of the Earth-Minbari<br />War, so that never again would Earth go to war<br />and suffer destruction for failure to understand<br />its galactic neighbors. A simple misunderstanding<br />and fear nearly led to Earth's annihilation in<br />that war. The first four Babylon stations were<br />destroyed or lost, reminding us all that it is<br />a dangerous universe out there.<br /><br />DISSOLVE to DELENN, RIGHT<br /><br />DELENN<br />The Minbari surrendered during their final<br />assault on Earth - in a battle Minbari were sure<br />to win due to our superior technology. But we<br />Minbari discovered that humans and Minbari<br />share DNA - that somehow our two peoples are<br />connected, a secret still known only to a very<br />few. It was the Vorlons who made us see that we<br />would need to work with the humans to fight a<br />great evil which had returned to the galaxy and<br />threatened us all - the Shadows.<br /><br />DISSOLVE to LONDO, LEFT<br /><br />LONDO<br />Earth had made contact with one other alien<br />race prior to their disastrous initial<br />encounter with the Minbari. Earth had dev-<br />eloped trade and diplomatic relations with<br />the Centauri, we being a prideful people known<br />for our rituals of status and love of material<br /><br />CONTINUED<br /><br /><br /><br />CONTINUED<br />LONDO (CONTINUED)<br />things. The Centauri obsession with power led<br />to the near-total destruction of the Narn home-<br />world during the Shadow War. Centauri and the<br />Narn had fought for centuries and the long-<br />simmering hatred between the two peoples had<br />taken on a life of its own and opened the way<br />for the Shadows to play on Centauri prejudices<br />and make us do terrible things. The Drakh, the<br />key ally of the Shadows, now wage their own<br />silent war of aggression since the Shadows and<br />Vorlons have left the galaxy. We Centauri paid<br />a heavy price for our greed and arrogance.<br /><br />DISSOLVE to G'KAR,RIGHT<br /><br />G'KAR<br />The Shadow War engulfed all the known galactic<br />races, all used as pawns by either the forces<br />of light, the Vorlons, who sought to create<br />cooperation and peace among different cultures,<br />and the forces of darkness, the Shadows, who<br />sought to compel conflict and war so that the<br />strong might utterly destroy the weak. It was<br />the humans - especially Sheridan - who turned<br />the tide and saved us all. Now the Drakh sow<br />the seeds of chaos, and what to do about the<br />telepaths has become the question of the moment.<br /><br />DISSOLVE to LYTA, LEFT<br />LYTA<br />Telepaths were created by the Vorlons and the<br />Shadows, for use as weapons in the final Shadow<br />War. Many normals, or "mundanes" as telepaths<br />sometimes call non-telepaths, fear telepaths<br />and persecute them. Although the Shadows and<br />Vorlons have left our galaxy, some of their<br />weapons - including telepaths - remain. A few<br />telepaths were given special powers by the<br />Vorlons. To be free from persecution, to be<br />able to live among our own without fear of<br />being used or harmed, many telepaths now seek<br />a homeworld of our own.<br /><br />DISSOLVE to SHERIDAN, RIGHT<br /><br />SHERIDAN<br />The year is 2266 and the Drakh, the Shadows'<br />key ally, have launched a terror campaign<br />against all those who fought their masters,<br />the Shadows. The Drakh manipulate governments<br />behind-the-scenes, compromising leaders, even<br /><br />CONTINUED<br /><br />CONTINUED<br />SHERIDAN (CONTINUED)<br />whole worlds, ruling through intimidation and<br />fear. The Drakh destroyed several worlds with<br />a Shadow planet-killer, but that terrible<br />weapon was destroyed at Earth. In an act of<br />revenge, the Drakh poisoned the Earth's atmos-<br />phere with a bio-engineered smart virus, which<br />will destroy all life on Earth within a five<br />year time-span if a cure is not found. We have<br />less than a year. The Drakh are ready to strike<br />again - seeking to land a death-blow against<br />the Alliance. The Alliance is, in turn, has<br />launched a major expeditionary force to find<br />the Drakh base so we can fight back.<br /><br />(End introductory music)<br /><br />TITLE SEQUENCE / MUSICAL THEME<br /><br />(End titles/Theme)<br /><br />INT. DRAKH TORTURE CHAMBER<br />In a dank, fairly large cell/torture chamber LYTA ALEXANDER stands suspended, her body an X as her bound wrists and ankles hold her upright. Her restraints are metallic, electronic, thick and for-midable. Unconscious, her face haggard and dirty from sweat and grime, she seems utterly oblivious to the activity around her. She appears physically weak, her body battered, bloody, and bruised.<br /><br />CAMERA PULLS BACK to reveal several DRAKH conversing, a couple of which are putting away implements of torture (electroshock devices)<br />into a large moveable console. Two important Drakh enter the chamber as another Drakh leads about fifteen collared human TELEPATH SLAVES from the chamber. All depart, save for the two important Drakh.<br /><br />DRAKH TORTURE LEADER<br />If she does not break after the<br />next round, kill her.<br />DRAKH TORTURER<br />She is near death already. Her gifts<br />are great. Greater even than the<br />other two like her we found, and had<br />to destroy.<br /><br />CLOSE on LYTA as we<br /><br />FLASHBACK:<br />Images of the noise and fury (DRIVING MUSIC) of her capture: caught from behind while spying/shocked/drugged/collared and manacled.<br />END FLASHBACK<br />CROSSCUT<br /><br />TORTURE CHAMBER<br /><br />DRAKH TORTURE LEADER<br />The Vorlons achieved something we've<br />not yet seen before, with these human<br />telepaths. But, if they cannot be<br />turned to our will, they are of no use<br />to us. It is not clear why the Vorlons<br />made such as her, only to have us capture<br />them and dissect them for study. The mod-<br />ifications to their bodies is, however,<br />superb work.<br /><br />CLOSE ON LYTA as a slight twitch near LYTA'S eye lets us know she's not near death, and hearing it all.<br /><br />DRAKH TORTURE LEADER (CONTINUED)<br />The cloning center produced a batch<br />of human telepaths with neural defects.<br />You are needed presently, they are to<br />be euthanized.<br /><br />DRAKH TORTURER<br />How many this time?<br /><br />DRAKH TORTURE LEADER<br />Over twenty-thousand.<br /><br />ON LYTA / X-CLOSE-UP as her jaw discretely clenches, and a subtle flash of anger passes over her weary face.<br /><br />DRAKH TORTURE LEADER (CONTINUED)<br />We will decommission the remaining cloning<br />centers. We have enough telepath drones now<br />for the main assault. When our masters' final instructions come, we will use the remaining<br />human telepaths against the Alliance, and when<br />all of their worlds are subdued, eliminate<br />them all.<br /><br />After a contemptuous look, the last two Drakh depart the room.<br /><br />EXTREME CLOSE-UP ON LYTA as she opens first one eye, than another, her face determined and furiously angry.<br /><br />NEW ANGLE as Lyta flexes her body, now fully visible in its X position as her telepathic abilities shred the manacles holding her - sparks flying all about along with bits of metal. Lyta's eyes go white (CGI).<br /><br />NEW ANGLE as Drakh rush in from the noise and she telepathically dispatches them en masse as the room begins to shake from her concentration.<br /><br />ON LYTA / CLOSE as she looks skyward. CROSSCUT<br /><br />EXT. SPACE / DRAKH PLANETARY BASE OF OPERATIONS<br />Emerging as if from a sheet of sheer blackness, a sleek black<br />vessel descends, screaming from orbit through a hint of greenish atmosphere (CGI).<br />CROSSCUT<br />INT. DRAKH TORTURE CHAMBER<br />LYTA walks TOWARD CAMERA, now surrounded by a thin veneer of white light all about her body as she forthrightly exits the chamber, the wall crumbling before her. Drakh and collared human telepath slaves scramble around her and some fire weapons - with no effect (CGI).<br /><br />CLOSE ON LYTA as she steps through a large hole she has made in the wall. Her face REACTS with horror as we MOVE IN CLOSE and see her astonishment at what she sees (and we don't).<br />CUT TO<br /><br />EXT. DRAKH PLANETARY BASE OF OPERATIONS - ATMOSPHERE/ORBIT<br />Lyta's sleek black vessel screams from the planet below into orbit, a jump-point forming ahead of the vessel. Three Drakh fighters pursue (CGI).<br />CUT TO<br /><br />INT. LYTA'S VESSEL<br />CLOSE ON LYTA as her now normal eyes flare white for a moment as she cocks her head slightly to one side (CGI).<br />CROSSCUT<br /><br />EXT. VORLON SPACE<br />The pursuing Drakh vessels veer sharply into each other, exploding, as Lyta's vessel enters a jump-point (a hint of the greenish color of the Vorlon planetary system) and is gone (CGI).<br /><br />CROSSCUT<br />LYTA'S VESSEL<br />LYTA stares ahead out the viewer, focused, but collecting herself, the red swirl of hyperspace visible in the viewer (CGI).<br /><br />NEW ANGLE on LYTA, as we MOVE IN EX CLOSE ON LYTA'S EYES,<br />MOVING IN until one of her pupil's FILLS FRAME.<br />DISSOLVE<br /><br />EXT. EARTH SPACE STATION<br />Earth FILLS FRAME. Quiet as we PULL BACK, the beautiful blue/green Earth gently rotates, a white circular orbiting space station (also rotating) ENTERS FRAME. Several vessels, some alien, are docked at the station or nearby (CGI).<br />CUT TO<br /><br />INT. SPACE STATION / CENTRAL CORRIDOR LOUNGE AREA<br />Alliance President JOHN SHERIDAN walks forthrightly from the dock-ing bay section, alone, carrying a small attache, past three or four uniformed Psi-Corps agents apprehending a rogue telepath who physically resists them.<br />CONTINUED<br /><br />CONTINUED<br /><br />NEW ANGLE as Sheridan steps into the main corridor - curved, stark white, brightly lit and lightly populated, with nearly all persons human, save for a single Pak-Mar-Ah and two Centauri.<br /><br />NEW ANGLE as Sheridan walks past a group of Psi-Corps agents sitting in an open lounge area.<br /><br />ON PSI-CORPS AGENTS as they silently regard one another with tele-pathic messages (slight nods of the head) as they watch Sheridan walk past.<br /><br />MOVING, ON SHERIDAN, determined and serious, as he clenches his jaw while passing them.<br /><br />SHERIDAN POV as he sees GENERAL FRANKLIN, an African-American male of about 65, looking quite serious, waiting to greet him.<br /><br />GENERAL FRANKLIN<br />President Sheridan. I'm glad you made it.<br /><br />SHERIDAN<br />Yes, It is good to have a break from<br />Alliance business on Minbar.<br /><br />Sheridan then looks down to his attache, which General Franklin notes - he carrying a matching attache.<br /><br />GENERAL FRANKLIN<br />(quietly) Have you brought no security detail?<br /><br />SHERIDAN<br />I'll only be here the time it takes for<br />the meeting and then will be leaving immed-<br />iately on a White Star. There do seem to be<br />an awful lot of Psi-corps agents here.<br /><br />GENERAL FRANKLIN<br />Yes. EarthGov has become reliant upon<br />them for an ever larger share of secret<br />channel communications off-world. The<br />agents here can link up mentally with<br />telepaths unable to leave Earth because<br />of the plague.<br /><br />SHERIDAN<br />Giving them a disproportionate amount<br />of influence. Psi-Corps wanted more<br />power, and now they've got it.<br /><br />GENERAL FRANKLIN<br />Evidently, in groups, telepaths rated<br />CONTINUED<br />CONTINUED<br />GENERAL FRANKLIN (CONTINUED)<br />as low as P-5 can do it. That's why there<br />are so many here. With so much of Earth's<br />personnel and infrastructure stuck on Earth,<br />our position has become weakened with respect<br />to our status in the Alliance and elsewhere.<br />Psi-Corps has filled the vacuum. It's been -<br />necessary - to use them.<br /><br />SHERIDAN<br />I noticed the many alien ships stationed at<br />various points within our solar system.<br /><br />GENERAL FRANKLIN<br />Some are friend, some are foe. Some,<br />who knows? The opportunists are ready. If<br />any transport tries to leave Earth and we<br />don't shoot it down, they will. They won't<br />let that virus spread off-world. And if the<br />virus does its job and all life on our world<br />is destroyed, they will move in and exploit<br />our resources. Earth has become completely<br />isolated and the situation has created a lot<br />of fear among our people down there.<br /><br />SHERIDAN POV as he looks out the large observation window.<br /><br />SHERIDAN<br />It looks so peaceful. It's hard to believe<br />a place so beautiful can be in so much peril.<br />Our people, made prisoners on our own world.<br /><br />GENERAL FRANKLIN<br />Prisoners on death row, if a way to cure<br />that Drakh virus is not found, and soon.<br /><br />A blue-green forcefield flares briefly (CGI).<br />CROSSCUT<br /><br />EXT. SPACE STATION - ON WINDOW<br />We see the flare of the forcefield, foreground, while looking at the window, with SHERIDAN and GENERAL FRANKLIN visible inside, with the reflection of Earth in the window (CGI).<br />CROSSCUT<br /><br />INT. SPACE STATION - WINDOW<br /><br />SHERIDAN<br />That protects the station?<br /><br />GENERAL FRANKLIN<br />From any virus particles, yes - and small<br />bits of debris. The forcefield is based on<br />CONTINUED<br />CONTINUED<br />GENERAL FRANKLIN (CONTINUED)<br />Minbari technology. I imagine your wife, Am-<br />bassador Delenn, could tell you how it works.<br /><br />SHERIDAN<br />The Drakh will pay one day for having done<br />this to us.<br /><br />GENERAL FRANKLIN<br />It is hard to fight an enemy if you don't<br />know how great is their number, where<br />exactly they are, or. . . (cryptically)<br />who their allies are.<br /><br />SHERIDAN/GENERAL FRANKLIN POV as they discreetly cast their eyes at Psi-Corps types in the central corridor.<br /><br />SHERIDAN<br />(Sighs) The Drakh have been suspiciously<br />quiet for too long. After their attack on<br />Earth failed, I thought we'd get a break,<br />gain the upper hand somehow, learn how to<br />fight them, how to win. (a beat) General,<br />how is your son? It's been weeks since the<br />Alliance on Minbar or Babylon Five has heard<br />from the good doctor.<br /><br />GENERAL FRANKLIN<br />My son Stephen is missing.<br /><br />This is genuine news, SHERIDAN REACTS.<br /><br />SHERIDAN<br />Missing?<br /><br />GENERAL FRANKLIN<br />Several weeks ago he disappeared from his<br />post as director of Zenobiology at EarthDome.<br />His notes said that he had an important lead<br />in discovering a cure or way to disable the<br />Drakh virus. There are some who say he went<br />off-world.<br /><br />SHERIDAN<br />Left Earth? He'll be killed as a plague-<br />carrier if he's found.<br /><br />GENERAL FRANKLIN<br />Yes, I know. But you and I both know my son<br />Stephen. He'll do whatever it takes to save<br />our planet. Come, we should go. The others<br />are waiting.<br />CUT TO<br /><br /><br />INT. CONFERENCE ROOM<br />Several people, all human, sit in the semi-darkened room. Faces cannot be clearly seen. Sheridan and General Franklin take seats.<br />TEAM LEADER<br />Thank you for coming from Minbar, Mr.<br />President.<br /><br />TEAM MEMBER 2<br />The Team Leader has asked me to give<br />this to you.<br /><br />TEAM MEMBER 2 places a datacrystal on the table surface in front of Sheridan, who then picks it up an holds it.<br /><br />TEAM LEADER<br />Forgive the cloak and dagger, President<br />Sheridan. To protect each of us from tele-<br />pathic scans, it's better if we aren't<br />certain of each others' identities. The<br />ongoing telepath freedom movement has dim-<br />inished the pool of non-Psi-Corps telepaths<br />available to us for protective countermeasures<br />against their scans. Please play the datacrystal.<br /><br />Sheridan places the datacrystal into a playback unit. Images show a SHADOW VESSEL emerging from beyond the Rim of the galaxy and firing a communication beam into the galaxy. A VORLON vessel rises up behind the Shadow vessel and fires its weapons, destroying the Shadow vessel which does not protect itself lest it be distracted from its task. The visual goes to static (CGI/COMPOSITE).<br /><br />TEAM LEADER<br />That's all we got. A deep-space Drazi recon<br />ship recorded this three days ago, then was<br />fired upon and destroyed. Our agents on<br />assignment to find Drakh influence among the<br />Drazi recovered this datacrystal from a<br />Brukuri salvage hauler, who found it among<br />the wreckage. As you can see, the Shadows are<br />not entirely finished with our galaxy. We<br />believe they are communicating with the Drakh,<br />perhaps even directing their terror campaign.<br />A few days prior to this image being recorded,<br />a Psi-Corps survey vessel was spotted in the area.<br /><br />SHERIDAN<br />Any connection?<br /><br />TEAM LEADER<br />We don't know.<br /><br />TEAM MEMBER 3<br />Although the Shadows and Vorlons agreed to<br />CONTINUED<br />CONTINUED<br />TEAM MEMBER 3<br />leave our galaxy at the end of their war,<br />they clearly still have some kind of agenda.<br />If you will play the next entry.<br /><br />Sheridan waves his hand over the datacrystal and another image appears, this one with a schematic of the Milky Way galaxy moving to an enhanced close-up of a smaller galaxy enmeshed within the outer edge of one of its spiral arms with a dark region at its center (CGI/COMPOSITE).<br /><br />TEAM MEMBER 3 (CONTINUED)<br />The trajectory of that signal was plotted,<br />and the coordinates of its destination lie<br />somewhere in the heart of this micro-galaxy<br />at the edge of our own Milky Way.<br /><br />SHERIDAN<br />Near Vorlon space.<br /><br />GENERAL FRANKLIN<br />We believe the risk to Earth and to our<br />galaxy from the Shadows may not be over. A<br />theory has emerged that the Shadows may have<br />intended on losing the war, and held their<br />real plans and resources in reserve for a<br />later assault led by their supporters, the Drakh.<br /><br />SHERIDAN<br />Of course. If the Drakh can achieve the same<br />ends that the Shadows sought, conflict and war,<br />through different means, it is still a victory<br />for the Shadows. The stronger races can vanquish<br />the weaker ones and the opportunists get their<br />spoils. The Shadows achieve their original<br />design through the Drakh.<br /><br />TEAM LEADER<br />As President of the Alliance, your first duties<br />are to the member worlds, including Earth. As a<br />fellow human, we implore you to devote all<br />available Alliance resources to help Earth find<br />the Drakh base, and destroy it.<br /><br />TEAM MEMBER 2<br />We need you to launch a covert expedition to<br />find out what's in the sector that signal went<br />to. If, as we suspect, the Drakh base is there,<br />the fact that the Shadows are willing to reveal<br />themselves means the Drakh don't feel threat-<br />ened and thus have resources - weapons, defenses<br />- about which we know nothing, and may well be<br />preparing for their main offensive. (gravely)<br />CONTINUED<br />CONTINUED<br />TEAM MEMBER 2<br />There may be a cure to the plague there, and<br />if so, we need to find it. Time is running out.<br /><br />GENERAL FRANKLIN<br />If the Drakh make another attack on Earth,<br />we cannot survive it.<br /><br />SHERIDAN<br />As President of the Alliance, let me assure<br />you that finding and destroying the Drakh base<br />of operations is our highest priority. As a<br />human being, I make my personal pledge to have<br />our revenge for what the Drakh have done to our<br />world. The Alliance will devote whatever re-<br />sources it takes to destroy the Drakh threat,<br />and find a cure for the Drakh plague.<br /><br />TEAM MEMBER 2<br />There is a special emphasis on secrecy due to<br />the fact that certain elements within the Psi-<br />Corps are no longer accountable to EarthGov<br />directives, if indeed they ever were. They may<br />be children of Earth, but they may betray Earth.<br /><br />GENERAL FRANKLIN<br />We have long known that the Psi-Corps is a<br />beast that won't remain caged forever. Psi-<br />Corps's desire to rule Earth may have made<br />them vulnerable to Drakh influence, just as<br />certain of them fell under the spell of the<br />Shadows during the Shadow War. And perhaps<br />that is all that should be said here.<br /><br />In the semi-darkness those assembled get up and leave, one-by-one.<br />General Franklin touches Sheridan's forearm to telling him to stay,<br />then they exchange attaches, and General Franklin exits. Sheridan takes the datacrystal in the playback unit and puts it in his breast pocket, concentrating intently as he mumbles quietly a phrase over and over.<br /><br />CAMERA TRUCKS OVER - TRANSITIONING to next room THROUGH THE WALL.<br /><br />INT. WHITE CONFERENCE ROOM<br />Two black-clad PSI-CORPS AGENTS stand against the wall, touching it - receiving mental information, then look to one another knowing their job is finished, the meeting over. CUT TO<br />INT. SMALL CORRIDOR<br />Sheridan emerges from the conference room, then hears a door open and sees the two Psi-Corps agents emerge from the next conference room, They coolly walk past and are gone. At the end of the cor-ridor up ahead, Sheridan makes out a figure standing in silhouette.<br />CONTINUED<br />CONTINUED<br /><br />SHERIDAN POV on BESTER, the black-clad Psi-Cop.<br /><br />SHERIDAN<br />Bester!<br /><br />BESTER<br />President Sheridan. You know it really<br />isn't safe here for you. You're a long<br />way from the Alliance headquarters on<br />Minbar. Give me the datacrystal.<br /><br />SHERIDAN<br />I don't know what you're talking about. I<br />am on Alliance business, do not interfere.<br /><br />BESTER<br />Please, there is no time for games. My<br />agents were telepathically present at your<br />meeting. You know, you should've taken better<br />precautions than you did. Most of what you<br />discussed we already know. But, the destination<br />point of that beacon from the Shadow vessel<br />interests us, but not for the reasons you might<br />think. Now, give me the datacrystal.<br /><br />Bester looks to Sheridan's breast pocket as Sheridan firmly stares him down.<br />BESTER (CONTINUED)<br />Don't make me force you.<br /><br />Bester uses his mental powers to force Sheridan to reach into his pocket and hand over the datacrystal<br />.<br />BESTER (CONTINUED)<br />Thank you.<br /><br />Bester turns to go as Sheridan recovers, then turns back.<br /><br />BESTER (CONTINUED)<br />And what is it you have in your attache?<br />Anything of interest? I can't seem to<br />pick anything up.<br /><br />Bester is scanning the attache, Sheridan trying to stay cool.<br /><br />INSERT:<br />CLOSE-UP ON KOSH, the Vorlon, as a deeply rooted memory program is unleashed in Sheridan's mind.<br /><br />KOSH<br />Speak my name.<br /><br />END INSERT: CUT TO<br />ON SHERIDAN in EX-CLOSE UP as he slowly makes out the name.<br /><br />SHERIDAN<br />K-o-s-h.<br /><br />Bester is momentarily paralyzed, mentally and physically, with Sheridan instantly recognizing his moment to make his getaway, intentionally leaving the first datacrystal in Bester's hand.<br /><br />ON BESTER - frozen, as he snaps back to full consciousness, frustrated and confused that Sheridan is gone. He looks quizzically at the datacrystal he holds, but turns and walks off - satisfied.<br /><br />CUT TO<br /><br />INT. GIRABALDI SPACECRAFT<br />Sheridan hurriedly enters the bridge of the small advanced stealth craft, where MICHAEL GIRABALDI sits, nervous and impatient, manning the state-of-the-art controls.<br /><br />GIRABALDI<br />I thought I was going to have to go in<br />and get you, it was taking so long.<br /><br />Sheridan sits as Girabaldi works the controls.<br /><br />SHERIDAN<br />Yeah, well get us out of here. I had<br />a little run-in with Mr. Bester.<br /><br />GIRABALDI<br />Bester!? Here!? He came?<br /><br />SHERIDAN<br />We've got to go. Now!<br /><br />Girabaldi works the controls.<br /><br />SHERIDAN (CONTINUED)<br />I've been concentrating on the White Star<br />I arrived on in hopes any telepath scanning<br />me will focus on that ship until we get away.<br /><br />GIRABALDI<br />Don't worry, we'll be outta here before those<br />tepes even know this baby's here. Only one<br />like this - the fastest, most stealth vessel<br />in existence.<br />CUT TO<br />EXT. EARTH SPACE STATION<br />The sleek, black stealth vessel seems to emerge from the a sheet of sheer darkness and races past a now-departing White Star, and into the center of a forming jump-point. The White Star goes into a dif-ferent jump-point. Girabaldi's craft is identical to Lyta's(CGI).<br />CROSSCUT<br />INT. GIRABALDI SPACECRAFT<br />Girabaldi reads his console.<br />GIRABALDI<br />No one following, and no one able to get<br />a tracking lock on this baby. What<br />happened with Bester?<br /><br />Sheridan puts the attache on the console and opens it, the inside a mass of living neural tissue, with a datacrystal embedded within.<br /><br />SHERIDAN<br />He was about to go after this.<br /><br />GIRABALDI<br />Ugh. Was that really necessary?<br /><br />SHERIDAN<br />Yes, and it worked. This mass of living neural<br />matter blocked Bester from reading what was in<br />here. But, he grew suspicious. If I hadn't had<br />a memory flash of Kosh, which somehow disabled<br />Bester, he would have this now.<br /><br />Sheridan puts the case away, putting the datacrystal in the player.<br /><br />GIRABALDI<br />Kosh?<br /><br />SHERIDAN<br />It wasn't just a memory - it was something<br />more. . . It let me get away from Bester.<br />Bester was scanning me, trying to get me to<br />think of what was in the attache, and an image<br />of Kosh came to my mind. He spoke to me.<br /><br />ON SHERIDAN as he has FLASHBACKS (culled from TV show), we see images of what Girabaldi's talking about.<br /><br />GIRABALDI<br />When Kosh was killed by the Shadows and<br />put his presence into your body, I thought. . .<br /><br />INSERT: We see the light-creature Kosh leaving SHERIDAN in the docking bay as the other Vorlon, in light form, takes him. The image is grainy, as if a clouded memory.<br />END INSERT<br />GIRABALDI (CONTINUED)<br />his essence was only there temporarily.<br />I was there when he left your body, when<br />the other Vorlon took him.<br /><br />SHERIDAN<br />I can't explain it. He was there.<br />CONTINUED<br />CONTINUED<br />GIRABALDI<br />What did he say?<br /><br />SHERIDAN<br />He told me to speak his name. I did,<br />and that froze Bester somehow.<br /><br />GIRABALDI<br />I'd remember that one if I were you.<br />I'm surprised Bester showed up himself.<br /><br />SHERIDAN<br />We knew Psi-Corps would try something<br />when we scheduled the meeting for<br />Earthbase Eleven. They certainly want<br />to know what we know about the Drakh.<br />But why? (thinking out loud) If they<br />are already working with the Drakh - ?<br /><br />GIRABALDI<br />Did he go for the fake?<br /><br />SHERIDAN<br />I think so. If the Psi-Corps pursues<br />the coordinates we gave them on the<br />other datacrystal, we will at least<br />have them thinking that's where we'll<br />make our assault. If they're working<br />with the Drakh, they'll look for us<br />there. If Psi-Corps has allied with<br />the Drakh, we'll be in a better strat-<br />egic position to fight this war on two<br />fronts. It'll mean killing humans.<br /><br />GIRABALDI<br />Do Psi-Corps count as human?<br /><br />SHERIDAN<br />Yes, Michael, they do. If you could<br />look beyond your personal hatred of<br />Bester for what he did to you -<br /><br />GIRABALDI<br />Yeah, well, I think it'll be a cold<br />day in hell before that! The man messed<br />with my mind, rearranged things until I<br />didn't know who I was or what I believed -<br />I hope the plan works, and we can force<br />Psi-Corps to show their hand, but I'll bet<br />they're on the wrong side again. CUT TO<br /><br />EXT. HYPERSPACE<br />Girabaldi's vessel screams at high speed through the swirling redness of hyperspace (CGI). CROSSCUT<br /><br />GIRABALDI'S VESSEL<br />Sheridan waves his hand over the playback unit and the two men look at the schematic on the console of the space coordinates where the Shadow signal went, then look to one another (CGI/COMPOSITE).<br /><br />GIRABALDI<br />The Dead Zone. That region of Vorlon<br />Space isn't supposed to hold any<br />stars in it, and -<br /><br />SHERIDAN<br />The signal goes right to the Vorlon<br />planetary system.<br /><br />GIRABALDI<br />Why would the Shadows be sending<br />signals from beyond the edge of<br />the galaxy to there?<br /><br />SHERIDAN<br />What better irony than to colonize<br />and use as your base of operations<br />your enemy's home?<br /><br />GIRABALDI<br />But the Vorlon homeworld is guarded<br />by impenetrable planetary defenses.<br />No ship trying to enter has ever<br />survived.<br /><br />SHERIDAN<br />There are eleven major planets in the<br />Vorlon system. Only their homeworld<br />is so defended.<br /><br />Sheridan operates the control panel.<br /><br />SHERIDAN (CONTINUED)<br />That sends the coordinates to Minbar<br />and to the first wave ships of the<br />expeditionary force.<br /><br />GIRABALDI<br />Every available vessel from my black<br />ops division is at your disposal and<br />en route to Babylon Five for the second<br />wave. They'll arrive not long after<br />we do.<br /><br />SHERIDAN<br />How's Mrs. Girabaldi handling this?<br /><br />GIRABALDI<br />She's Earth-born and understands what's<br />at stake. We'll see this through. CONTINUED<br /><br />CONTINUED<br />SHERIDAN<br />If I can't convince the rest of the<br />Alliance to commit, there may be no<br />second wave.<br />CUT TO<br /><br />EXT. HYPERSPACE<br />Girabaldi's vessel screams past (CGI).<br />CROSSFADE<br /><br />EXT. SPACE / BABYLON 5<br />The station floats suspended high above planet Epsilon 3 below, with the sun peeking from behind the planet to cast daylight on the station as we MOVE IN to C&C (Command and Control)/(CGI). CUT TO<br /><br />INT. C&C<br />CAPTAIN LOCHLEY and LT. CORWIN are conferring over a chart as TESSA HOLLAND enters.<br /><br />TESSA<br />Captain.<br /><br />LOCHLEY<br />Tessa.<br /><br />TESSA<br />The heightened security sweeps have<br />come up negative again. Zack's got his<br />people working overtime, and we're<br />going through the cargo transports with<br />a fine-tooth comb. Other than the usual<br />black market smuggling and drug-running,<br />so far, nothing.<br /><br />LOCHLEY<br />We know the Drakh assault is coming.<br />Babylon Five is a major target. It's not<br />right that we haven't found anything yet,<br />some kind of weapons.<br /><br />TESSA<br />It could be that the rogue telepaths<br />which have accumulated here over the<br />past few months harbor agents for the<br />Drakh, and they're telepathically<br />blocking us from seeing dangers right<br />in front of us.<br /><br />LOCHLEY<br />The telepaths gathering here are on<br />what amounts to a religious quest, to<br />find and create their own homeworld.<br />CONTINUED<br /><br />CONTINUED<br />LOCHLEY (CONTINUED)<br />We're their jumping-off point. It's<br />not in their self-interest any longer<br />to help non-telepaths, human or alien.<br /><br />TESSA<br />I don't believe it either. But I'm<br />running out of ideas as to why we<br />haven't seen any form of sabotage<br />from the Drakh yet<br /><br />Lochley steps over to the large viewing window, Tessa following, they watch several transports lining up to dock (CGI).<br /><br />LOCHLEY<br />We know it's coming. It's just a<br />matter of when.<br />CUT TO<br /><br />INT. EMPTY QUARTERS<br />Two SECURITY OFFICERS are seen kneeling side-by-side in the semi-darkened and empty room, perspiring, eyes wide with fright as they look up.<br /><br />CAMERA PULLS BACK to REVEAL the silhouette of a Drakh, as he drops two of his fist-size scales onto the floor. The scales turn into spiderlike creatures and climb the mens' bodies as we MOVE IN close<br />on their terrified eyes. We see the tentacle-like probes thrust into neck flesh (CGI).<br /><br />DRAKH ON BABYLON FIVE<br />Remain silent. It will be over<br />quickly. The plan gains momentum.<br />You will do everything as told, or<br />end up like your predecessor.<br /><br />CAMERA PULLS BACK to REVEAL in the foreground legs from a dead body (the rest of the body OS), uniformed for station security.<br /><br />CROSSFADE<br />EXT. NARN HOMEWORLD / ARCHEOLOGICAL SITE<br />ON the BLAZING SUN as CAMERA PANS DOWN to reveal G'KAR basking in the midday sun as he stands astride the ridge of a low mountain. Looking regal and majestic, his eyes peering skyward, waiting. He is dressed in a new uniform - denoting his high position as spir-itual leader. The terrain is desert, hot and unforgiving. An arch-ealogical dig with a tunnel entrance into the mountain is visible below, near a blast crater at the base of the mountain (MATTE).<br /><br />CAMERA PULLS BACK revealing workers far below where G'KAR stands, and guards standing near the entrance to the mountain.<br /><br />CLOSE ON G'KAR as he smiles, a jump-point forming in the sky (CGI).<br />CONTINUED<br /><br /><br />CONTINUED<br /><br />NEW ANGLE as we see a single Minbari White Star descend from the now closing jump-point to approach for landing, while G'KAR scrambles down the mountain (CGI).<br />DISSOLVE<br /><br />EXT. NARN ARCHEOLOGICAL SITE<br />The White Star has landed, its delegation disembarking, DELENN emerges with LENNIER, wearing his black Ranger uniform, along with<br />other Minbari. G'Kar, who is huffing and puffing a bit from his run, waves a greeting and flashes a smile.<br /><br />NEW ANGLE as G'Kar and Delenn embrace one another, the beautiful White Star in the BG, as well as the mountain and entrance to the archaeological site in the other direction. G'Kar takes note of the presence of Lennier, and attempts to mask his expression that he finds this a little unusual. A couple of Narn aides join G'Kar.<br /><br />DELENN<br />G'Kar. It has been too long.<br /><br />G'KAR<br />Indeed it has, Delenn.<br /><br />LENNIER<br />G'Kar. (bows)<br /><br />G'KAR<br />Lennier.<br /><br />G'Kar bows to Lennier.<br /><br />LENNIER<br />You look well.<br /><br />G'KAR<br />As do you. It is a bit of a<br />reunion of sorts.<br /><br />LENNIER<br />(to Delenn) I shall return to the<br />White Star.<br /><br />Lennier returns to the White Star, accompanied by a couple of other Minbari, while two Minbari stationed near the entrance to the craft set up a table and chairs in the BG.<br /><br />G'KAR<br />I am so excited to have you here!<br />You look wonderful, Delenn.<br /><br />DELENN<br />Thank you, G'Kar. I thought we'd<br />have lunch, although I cannot<br />stay long.<br />CONTINUED<br /><br /><br />CONTINUED<br />G'KAR<br />A tremendous idea! I appreciate you<br />coming on such short notice.<br /><br />DELENN<br />Your message said it was of the<br />utmost urgency.<br /><br />G'KAR<br />It is. How is President Sheridan?<br /><br />DELENN<br />John is well, thank you. I'm afraid<br />I have not seen that much of him<br />lately, as I have had much business<br />on Minbar and he has been very busy<br />with Alliance matters on member<br />worlds, Babylon Five and elsewhere.<br /><br />G'KAR<br />And the coming offensive against<br />the Drakh . . .<br /><br />Delenn does not answer.<br /><br />G'KAR (CONTINUED)<br />Delenn, surely you can share infor-<br />mation about that. It affects the<br />whole of the Alliance.<br /><br />DELENN<br />Things are at a critical stage, G'Kar.<br />Perhaps after we've concluded our busi-<br />ness here, I can share more information.<br /><br />G'KAR<br />Very well. (a beat) I don't mean to<br />pry, but is everything all right?<br /><br />Delenn takes G'Kar by the arm and they walk a bit, away from the others. G'Kar takes a parasol from a Narn aide and carries it,<br />forgetting initially to offer it to Delenn as they emerge from the shadow of the White Star's wing into the blazing sun.<br /><br />DELENN<br />Lennier and I have been spending<br />time together since he turned him-<br />self in, and this has created a bit<br />of a strain in my relationship with<br />John. My love for John is undiminished,<br />but I am torn in so many ways. It has<br />been a difficult transition for John,<br />living among Minbari on Minbar. And<br />now with Earth facing the death of all<br />its people and other lifeforms from<br />the Drakh plague. . .<br />CONTINUED<br /><br /><br /><br />CONTINUED<br />G'KAR<br />Yes, that is terrible. The Drakh seem<br />to match even the Shadows in their evil.<br />If I may say so, about your relationship,<br />the Minbari are the only race where more<br />than two in a relationship seems to work.<br />We Narns are like the humans, we are very<br />possessive of our mates.<br /><br />They stop walking, G'Kar remembers the parasol as Delenn shields her eyes, squinting at the sun's glare. GROWLING from a couple of NARN SOLDIERS wrestling nearby draws their attention, as if to<br />emphasize the point, and reminds them both of the Narns reputation as unsophisticated. G'Kar waves the parasol at them as he yells.<br /><br />G'KAR (CONTINUED)<br />You there! Behave in a manner which<br />befits a soldier! (notices the parasol)<br />Oh my! Here, I brought this for you.<br />(opens and hands her the parasol) How<br />forgetful of me! So many things on my<br />mind these days.<br /><br />DELENN<br />That is not what I meant, G'Kar. Thank you.<br />(she gets comfortable with the shade) The<br />humans have an expression for it, "I love<br />him, but I am not in love with him." Had<br />I never met John, Lennier would've<br />probably been my perfect mate - loyal<br />and true to the last. But the fates<br />took my life in another direction. I<br />am in love with John. And after<br />Lennier's actions on our journey to<br />Minbar when we left Babylon Five -<br /><br />They begin to walk again.<br /><br />G'KAR<br />I had heard about that.<br /><br />DELENN<br />Yes, it seems a many people did.<br />Lennier's obsessive love for me un-<br />hinged his mind - and in a terrible<br />moment he forgot all reason and nearly<br />left John to die. He is undergoing the<br />Krulkya, the ritual of atonement. The<br />Rangers have allowed him to remain as<br />one of them while he pays his debt.<br /><br />G'KAR<br />I see.<br /><br />DELENN<br />And now, after many weeks apart, I<br />CONTINUED<br /><br /><br />CONTINUED<br /><br />DELENN (CONTINUED)<br />will be seeing John on Babylon Five,<br />of all places, after I am finished<br />here. The place John and I met. And<br />where we met.<br /><br />G'KAR<br />Ah, Babylon Five. I have a felt a<br />strange compulsion to go there of<br />late - and I don't know why. Ah, I<br />have fond memories of the place. Yes<br />it was the two of you, Sheridan and<br />Delenn, who tipped the balance in<br />the Shadow War and saved the galaxy.<br /><br />DELENN<br />That is overstating it a bit. So many<br />people, including you, including<br />Lennier, had important roles in our<br />victory over the darkness in that war.<br />It hurts me to see how things have<br />turned out for Lennier now.<br /><br />G'KAR<br />The pains of the heart can heal, but<br />they hurt worse than any battle wound.<br />I've heard Sheridan has gone to Earth -<br />to an orbiting base there.<br /><br />DELENN<br />(Surprised) As usual you are up on<br />the latest information. John has an<br />important meeting there.<br /><br />G'KAR<br />Did it involve the telepath rebellion<br />or the reports of activity beyond<br />the Rim?<br /><br />Delenn stops walking, as does G'KAR.<br /><br />DELENN<br />G'Kar, the Alliance is preparing for<br />the Drakh to strike. The Shadows have<br />broken their vow not to interfere in<br />affairs in our galaxy and are sending<br />signals to what we believe is a Drakh<br />base.<br /><br />G'KAR<br />They do seem to hate the humans the<br />most for their part in leading the<br />fight against the Shadows. The humans<br />run Babylon Five, it is their last<br />free place now that most of them are<br />CONTINUED<br /><br />CONTINUED<br />G'KAR (CONTINUED)<br />trapped on their homeworld. And it<br />stands as a symbol of cooperation<br />among the races.<br /><br />DELENN<br />Many Alliance resources are devoted<br />to find the Drakh base of operations<br />and their hiding places, but we do not<br />yet have definitive proof that these<br />signals from the Shadows are going to a<br />Drakh base. It could be nothing more than<br />a ruse to throw us off our guard. As in<br />the Shadow War, individual Alliance worlds,<br />individual races, fear the consequences of<br />their association with the Alliance, part-<br />icularly the humans - of being seen by<br />the Drakh as provocateurs. Some seem to<br />want to tolerate Drakh intrusions into<br />their space, the Drakh manipulation of<br />their worlds. They are afraid.<br /><br />Again they stop walking, G'Kar gesturing for emphasis.<br /><br />G'KAR<br />They need to be reminded that freedom<br />does not come without risk, that some-<br />times blood is the price for peace!<br /><br />DELENN<br />Exactly. I could not have said it<br />better. That is part of the reason I<br />came here today. I would like you to<br />come with me to Babylon Five and speak<br />to members of the Alliance, to remind<br />them of this very fact. I'm sure you<br />know that President Sheridan has called<br />a meeting of the Alliance ambassadors<br />on Babylon Five. You have a way with<br />words, G'Kar. People respect you, all<br />that you've been through. A statement<br />from you could go a long way toward<br />building morale, and keeping member<br />worlds in line. Some have pledged<br />their forces, but others have not.<br />Many are holding ships we need in<br />reserve to protect their homeworlds.<br /><br />G'KAR<br />There is logic in that.<br /><br />DELENN<br />We need them all, G'Kar, every avail-<br />able warship. Fear is paralyzing too<br />many in the Alliance.<br />CONTINUED<br /><br /><br /><br />CONTINUED<br />G'KAR<br />Hmmm. At any other time, I would<br />gladly honor your request. But times<br />are especially difficult here on Narn<br />now, Delenn. Things are very fluid<br />politically. There are certain fascist<br />elements among the old guard agitating<br />for revenge on the Centauri yet a broad<br />peace movement is growing among the<br />young. I fear the potential for civil<br />war. I don't think, for the sake of my<br />people, that I can leave now. And,<br />besides, our forces were so devastated<br />in our war with the Centauri, we could<br />only offer a handful of ships.<br /><br />DELENN<br />We will take all we can get. Please<br />consider my request to come to Babylon<br />Five. The Alliance needs your wisdom.<br /><br />G'Kar seems struck by the word. They start walking again.<br /><br />G'KAR<br />With regard to the telepaths, even<br />some Minbari telepaths have joined the<br />human telepaths' quest for a home-world<br />I have heard. Their rebellion seems to be<br />spreading. Only we Narn, who no longer<br />have telepaths, seem free of the problem.<br /><br />DELENN<br />The matter of telepaths now affects all<br />of the Alliance worlds, in one way or<br />another. It is my understanding that<br />some rogue telepaths have found temp-<br />orary sanctuary here on Narn.<br /><br />G'Kar remains silent, but his face betrays the truth of her words.<br /><br />DELENN (CONTINUED)<br />The Narn desire to re-acquire the tele-<br />path gene is well-known. I believe the<br />issue of what to do about the telepaths<br />cannot be put off any longer. We in the<br />Alliance must address the issue of<br />creation of a telepath homeworld where<br />they can live free from persecution. It<br />was an issue for the humans initially,<br />but now it is all of our problem. The<br />timing is just so awkward. Their demands<br />are legitimate, but the attention of the<br />Alliance is necessarily on the Drakh<br />threat. It seems no one has time to<br />listen to them -<br />CONTINUED<br /><br />CONTINUED<br />G'KAR<br />Which could become a big problem for us<br />all. Talon, our ambassador, tells me<br />they gather in ever-growing numbers on<br />Babylon Five, waiting, waiting, waiting<br />- for what? A people in exile - I'm<br />afraid I don't foresee a happy ending.<br /><br />DELENN<br />Telepaths were bred and led from the<br />start. What kind of freedom can such<br />people truly ever know? To not even<br />be free to be alone with your own<br />thoughts, I cannot imagine such an<br />existence. (a beat) Tell me, what of<br />your travels with Lyta Alexander?<br /><br />G'KAR<br />We saw wonders you couldn't imagine.<br />And terrors one shouldn't mention. Most<br />terrifying of all was what happened to<br />Lyta when we left Babylon Five together.<br />There is very little left of what made<br />her human. Whatever the Vorlons did to<br />her, she now has powers beyond compre-<br />hension. I can't imagine why they would<br />have made her so powerful. What is their<br />ultimate plan? I haven't seen her nor<br />heard from her since she abandoned me<br />on Mea Calpernica. It took me weeks to<br />get a transport out of there!<br /><br />DELENN<br />Did you take the leadership role your<br />people wanted for you? I notice your<br />wardrobe has changed.<br /><br />G'KAR<br />I am serving as Exalted Advisor to the<br />provisional government - whatever that<br />means. They are trying to reestablish<br />the council of the Kari - with me at its<br />head. I'm afraid the religious worship<br />my people now bestow upon me has only<br />abated somewhat. I made them take down<br />all the large statues of me, but you still<br />see the small ones from time to time.<br /><br />DELENN<br />So much has changed on all of our worlds<br />since we all first met on Babylon Five.<br />Civil war on Earth and Minbar. The deva-<br />station to your world - it is so much worse<br />than I imagined. From space -<br /><br />G'KAR<br />Yes, but we are rebuilding! We are a CONTINUED<br /><br /><br /><br />CONTINUED<br />G'KAR (CONTINUED)<br />free people again! The Centauri were not<br />able to carry out their final solution on<br />our world. And in the end they too suf-<br />fered terribly for their arrogance. The<br />Shadows helped them in their war against we<br />Narn, but now Centauri Prime burns. When<br />you make a pact with evil, well, that's what<br />you get. But we are here for much more<br />pleasant endeavors!<br /><br />G'Kar takes Delenn arm in arm, leading her to the tunnel entrance.<br /><br />G'KAR (CONTINUED)<br />Please, this way.<br /><br />DELENN<br />Speaking of the Centauri, Emperor<br />Molari - Londo - is going to Babylon<br />Five. He is making an Imperial tour of<br />Centauri territory - with an official<br />state visit to Babylon Five.<br /><br />G'KAR<br />I had heard that. With the Drakh threat,<br />one would think it an inopportune time<br />for such a tour.<br /><br />DELENN<br />Yes, one would think. When my visit<br />here is concluded, I will be taking<br />the White Star to Babylon Five. I would<br />like you to come with me when I go.<br /><br />G'KAR<br />Delenn, I must think about it. And to<br />see Londo - I don't know if I can bear<br />to see him as he is now. Several years<br />ago, who would've thought it? He has all<br />the trappings of power, but none of the<br />happiness. I swear, I have never known<br />a more miserable person in all my life.<br />Londo the drunk, Londo the gambler, Londo<br />the schemer. And now, Londo, the emperor.<br /><br />DELENN<br />And who would've thought that I would<br />transform myself into one who is part<br />human? Or that you would become the<br />supreme religious leader of the Narn?<br />Life is a strange journey sometimes.<br />But I believe our character is defined<br />by how we walk the path of our heart.<br />Life sometimes puts a path in front of<br />you not of your choosing, and only<br />your heart can guide you.<br />CONTINUED<br /><br /><br />CONTINUED<br />G'KAR<br />But one must apply reason as well,<br />lest the pull of the heart lead you<br />astray. Yet walk the paths of our<br />hearts we must, whatever the heart is<br />- instinct, memory, an outside spirit-<br />ual force. Londo has achieved all that<br />he wanted, but I know it is very<br />bittersweet for him.<br /><br />G'Kar stops them walking, gesturing for emphasis.<br /><br />G'KAR(CONT.)<br />After the Narn/Centauri war - which<br />the Shadows set in motion - using Londo,<br />playing on his ambition and weaknesses,<br />I reached out to Londo because of a<br />vision I had. I had a revelation - a<br />religious epiphany - that our two<br />peoples need each other. We have been<br />at each other's throats for so many<br />generations because we are so alike,<br />and our pride and honor don't ever let<br />us stop the fighting. Behind our scales,<br />behind their hair, we are not so dif-<br />ferent. If only our two peoples could<br />focus on what makes us similar rather<br />than what makes us different. I have<br />always sensed, and believe to this day,<br />that there is a good person somewhere<br />inside of Londo Molari.(In small voice)<br />"Let me out. Let me out" I can hear him<br />saying. But that person is trapped by<br />Centauri prejudice, ritual, and culture<br />- and, maybe, something more.<br /><br />Delenn discreetly REACTS, knowing the truth.<br /><br />G'KAR (CONTINUED)<br />I don't know that he will ever find<br />a way out.<br /><br />DELENN<br />Londo needs to listen to his heart,<br />or hearts in his case, and I don't<br />know if he knows how to do that.<br /><br />Delenn's hair is starting to frizz from the heat as they near the tunnel entrance.<br /><br />DELENN (CONTINUED)<br />It is indeed very hot here on Narn.<br /><br />G'KAR<br />We Narns are ectotherms; we take<br />our warmth from the sun - we love it!<br />CONTINUED<br /><br /><br />CONTINUED<br />G'KAR (CONTINUED)<br />And today is a beautiful day. The<br />hottest day in more than a year! More<br />and more, Delenn, the sky clears from<br />the dust storms kicked up by the mass-<br />drivers the Centauri used against our<br />world. This crater here was made by one<br />of them. But it revealed to us what I<br />want to show you today. And today is a<br />perfect day to share with you what we<br />have found!<br /><br />G'Kar enthusiastically takes Delenn by the arm and leads her into a passageway inside the mountain. The deference of the Narn guards indicates G'Kar's high position, and in the BG can be seen Minbari<br />stationed near their White Star.<br />CUT TO<br /><br />INT. NARN ARCHEOLOGICAL SITE<br />G'Kar leads Delenn through short winding tunnel in the rock to a medium sized cavern - it's spherical dome shape is perfect, seem-ingly protected against geologic forces.<br /><br />ANGLE ON DELENN AND G'KAR as they enter. Vertical panels, seemingly of stone, are arrayed in a circle around the room, which at its center features the top of a large crystalline sphere emerging from the floor. Glyphs and writing on the panels is Vorlon and early Narn. Among the images is one of a Shadow creature.<br /><br />DELENN<br />What is this place?<br /><br />G'KAR<br />It is a sacred temple - from a Narn<br />civilization pre-dating the present<br />one. And this, this is Vorlon writing!<br />(quietly) The Vorlons made contact<br />with our people aeons ago. And all<br />this time we thought they looked upon<br />us as too primitive to be worthy of<br />their attention. Delenn, you are the<br />one person I can trust with what we've<br />found here.<br /><br />Delenn leans close to the sphere.<br /><br />G'KAR (CONTINUED)<br />Go on, you can touch it.<br /><br />Delenn touches it, and it gives off a resonant pure CHIME and a static wave passes along the invisible spherical barrier giving dimension to the room (CGI).<br /><br />DELENN<br />(reverential) It is like the sound<br />of the Crystals of Min Fel Lee, the<br />most sacred place on Minbar. CONTINUED<br /><br /><br />CONTINUED<br />G'KAR<br />There's more. Follow me.<br /><br />G'Kar leads Delenn behind a panel which is ajar.<br /><br />SECRET PASSAGEWAY<br />They slowly progress through the short hall.<br /><br />G'KAR (CONTINUED)<br />Delenn, because of my writings, and<br />my actions during the Centauri and<br />Shadow Wars, I am now regarded by my<br />people as the supreme religious leader.<br />We have no separate religious caste as<br />with your people, but I now find my-<br />self holding a position in society<br />which I could only equate to the head<br />of the religious caste on Minbar -<br />the position you hold.<br /><br />G'Kar stops and takes Delenn's hands.<br /><br />G'KAR(CONTINUED)<br />But I don't feel I have all the answers,<br />particularly in this matter. Thus, I<br />must ask your counsel on what we've<br />found. Only I and two scientists know<br />what is here.<br /><br />They enter a hidden chamber.<br /><br />HIDDEN CHAMBER<br />G'Kar and Delenn squeeze through a fallen entrance panel opening and walk toward a central pedestal holding a tiny glowing white stone (about the size of a coin). A couple of shafts of sunlight filters in around them from cracks in the rocks on one side (CGI).<br /><br />ANGLE ON GLOWING STONE as it intensely radiates a diffuse white light, and creates a low pleasing TONE (CGI).<br /><br />DELENN<br />What is it?<br /><br />G'KAR<br />It is a gift from the Vorlons, from<br />an age when we Narn had no better than<br />stone age technology, and the Vorlons<br />had not hardened into the cynical<br />warriors they became, they left us<br />the device below. We believe this is<br />the control mechanism.<br /><br />DELENN<br />The Vorlons were still nurturing races<br />and helping them to evolve at that time<br />in history. You said a mechanism?<br />CONTINUED<br /><br /><br />CONTINUED<br />G'KAR<br />It is a power source, Delenn! A power<br />source of such magnitude it could be<br />used to restore our world ten times over<br />- (gravely) or, as a great and terrible<br />weapon. We Narn, who have been bombed<br />almost back into the stone age now have<br />the means to generate enough power to<br />rebuild our entire world in less than<br />a generation.<br /><br />CLOSE ON G'KAR<br /><br />G'KAR (CONTINUED)<br />But I fear that my people will quickly<br />set their hearts on revenge. We are a<br />warrior race. I do not think I alone can<br />convince them to look past old hatreds<br />and agree that we must end the fighting<br />between Narn and Centauri for once and<br />for all. How do I convince them, Delenn?<br /><br />DELENN<br />(a beat) I see your dilemma. Is it<br />operational?<br /><br />G'KAR<br />All that's left is to figure out how to<br />make it work. You wouldn't believe the<br />energy readings we've taken from it.<br /><br />DELENN<br />What is this inscription? I recognize<br />the Vorlon, but it appears to be a<br />dialect -<br /><br />G'KAR<br />Yes, a different dialect than the one<br />they used in modern times. One of our<br />scientists thinks he knows what it means.<br /><br />DELENN<br />I can only make out part of it from<br />the Vorlon I have studied. "End fire..."<br /><br />G'KAR<br />"An end in fire or a new beginning in<br />light. The one with wisdom will choose."<br /><br />DELENN REACTS.<br /><br />DELENN<br />G'Kar, you are the one with wisdom.<br />Don't you see? You are the one who<br />will choose. We are people of destiny,<br />G'Kar. When Sheridan went to Zahadoum<br />CONTINUED<br /><br />CONTINUED<br />DELENN (CONTINUED)<br />and died, only to have his life force<br />given back to him by the First One Lorian,<br />he knew in that moment he must sacrifice<br />his life - not knowing it wasn't the end.<br />When I underwent the transformation I did,<br />becoming an outcast among my own people<br />despite the high positions I hold, I did<br />it because I sensed a destiny before me.<br />G'Kar, you too have a destiny.<br /><br />G'KAR<br />What is clear, Delenn, is that we cannot<br />let this fall into the wrong hands. Who<br />knows how much power this could generate,<br />and what it could do if used as a weapon?<br />We do not yet know how to make it work. I<br />have thought carefully about offering it<br />to the Alliance to fight the Drakh, if we<br />can get it to work. But I cannot make that<br />decision alone. Until our government works<br />out its problems, we are not likely to come<br />to consensus on anything. I called you here<br />to ask for Ranger protection for this find.<br />This must be kept secret for as long as pos-<br />sible - certainly until we learn how to<br />safely operate it. It's clear from the<br />artifacts all around that this is intended<br />for Narns, for our world. As we cannot yet<br />properly defend ourselves after our losses<br />in the wars, I ask for you to help us pro-<br />tect what is ours through your influence<br />with the Alliance on Babylon Five and as<br />head of the Rangers.<br /><br />DELENN<br />I will tell you now that the Alliance<br />plans a major assault against the Drakh<br />if we find their base.<br /><br />G'KAR<br />I had suspected as much.<br /><br />DELENN<br />Nearly all Rangers and their White Stars<br />will be involved in this task. But I will<br />discuss it with them. I don't know what<br />resources we could allocate, but we'll find<br />a way. I agree this is too important to<br />leave undefended.<br /><br />They exit, and head to the main chamber.<br /><br />HIDDEN PASSAGEWAY<br />DELENN<br />Why did the Vorlons leave this for<br />Narn? Do you know?<br />CONTINUED<br /><br /><br />CONTINUED<br />G'KAR<br />The inscriptions in the panels of this<br />place tell the whole story. The Vorlons<br />knew we would be victimized again and<br />again by other races simply due to our<br />geography in space. We lie directly<br />inbetween Vorlon space and what has been<br />historically Shadow-controlled space.<br /><br />MAIN CHAMBER<br />Delenn and G'Kar emerge into the main chamber.<br /><br />G'KAR<br />The Shadows are mentioned -<br /><br />He motions to a panel with a Shadow image on it.<br /><br />DELENN<br />I agree this find needs protection<br />from opportunists who would misuse<br />it. Let me return to the White Star<br />for consultations. I understand now<br />why you feel you cannot leave.<br /><br />G'KAR<br />I will record a message for the Alliance.<br />I will relay it to Talon at Babylon Five,<br />to be played at your meeting of the Council.<br />I can at least do that.<br /><br />DELENN<br />We will have to manage without your<br />formidable presence.<br /><br />Delenn puts a happy face on her considerable disappointment.<br /><br />G'KAR<br />Thank you Delenn. CUT TO<br /><br />EXT. ARCHEOLOGICAL SITE TUNNEL ENTRANCE<br />Delenn emerges, G'Kar following behind, as Delenn heads for the White Star, grabbing the parasol leaning near the cave entrance to<br />protect herself from the sun. G'Kar looks heartened and glad, then lifts his face toward the sun to feel the warmth.<br />CROSSFADE<br /><br />EXT. SPACE - THE RIM<br />Blackness gives way to the edge of the galaxy - a zone of swirling emptiness creating a line of demarcation between the foreground white light of stars in their infinite multitude and the oblivion of the Rim and the blackness beyond (CGI).<br /><br />WE PUSH IN until the white lights of stars are just barely visible LOWER FRAME, as a Shadow vessel screeches into view from the black-ness, FILLING FRAME, turning front-on and firing its lavender beam (CGI).<br />CONTINUED<br /><br /><br />CONTINUED<br /><br />NEW ANGLE as two Vorlon vessels pursue, the three ships spiralling in a dance of death, exchanging deadly bursts of weapons fire - the Vorlon vessels seemingly preventing the Shadow vessel from re-entering the galaxy. One Vorlon vessel and the Shadow vessel annihilate one another, with the second Vorlon vessel returning<br />beyond the Rim. (CGI)<br /><br />NEW ANGLE within a sparse field of stars in the microgalaxy near the Rim, as two Earthforce vessels ENTER FRAME, having seen (CGI).<br /><br />CUT TO<br />EXT. THE VOID<br />EX CLOSE ON a Technomage's HAND holding a crystal sphere. The image in the sphere is of the Centauri Imperial Vessel traveling through<br />hyperspace (CGI/COMPOSITE). WE PUSH IN<br />CUT TO<br />EXT. HYPERSPACE<br />The Centauri Imperial Vessel, accompanied by several support ships - some military, some ceremonial - makes its way through hyperspace (CGI).<br />CUT TO<br />INT. CENTAURI IMPERIAL VESSEL<br />EMPEROR LONDO MOLARI ambles around the deck, bored and a little drunk, accompanied by two veiled telepath girls and a retinue of aides, stopping to look out one of the many large windows on the<br />expansive command deck. He finishes a drink, an aide takes the cup.<br /><br />CROSSCUT<br />EXT. CENTAURI IMPERIAL VESSEL<br />We see Londo's face through the glass as he peers out, feeling the weight of his emptiness and sadness (CGI/COMPOSITE).<br />CROSSCUT<br /><br />INT. CENTAURI IMPERIAL VESSEL/AT WINDOW<br />Londo adjusts his collar, the Drakh KEEPER CREATURE attached to his neck becomes visible and opens its eye. Londo sighs heavily and covers it up. He looks back to the telepath girls, and sees the<br />keeper creatures keeping around their necks (CGI).<br /><br />LONDO<br />Yes, I hear you. (sigh) Coming.<br /><br />Londo, stepping away from the window, motions to the group.<br /><br />LONDO (CONTINUED)<br />Stay there, I wish a moment alone.<br /><br />Londo heads back to a screened portion of the command deck, an observation room.<br /><br />OBSERVATION ROOM<br />LONDO'S DRAKH appears.<br />LONDO<br />Let me guess, I'm drinking too much<br />again, interfering with your pet<br />here. (Looks down to his neck) CONTINUED<br />CONTINUED<br />LONDO'S DRAKH<br />Reduce the vessel's speed.<br /><br />LONDO<br />What? Why? You were against this tour<br />in the first place - which I remind<br />you is traditional for my people! And<br />will lend some sense of normalcy to our<br />world - all the better to hide your<br />presence. I pushed for months to have<br />some time away from the palace and you<br />refused. Why would you wish to extend<br />it even for a few more moments? Besides,<br />if we reduce speed we will miss the grand<br />welcome our most remote outpost at Hesh-<br />land has prepared for me -<br /><br />LONDO'S DRAKH<br />We will not be going to Heshland.<br /><br />LONDO<br />Not going to Heshland? But Babylon<br />Five does not expect us until after<br />we go to Heshland -<br /><br />LONDO'S DRAKH<br />Cease this idle chatter.<br /><br />LONDO<br />(sighs)<br />You didn't want me to go, but ever<br />since you agreed, you seek to<br />control every aspect of the tour.<br /><br />LONDO'S DRAKH<br />This tour now works to our purposes.<br />Reduce speed.<br /><br />LONDO<br />I grow weary from the wine, and<br />from you.<br /><br />LONDO'S DRAKH<br />Obey.<br /><br />LONDO<br />(trying to stay quiet)<br />I'm sick of obeying! I have done<br />everything you've told me to so that<br />you won't kill more of my people or<br />destroy more of Centauri Prime. You<br />Drakh have made my life a living hell<br />with this - (motions to his neck)<br /><br />LONDO'S DRAKH<br />Hell lasts forever. Your life won't.<br />Obey!<br />CONTINUED<br /><br /><br />CONTINUED<br /><br />Londo suffers a flash of pain then collects himself. He opens his eyes to see that the Drakh is gone, and returns to the bridge, his brow dappled with sweat and his face pale.<br /><br />BRIDGE<br />All eyes are on Londo as he returns.<br /><br />LONDO<br />(softly)<br />Obey.<br /><br />CENTAURI CAPTAIN<br />What, your highness?<br /><br />LONDO<br />I said, "another drink."<br /><br />His cup is refilled, as he walks to, then looks over the state-of-the-art command console and the diligent staff manning the controls, then casts a disdainful glance back at the observation deck. The other Centauri discreetly look back, wondering.<br /><br />LONDO (CONTINUED)<br />So this is what we get for seven<br />billion Centauri ducats. Very impres-<br />sive. I'm sure the late Emperor Cartagia<br />would've been happy to see the finished<br />product. Perhaps I should've taken his<br />rotting head off the pike it was put on<br />and placed it on prow of this ship so<br />he could see where I go in his place.<br /><br />IMPERIAL AIDE<br />Emperor?<br /><br />Londo casually walks over to the Captain's chair and stands next to the captain, making him uncomfortable, then drinks down his cup and hands the cup to an aide.<br /><br />LONDO<br />So the traditional tour of the empire<br />is almost complete. All we have left is<br />our outer perimeter sentry at Heshland<br />and a courtesy call to Babylon Five. How<br />long until we get to there?<br /><br />CENTAURI CAPTAIN<br />A little less than one standard day,<br />your highness.<br /><br />LONDO<br />Not Heshland, Babylon Five!<br /><br />CENTAURI CAPTAIN<br />Three days, your highness.<br />CONTINUED<br /><br /><br />CONTINUED<br />LONDO<br />A change in plans. We will skip Hesh-<br />land and go directly to Babylon Five.<br /><br />IMPERIAL AIDE<br />But the Imperial tour has been cal-<br />culated to the minute. They will not<br />be ready for us on Babylon Five, and -<br /><br />LONDO<br />(sharply) I imagine this vessel could<br />go much faster, yes?<br /><br />CENTAURI CAPTAIN<br />Of course, emperor. We travel at the<br />speed set forth under royal protocols.<br /><br />LONDO<br />Yes, the protocols. (eyes the seat)<br />May I, captain?<br /><br />Londo stares down the captain, making him give up his command chair. Londo takes the chair, enjoying the moment.<br /><br />LONDO (CONTINUED)<br />Navigator, reduce speed.<br /><br />The navigator looks to the captain, and a nod tells him to comply with the order. Londo's body physically relaxes at having complied with the Drakh's order.<br />CROSSCUT<br /><br />EXT. HYPERSPACE<br />The Imperial vessel slows, the other vessels match speed (CGI).<br /><br />CROSSCUT<br /><br />INT. CENTAURI IMPERIAL VESSEL/BRIDGE<br /><br />CENTAURI CAPTAIN<br />If we are to skip Heshland, and<br />travel at a reduced rate of speed,<br />when is it you would like to arrive<br />at Babylon Five?<br /><br />LONDO<br />I don't know. But, somehow, I have<br />a feeling it will just come to me.<br />I was once a pilot myself, you know,<br />captain. Another. (motions for a drink)<br /><br />The Centauri Captain and the Imperial Aide exchange a look.<br /><br />CENTUARI CAPTAIN<br />All in the Royal Fleet and the Empire<br />are aware of your distinguished flight<br />record. CONTINUED<br /><br /><br />CONTINUED<br />LONDO<br />(drinking again)<br />I was rather good. Because I would<br />take risks that other pilots would<br />not, and because I always knew my<br />limits. A truly great pilot knows the<br />limits so you can go right to the edge<br />and survive. Power is much the same way,<br />captain. But power is not freeing the<br />way piloting a vessel is. . . at least<br />not for me. Power comes with strings<br />attached. . .you two know a little<br />something about that.<br /><br />Londo looks to the telepath sisters.<br /><br />LONDO (CONTINUED)<br />Power, forever pulling you this way<br />and that. Power corrupts, and, sometimes,<br />power suffocates.<br /><br />IMPERIAL AIDE<br />You're in an introspective mood this<br />evening, your highness.<br /><br />LONDO<br />When you've had to make the choices<br />I've had to make, then you may talk<br />to me of introspection!<br /><br />Londo sits quietly, numb and empty. He drinks down his cup.<br /><br />LONDO (CONTINUED)<br />Navigator, move us away from the<br />escort vessels.<br /><br />The navigator looks nervously to the captain, who again nods for him to comply.<br />CROSSCUT<br /><br />EXT. HYPERSPACE<br />The Imperial vessel pulls out front of the other vessels (CGI).<br /><br />CROSSCUT<br /><br />INT. CENTAURI IMPERIAL VESSEL<br /><br />LONDO<br />Navigator, transfer flight control<br />to the panel on this chair.<br /><br />The Navigator again looks to the captain, who again nods nervously for him to comply.<br /><br />LONDO<br />Navigator, you look to be a young man.<br />Tell me, have you ever done a Molari CONTINUED<br /><br /><br />CONTINUED<br />LONDO (CONTINUED)<br />loop in this vessel? It is such an<br />audacious and against-regulations<br />maneuver. Well, have you?<br /><br />CENTAURI NAVIGATOR<br />No, Emperor Molari.<br /><br />LONDO<br />Well, I shall show you. If done right,<br />young man, the G-forces hold everything<br />in place despite the ship's motion playing<br />havoc with the artificial gravity systems.<br /><br />CENTAURI CAPTAIN<br />Emperor Molari, the stresses on the<br />Imperial vessel -<br /><br />LONDO<br />Will be within limits, if the reports<br />I've read about the construction of this<br />vessel can be believed. If the money<br />really went into this vessel and not<br />into the contractors' pockets, we will<br />be able to do a Molari loop, yes? (a beat)<br />Is there anything you want to tell me?<br /><br />CENTAURI CAPTAIN<br />No, your highness.<br /><br />LONDO<br />Good! Navigator, watch and learn.<br /><br />DRAKH KEEPER CREATURE POV as it looks at Londo who returns a disdainful smirk.<br /><br />Londo engages the control panel on the captain's chair.<br /><br />CROSSCUT<br /><br />EXT. HYPERSPACE<br />The Imperial vessel does a sideways loop at high speed, ending up where it began (CGI).<br />CROSSCUT<br /><br />INT. BRIDGE<br />Londo howls with joy at the maneuver and the discomfort it causes everyone else.<br /><br />LONDO POV as he looks down to see the Drakh keeper creature with its eye open, staring up at him (CGI).<br /><br />LONDO'S DRAKH (VO)<br />What are you doing?<br /><br />LONDO<br />(defiant) Having fun! CONTINUED<br /><br /><br />CONTINUED<br /><br />ON LONDO as the others look at him, not seeing the Drakh creature.<br /><br />LONDO POV again, as he looks back toward the observation deck and the dividing screen to see what only he sees, the Drakh.<br /><br />LONDO (CONTINUED)<br />(sarcastic/angry) Obey.<br /><br />Londo engages a button on the control panel and the vessel jolts into high speed. CROSSCUT<br /><br />EXT. HYPERSPACE<br />The Imperial vessel rockets ahead of the other vessels, which quickly increase speed to catch up (CGI).<br />CROSSCUT<br /><br />INT. BRIDGE<br />LONDO<br />It seems we got our money's worth,<br />Captain! That's the most fun I've<br />had in ages. Aargh -<br /><br />Londo all but falls from the Captain's chair in pain, hyper-ventilating, wheezing.<br /><br />LONDO POV, squinting, as he looks to the back of the bridge near the panels separating the observation deck from the bridge to see the Drakh furiously angry yet panicked somehow.<br /><br />LONDO'S DRAKH (VO)<br />You fool! You don't know what<br />you've done.<br /><br />ON LONDO, now sweating, gasping for breath, his attendants administering to him. The two telepath girls look back to the<br />Drakh, as if receiving instructions, then look to each other<br />as if disobeying.<br /><br />Londo is lying prostrate on the floor, his attendants hovering over him. The Drakh appears, stalking to the center of the bridge, holding a trigger-device all seem to recognize and fear.<br /><br />LONDO'S DRAKH<br />Reduce speed!<br /><br />CENTAURI CAPTAIN<br />Reduce speed!<br /><br />LONDO<br />(delirious, short of breath)<br />I long for the days of my old ambassad-<br />orial job on Babylon Five. (gasps) The<br />political intrigue among all of those<br />alien races - playing this one against<br />CONTINUED<br />CONTINUED<br />LONDO (CONTINUED)<br />that one - sometimes just for the fun of<br />it.(coughs) And the mistakes. Ah, how<br />one mistake can cause so much ruin. . .<br /><br />Londo passes out as a LOUD DISTRESS TONE sounds, the telepath girls sense something dangerous and place their hands on Londo's head.<br /><br />CENTAURI COMMUNICATIONS OFFICER<br />Captain, we're picking up a strange<br />reading - a large field motion<br />anomaly off the hyperspace beacon.<br /><br />CENTAURI CAPTAIN<br />Off the beacon?<br /><br />The Drakh is panicked as the captain goes to the control console and looks at a display of distortion in hyperspace (COMPOSITE/CGI).<br />CENTAURI CAPTAIN (CONTINUED)<br />What the -?<br /><br />LONDO'S DRAKH<br />(to Londo) You have upset the plan!<br /><br />WIDE SHOT as every person is struck by intense mental pain.<br /><br />ANGLE ON THE DRAKH as he too is struck by the pain and collapses, the trigger device falls to the floor.<br />CROSSCUT<br /><br />EXT. HYPERSPACE<br />Hundreds of small spherical war drones arrayed in a geometric pattern race past the Centauri fleet, seemingly ignoring it. The listing of the Centauri vessels shows that they are no longer under control of their navigators. Two smaller Centauri support vessels collide and are destroyed in what seems too big an explosion for the size of the craft. A couple of the larger vessels seem to come under automatic stabilizing control (CGI).<br /><br />EXT. HYPERSPACE / CENTAURI IMPERIAL VESSEL<br />CAMERA PUSHES IN through the window of the command deck CROSSCUT<br /><br />INT. COMMAND DECK CENTAURI IMPERIAL VESSEL<br />CAMERA PUSHES IN then MOVES, revealing dead Centauri everywhere, struck down where they stood or sat, then finally we see Londo, alive and breathing but unconscious, the two dead veiled telepaths next to him - one on each side, a hand each on his head, their free hands clasped together. Londo awakens, unfocused, startled and afraid, he extricates himself from the dead girls. He looks on in horror at the dead all around him.<br /><br />ON LONDO as he feels his neck and sees that the creature around his neck has died and he peels it off. He feels his neck, and small<br />holes with a little blood are visible. He looks to the dead girls and sees that their creatures are dead too.<br />CONTINUED<br /><br /><br />CONTINUED<br />LONDO<br />He said it would kill me if this came<br />off. I'm alive - They must have saved<br />me. They had some free will left at the end.<br /><br />Londo staggers to his feet and walks back to find the Drakh dead. A broad and satisfied smile crosses his face. He drags the Drakh by his feet, sees the trigger device and picks it up, leaving the Drakh. Horrified, he goes to a receptacle and drops the device into it, then pushes a button.<br />CROSSCUT<br /><br />EXT. HYPERSPACE / CLOSE ON CENTAURI IMPERIAL VESSEL<br />The trigger device flies away from the vessel out a disposal air lock (CGI).<br />CROSSCUT<br />BRIDGE<br />Londo again pulls the Drakh, and pushes his body into a larger air-lock, then closes the door and pushes a button.<br />CROSSCUT<br /><br />EXT. HYPERSPACE / CLOSE ON CENTAURI IMPERIAL VESSEL<br />The body of the Drakh flies from the vessel (CGI).<br />CROSSCUT<br />INT. BRIDGE<br />Londo looks out the window at the Drakh floating in space (CGI/<br />COMPOSITE).<br />LONDO<br />Ha! You evil Canfah! I'm free of<br />you at last!<br /><br />Londo notices the other vessels listing (CGI) and races back to the bridge, now sobered up.<br /><br />LONDO (CONTINUED)<br />Is anyone here alive!? (panicked)<br />Great Maker.<br /><br />Londo races to the navigator chair, gingerly pushes aside the dead Centauri sitting in it and takes the seat.<br /><br />LONDO (CONTINUED)<br />Computer, contact all other vessels<br />in the fleet.<br /><br />COMPUTER(VO)<br />No response. Automatic safety<br />protocols engaged in Imperial<br />class vessels.<br /><br />LONDO (CONTINUED)<br />Arm defenses, all vessels.<br /><br />COMPUTER(VO)<br />Defense grid activated.<br />CONTINUED<br /><br /><br /><br />CONTINUED<br />LONDO<br />Engage navigational control of all<br />other Centauri vessels in armada on<br />voiceprint of Emperor Londo Molari.<br /><br />COMPUTER(VO)<br />Navigational control eleven operable<br />Centauri vessels enabled.<br /><br />LONDO<br />Eleven?<br /><br />COMPUTER(VO)<br />Two vessels destroyed in collision.<br /><br />An image plays out of the two vessels being destroyed, with the explosion seeming too large for the impact (CGI/COMPOSITE). Londo seems confused.<br />LONDO<br />(wipes his brow)<br />That collision should not have caused<br />an explosion. Computer, stabilize all<br />vessels, spread them out - put a little<br />more distance between us. Slow all vessels<br />to one-quarter previous speed. And keep<br />scanning for life signs. Scan all vessels<br />for weapons ordinance.<br />CROSSCUT<br /><br />EXT. HYPERSPACE<br />The Centauri vessels spread out equidistantly and stabilize while slowing (CGI).<br />CROSSCUT<br /><br />INT. COMMAND DECK CENTAURI IMPERIAL VESSEL<br /><br />LONDO<br />Well, that's something I guess.<br /><br />COMPUTER(VO)<br />Scan for life signs complete. One<br />Centauri lifeform: identity, Emperor<br />Londo Molari.<br /><br />LONDO<br />One? That can't be. There are over<br />four-hundred on this vessel alone, and<br />the food animals. Only me? Scan again!<br /><br />Londo stands and clutches at his two hearts, shaken by what has happened, looking to the dead all around him.<br /><br />LONDO (CONTINUED)<br />What has happened? Computer, are there<br />any other vessels in the vicinity? Any<br />ships on attack vector?<br />CONTINUED<br />CONTINUED<br />COMPUTER(VO)<br />No non-Centauri vessels in vicinity.<br /><br />LONDO<br />We may be off the beacon -<br /><br />Londo sits back down at the navigation console and works the panel.<br /><br />LONDO (CONTINUED)<br />There. We were just slightly off the<br />beacon - less than one degree. How<br />long were we off course?<br /><br />COMPUTER(VO)<br />Thirty-one standard minutes. Weapons<br />inventory complete: Forty-nine compact<br />thermonuclear missiles, one-hundred and<br />eighty plasma bombs, fifty-one -<br /><br />LONDO<br />Computer, stop. Plasma bombs?<br />Nuclear missiles? Why would we be - ?<br /><br />Londo stands, rocked with a realization, and begins to pace, walking the circumference of the large command deck as he thinks out loud.<br />LONDO<br />Babylon Five. Of course. The Drakh<br />planned to destroy Babylon Five with<br />our ships, and me as their ruse to get<br />close. I must notify Centauri Prime -<br />no, I'm too vulnerable. Babylon Five<br />is expecting me. I only ever saw this<br />Drakh, but surely there must be others<br />about the palace - those others unseen<br />pulling the strings. I need to buy myself<br />some time. (thinks) The Drakh knew. . .<br />Computer, replay data on attack on<br />the Royal fleet.<br /><br />A large display plays out images in front of the main console showing the war drones streaming past the Centauri vessels. The image jumps to static, then empty hyperspace (CGI/COMPOSITE).<br /><br />LONDO (CONTINUED)<br />Playback image. Stop. Enlarge. Enhance.<br /><br />The display shows a grainy close-up of a Drakh war drone (CGI).<br /><br />LONDO (CONTINUED)<br />What is this?<br /><br />Londo has a realization and walks over to a communications panel on the far wall.<br />LONDO (CONTINUED)<br />Imperial level private transmission<br />to Vir Cotto on Babylon Five from<br />Londo Molari. CONTINUED<br />CONTINUED<br /><br />Londo wipes his brow, sighs heavily, and tries to collect himself as he scans around the room at the dead all around him. He waits for the screen to come to life.<br /><br />COMPUTER(VO)<br />Life scans on eleven Centauri vessels<br />read one Centauri lifeform, identity:<br />Emp-<br />LONDO<br />Yes, I know! Quiet computer!<br /><br />The communications monitor comes on and VIR COTTO appears, looking<br />a bit flustered, having been asleep. (CROSSCUT between the two locations and INSERT their images on the viewscreens.)<br /><br />VIR<br />Londo - Emperor Molari. Your armada<br />isn't due to check in again for<br />another - two standard hours.<br /><br />LONDO<br />Vir, are you alone?<br /><br />VIR<br />Yes.<br /><br />LONDO<br />Vir, there has been an attack. Two<br />ships lost. Everyone is dead, Vir.<br /><br />VIR<br />Wha - Attack!? What do you mean<br />everyone is dead?<br /><br />LONDO<br />Just that! Everyone! I am the only<br />one alive, Vir! We've been attacked.<br />My telepath escort protected me. It<br />had to be a - telepathic attack, some-<br />thing we've never seen before. No<br />weapons were even fired. Every Centauri<br />in the Imperial armada is dead!<br /><br />VIR<br />That would be over a thousand - Who<br />attacked? The telepaths haven't made<br />war on anyone yet.<br /><br />LONDO<br />(evasive) It's not the telepaths making<br />war - they were used! I don't know who -<br />Some kind of weapons drones - hundreds of<br />them. Small ships, maybe the - Drakh. I<br />don't know.<br /><br />VIR<br />The Drakh? CONTINUED<br />CONTINUED<br />LONDO<br />(quietly) Yes, I think so.<br /><br />VIR<br />There is something very sinister<br />about them. I think they're worse<br />than the Shadows.<br /><br />LONDO<br />If you only knew, Vir. Listen to<br />me, carefully -<br /><br />VIR<br />I'll send for help from Centauri Prime,<br />and get Captain Lochley to send Babylon<br />Five fighters! I'll call Sheridan! You're<br />all alone out there. A Centauri emperor<br />without escort, it's never -<br /><br />LONDO<br />Listen to me, Vir! Under no circum-<br />stances are you to contact Centauri<br />Prime and let them know what has hap-<br />pened. It would be the signal to my<br />enemies within the Royal Court that<br />they can come and finish me off - and<br />maybe you too. I need you to maintain<br />the appearance that the state visit is<br />still scheduled as planned as long as<br />you can. You must contact President<br />Sheridan and tell him what has happened -<br /><br />VIR<br />Sheridan is coming here. He may be<br />here already.<br /><br />LONDO<br />That is good. But tell only him! If my<br />suspicions are correct, Babylon Five may<br />be subject to - unseen forces, or attack.<br /><br />VIR<br />Unseen forces?<br /><br />LONDO<br />Alliance worlds are in immediate<br />danger! Tell Sheridan! Why would<br />Sheridan be going to Babylon Five?<br /><br />VIR<br />There is an emergency council session.<br />I think the Alliance is planning an<br />attack on the Drakh, but it is very<br />hard to get information - they're not<br />telling the Centauri delegation anything.<br /><br />LONDO<br />No, I don't suppose they are. CONTINUED<br />CONTINUED<br />VIR<br />Londo, are you all right?<br /><br />LONDO<br />Vir, everyone around me is dead.<br />(starts laughing) But, for the first<br />time in a long time, yes, I am all<br />right. (feels around his neck)<br /><br />Vir sees the neck wounds from the Drakh keeper.<br /><br />VIR<br />You're injured.<br /><br />LONDO<br />No!<br /><br />VIR<br />Londo, you're not making sense.<br /><br />LONDO<br />No, I'm sure I do not. Vir, I need you to<br />hurry. I don't have much time until my con-<br />dition becomes known, and I can't stay here.<br />I'm taking the Imperial vessel away from here.<br /><br />VIR<br />You're going to pilot ? -<br /><br />LONDO<br />Vir! Go now. I will be all right. I know<br />now I wasn't the target. (gasps) We weren't<br />even supposed to be here! Great Maker!<br /><br />VIR<br />What!? What is it?<br /><br />LONDO<br />I think I know where those things<br />are going. Ohh - (abruptly)I must go,<br />now! Protect Centauri interests, Vir!<br /><br />VIR<br />Lon -<br /><br />Londo cuts off the transmission, charges over to the control panel.<br /><br />LONDO<br />Computer, plot course trajectory<br />and estimated speed for enemy<br />vessels which attacked our fleet.<br /><br />The display on the console shows a grid and a planet at the end of the arc of travel (CGI/COMPOSITE).<br /><br />LONDO (CONTINUED)<br />Of course. Computer, give over full<br />CONTINUED<br /><br />CONTINUED<br />LONDO (CONTINUED)<br />control of this vessel - weapons,<br />navigation, everything, to me!<br /><br />A pregnant pause as Londo weighs his decision. A CRACKLE sounds as a technomage symbol appears before him, being drawn in the air in its golden glow (CGI). He focuses his eyes, not believing he really sees it, seeming annoyed by the distraction, wipes his face and looks again. The symbol is gone. He focuses again on the control panel and operates the controls.<br /><br />LONDO (CONTINUED)<br />I can't leave those weapons. The<br />Drakh cannot be allowed to use them.<br />CUT TO<br /><br />EXT. HYPERSPACE<br />The Imperial Centauri vessel moves away from the other Centauri vessels, all of which then explode. The Imperial vessel then blasts away at top speed (CGI). DISSOLVE<br /><br />EXT. SPACE - BABYLON 5<br />Beautiful and majestic, the sun rises behind the huge station, with the planet Epsilon 3 visible below. Defense grids are active (CGI).<br /><br />NEW ANGLE on Girabaldi's sleek, black vessel emerging from the<br />jump-gate and heading for the station (CGI) - FOLLOWING.<br />CUT TO<br /><br />INT. GIRABALDI'S VESSEL<br />Sheridan and Girabaldi are seated at the control console.<br /><br />LT. CORWIN(VO)<br />Mars-registered private shuttle,<br />you are clear to dock.<br /><br />GIRABALDI<br />Thank you, Babylon Five.<br /><br />SHERIDAN<br />Lt. Corwin, put me through to Captain<br />Lochley, please. And, tell me, why is<br />the station on alert?<br /><br />LT. CORWIN (VO)<br />Captain Lochley received information<br />from the Centauri ambassador about a<br />possible military threat.<br /><br />ON REACTIONS CROSSCUT<br /><br />INT. BABYLON FIVE C&C<br />LT. CORWIN runs the busy control center in the absence of the captain, and appears excited at hearing Sheridan's voice.<br /><br />CONTINUED<br /><br />CONTINUED<br />LT. CORWIN<br />I will route you through to Captain<br />Lochley's comlink, Mr. President.<br />CROSSCUT<br /><br />GIRABALDI VESSEL<br /><br />SHERIDAN<br />Thank you.<br /><br />LT. CORWIN (VO)<br />I have Captain Lochley on the line.<br /><br />SHERIDAN<br />Go ahead.<br /><br />LOCHLEY (VO)<br />Mr. President. I've just received<br />word, two Earthforce destroyers with<br />the first wave - scout ships sent to<br />Vorlon space - have been destroyed.<br /><br />SHERIDAN and GIRABALDI REACT.<br />CUT TO<br /><br />EXT. SPACE - BABYLON 5<br />NEW ANGLE as Girabaldi's vessel enters the station, as we PUSH IN with the vast scale of the station FILLING FRAME as we PUSH THROUGH the hull to (CGI)<br />CUT TO<br /><br />INT. BABYLON 5 CENTRAL AIRSPACE<br />CAMERA PUSHES IN and ROTATES in a dizzying somewhat disorienting manner which reveals the inside structure of the station and its<br />vast scale, DROPPING DOWN THROUGH DECKS to the central commercial corridor, the Zocalo. TALON, the Narn ambassador walks by.<br /><br />INT. ZOCALO<br />CAMERA PUSHES IN for some time to give scale and to create the impression of large numbers as we see throngs of aliens and humans, conducting business, walking, gathering, talking. A hand-made graffito on the wall says "Remember Byron," in large letters<br />and in smaller letters next to it (two later graffiti in another color) reads: "Telepath Homeworld Now," and "Telepath Freedom."<br />Many human, and some Minbari and other alien telepaths sit along walls and in groups, patiently waiting for something.<br /><br />CAMERA PULLS BACK now through the throng, then PANS to a CLOSE UP<br />on the face of Tessa. She toggles her comlink in response to its BREEP.<br />LOCHLEY (VO)<br />This is Captain Lochley. Tessa, I need<br />you to meet President Sheridan and Mr.<br />Girabaldi. Their vessel has arrived.<br /><br />TESSA<br />On my way.<br />CONTINUED<br />CONTINUED<br /><br />Tessa toggles off then surveys the crowd and continues walking, through the crowd an into a corridor in the BG.<br /><br />NEW ANGLE as a line of telepath demonstrators snakes through the crowd, perhaps thirty, mostly human, a couple of Minbari. The silent protesters carry signs is support of a telepath homeworld. A few hecklers dog them. One sign reads "Homeworld Now."<br /><br />CAMERA PANS to the face of a DRAZI TERRORIST, wearing a cowl.<br /><br />DRAZI TERRORIST<br />(quietly) Yes.<br /><br />A Drakh KEEPER CREATURE becomes visible, its eye opens for a moment, inside the cowl the Drazi wears as a covering(CGI).<br /><br />NEW ANGLE on the Drazi's hands as he discretely arms an explosive device, before placing it back under his clothing. He walks into<br />the crowd and is gone.<br /><br />CAMERA PANS to a hooded figure, who's eyes follow the path of the Drazi just seen. CAMERA PULLS BACK from X-CLOSE UP of the eyes to<br />reveal a disguised SUSAN IVANOVA. She wears a hooded cloak also and looks serious. She follows the path of the Drazi into the crowd.<br /><br />DISSOLVE<br /><br />INT. CASINO<br />IVANOVA carefully follows the Drazi through the busy room. CUT TO<br /><br />INT. BAY 13<br />Girabaldi and Sheridan depart their stealth vessel, meeting up with Tessa, who awaits them on the landing.<br /><br />TESSA<br />Mr. President. Mr. Girabaldi. No<br />word yet on what destroyed the two<br />Earthforce vessels near the Dead Zone.<br /><br />SHERIDAN<br />We don't have that many left. Which<br />two were they?<br /><br />TESSA<br />The Praxis and the Charon.<br /><br />SHERIDAN<br />Good captains both. They knew the<br />risks. But I think it confirms what<br />we suspected. What is the military<br />threat Vir brought to your attention?<br /><br />TESSA<br />He wasn't specific. He just insists<br />that we may be attacked. Centauri<br />CONTINUED<br /><br /><br />CONTINUED<br />TESSA (CONTINUED)<br />Prime doesn't confirm what he's saying.<br />In fact, they don't know what he's<br />talking about.<br /><br />SHERIDAN<br />Is Captain Lochley ready for our meeting?<br />I'll have to see Vir after we're through.<br />(holds up the datacrystal) This can't wait.<br /><br />TESSA<br />She's been awaiting your arrival.<br /><br />GIRABALDI<br />Is this bay thirteen?<br /><br />Tessa nods in the affirmative.<br /><br />GIRABALDI (CONTINUED)<br />This place still gives me the creeps.<br /><br />Sheridan is last in line as they file out, and he touches the hand rail, resulting in a memory flash.<br /><br />ON SHERIDAN as he REACTS to images in his head, and can't seem to let go of the handrail.<br /><br />INSERT:<br />MEDIUM CLOSE ON KOSH as if he were standing there holding the handrail, facing Sheridan.<br /><br />KOSH<br />When the three forces of light<br />appear, speak my name.<br /><br />END INSERT:<br /><br />ON SHERIDAN as he REACTS. Girabaldi and Tessa notice and stop to await him. Sheridan looks at his hand.<br /><br />GIRABALDI<br />Mr. President?<br /><br />SHERIDAN<br />I'm all right. I touched that rail -<br />and had another vision of...Kosh.<br /><br />TESSA<br />The Vorlon Ambassador? This is the<br />bay where he parked his vessel when<br />he was here.<br /><br />SHERIDAN<br />Yes.<br /><br />Girabaldi is pensive as the head out.<br />CUT TO<br /><br /><br />INT. DOWN BELOW<br />The run-down, dirty part of the station for the dispossessed and down on their luck, is dimly lit and features sections either heavily populated or nearly empty. The disguised IVANOVA cland-estinely follows the Drazi.<br />DISSOLVE<br /><br />INT. CORRIDOR NEAR REACTOR / ACCESS PANEL<br />The Drazi opens a panel in the wall and is about to stick the ex-plosive device inside when a PPG blaster is held at the back of his head, with its telltale armed TONE sounding.<br /><br />IVANOVA<br />Stop what you're doing.<br /><br />DRAZI TERRORIST<br />You don't understand, I must do<br />what I'm told. I must -<br /><br />IVANOVA<br />(sarcastic) Yeah, and I must stop you.<br /><br />The Drazi continues.<br /><br />IVANOVA (CONTINUED)<br />You don't understand. I will kill<br />you if you don't stop.<br /><br />DRAZI TERRORIST<br />You...don't understand. Death would<br />be welcome -<br /><br />The Drazi continues, as if fighting himself, and IVANOVA has no choice and she kills him with one blast. The Drazi drops to the ground, and the Drakh keeper creature becomes visible. Horrified, IVANOVA blasts it too (CGI).<br />CUT TO<br /><br />EXT. HYPERSPACE<br />Lyta's vessel streams past. It is now clear that her vessel is identical to Girabaldi's (CGI).<br />CUT TO<br /><br />INT. LYTA'S VESSEL<br />Lyta leaves the console of the small craft and heads aft, where DR.<br />STEPHEN FRANKLIN lies sleeping, beyond a sealed clear partition.<br /><br />LYTA<br />Wake up, Stephen.<br /><br />Dr. Franklin slowly stirs, and awakens. Lyta looks over her physical wounds and acknowledges the pain.<br /><br />DR. FRANKLIN<br />How long have I been out?<br /><br />LYTA<br />Three days. CONTINUED<br /><br /><br />CONTINUED<br />DR. FRANKLIN<br />Three days!?<br /><br />LYTA<br />I had something I had to take care of -<br />information I had to find out - and<br />didn't know how long it would take, so<br />I induced in you a deep sleep until I<br />got back.<br /><br />DR. FRANKLIN<br />You're injured.<br /><br />LYTA<br />Yes.<br /><br />DR. FRANKLIN<br />You'll need treatment or those wounds<br />will become infected. Your wrists,<br />what happened? And where are we?<br /><br />Lyta's eyes go white as she attempts to telepathically heal her-self, to no avail (CGI).<br /><br />DR. FRANKLIN<br />You can't do it, can you? Despite<br />your powers.<br /><br />Her face straining with concentration, Lyta breaks off her attempt and sighs/whimpers with exhaustion.<br /><br />DR. FRANKLIN<br />You can't keep going on like this.<br />Your body is not super-human the way<br />your mind is. You will kill yourself.<br />And then what good will you be to the<br />telepaths you are trying to help? I<br />wish, dammit - if I could only touch<br />you. I could treat you myself.<br /><br />LYTA<br />Your infection with the Drakh virus<br />makes that a little difficult. If I<br />hadn't found you when I did, the Drakh<br />would've certainly found you and killed<br />you. I'm sorry I had to put you to sleep<br />as quickly as I did, there was no time to<br />explain until now. Tell me, why were you<br />near Vorlon space?<br /><br />DR. FRANKLIN<br />Back on Earth, in the Zenobiology lab I<br />head up, I received a tip from a rogue<br />telepath. It seems that since you and I<br />worked together in the past on Babylon<br />Five, telepaths - excluding Psi-Corp of<br />CONTINUED<br /><br /><br />CONTINUED<br />DR. FRANKLIN (CONTINUED)<br />course - consider me trustworthy. I was<br />told, or rather it was put into my mind,<br />that a solution to the Drakh plague could<br />be found near where you found my vessel<br />drifting in space. It wasn't exactly that<br />coordinates were put into my head, I just<br />knew where to go. I would have died from<br />the cold or lack of oxygen if you hadn't<br />found me when you did.<br /><br />Dr. Franklin approaches the glass, touching it for emphasis.<br /><br />DR. FRANKLIN (CONTINUED)<br />Lyta, if you know something that will<br />help us destroy the Drakh plague, you<br />must tell me. We on Earth have less than<br />a year to find a treatment or cure for the<br />plague or all life on Earth will die. Hyenas,<br />weaver spiders, magnolia trees, barracuda,<br />crows, striped bass, fourteen kinds of<br />beetles - not to mention tens of bacteria -<br />are gone already. More species are dying out<br />every day. We don't have much more time.<br /><br />LYTA<br />You are a good man, Stephen. You don't<br />have hidden agendas. It's been a long<br />time since I've been able to share some-<br />one's company and not worry about what<br />angle they're playing or how they wish to<br />use me, or harm me. It is I who had one of<br />my agents on Earth put that information<br />into your mind.<br /><br />DR. FRANKLIN<br />You have a long reach.<br /><br />LYTA<br />The galaxy is very large; I need one.<br />(a beat) I arranged for you to be where<br />I found you - and why my ship is equipped<br />for you. (motions to the glass) I have a<br />role for you to play. Right now, I need<br />you to sit very still, and breathe very<br />slowly. Lower your heart rate if you can.<br />DR. FRANKLIN<br />What are you going to do?<br /><br />Lyta's eyes blaze white again, as he complies (CGI).<br /><br />LYTA<br />I'm going to cure you of that Drakh<br />virus coursing through your body.<br /><br />CONTINUED<br /><br /><br />CONTINUED<br />DR. FRANKLIN<br />But there are billions of virus<br />particles - machines really. How?<br /><br />LYTA<br />Every machine has a brain, in this<br />case there are just a lot of them.<br /><br />Lyta's eyes glow furiously white as she concentrates, rising to a standing position, with streams of white light passing from her eyes to Dr. Franklin, enveloping him briefly with a white halo<br />around his body. . . then the light fades completely (CGI).<br /><br />LYTA<br />How do you feel?<br /><br />DR. FRANKLIN<br />Not so different, I'm afraid.<br /><br />Lyta operates a control, and the facing pane of glass pulls back.<br /><br />DR. FRANKLIN<br />Lyta!<br /><br />LYTA<br />You are cured. No Drakh virus particles<br />in your body or on your person or things<br />is operable any longer. Now, does your<br />medical bag have something to help me?<br /><br />Dr. Franklin is stunned, yet immediately removes a scanner from his medical bag and points it toward himself reading its findings - his jaw drops at the truth of her words. He now tends to Lyta's wounds.<br /><br />LYTA (CONTINUED)<br />Hungry?<br /><br />DR. FRANKLIN<br />Starving, now that you mention it.<br /><br />Lyta gives him some bread, and he devours a bite while immediately beginning to treat her wounds.<br /><br />LYTA<br />Thank you, Stephen.<br /><br />DR. FRANKLIN<br />What's going to happen, Lyta?<br /><br />LYTA<br />I can't tell you yet. But you should know<br />that there is hope for Earth. It comes at<br />a price, however. That's all I can say for<br />now. I'll need to sleep for a while when<br />you're finished. Then we have important<br />business together.<br />CONTINUED<br /><br /><br />CONTINUED<br />DR. FRANKLIN<br />Where are we going?<br /><br />LYTA<br />Babylon Five. CUT TO<br />EXT. HYPERSPACE<br />Moving very slowly, the PSI-CORPS MOTHERSHIP appears almost motion-less, with a few support vessels nearby, and a few Drakh vessels berthed next to it (CGI) as we PUSH IN.<br />CUT TO<br /><br />INT. PSI-CORPS MOTHERSHIP/CORRIDOR<br />CAMERA PULLS BACK as BESTER walks TOWARD CAMERA in a FULL SHOT as<br />he heads forthrightly along a main hall. His face is stern as we<br />MOVE CLOSE on his expression.<br /><br />NEW ANGLE as BESTER turns down another hall and we see the sleek, military, arched-corridor, spare steel look of the ship. A few Psi-Corps guards stand at either side of a doorway on the right.<br /><br />CUT TO<br /><br />INT. PSI-CORP MOTHERSHIP CONFERENCE ROOM<br />BESTER enters the empty room, his jaw clenched. Emerging from the shadows in the semi-darkened room is the DRAKH ENVOY.<br /><br />DRAKH ENVOY<br />And what is your decision?<br /><br />BESTER<br />The decision we reached is that we<br />will make no decision at this time.<br /><br />Bester slowly circles the Drakh, glancing warily behind his cowl.<br /><br />DRAKH ENVOY<br />You must decide now. The plan is<br />unfolding as we speak.<br /><br />BESTER<br />(laughs) No, I don't think so. It serves<br />your purposes if we decide to join you,<br />but it is not clear to us how it serves<br />ours. Your people did, after all, poison<br />our homeworld. I will miss the blue sky,<br />the crashing of the waves, the flowers,<br />the trees, if my world dies because of your<br />poison. Many Psi-Corps telepaths are trapped<br />on Earth. Many millions more humans with the<br />telepath gene are also trapped on Earth. The<br />Psi-Corps is mother, the Psi-Corps is father.<br />Yet we cannot protect them, provide for their<br />well-being if they cannot leave, or, worse,<br />face a death sentence. And we have heard<br />CONTINUED<br /><br /><br />CONTINUED<br />BESTER (CONTINUED)<br />disturbing reports about telepath cloning by<br />the Drakh. How is it then, that it serves our<br />interests to join you?<br /><br />DRAKH ENVOY<br />You seek to rule your world. And you wish to<br />survive. We will use our influence to remove<br />those in the way to insure that power is yours.<br />We have promised an antidote for those chosen<br />to survive. We have shown you one who has been<br />cured of the virus. We will give you the cure.<br />But you must join us. . .or become our enemy.<br /><br />BESTER<br />I have never liked threats, and, forgive my<br />skepticism, I and my associates remain uncon-<br />vinced of the Drakh ability and willingness to<br />deliver such an antidote.<br /><br />The Drakh pulls out of his cloak a vial of blue-colored liquid encased in a cube of clear resin-like material.<br /><br />DRAKH ENVOY<br />Do you doubt now?<br /><br />BESTER REACTS.<br />DRAKH ENVOY (CONTINUED)<br />You know that I speak the truth. This is<br />the antidote. Enough for one.<br /><br />BESTER<br />(scans) You speak the truth. But even if you<br />were to provide us the antidote - in sufficient<br />quantity - our world wouldn't be worth living<br />on without plants and animals and the necessary<br />microorganisms which form the basis of our food-<br />chain. Some species are lost already. Saving one<br />species is one thing, a whole world, quite another.<br /><br />DRAKH ENVOY<br />They can be cloned. Those species not already<br />dead can be saved. Earth and its humans des-<br />troyed our home, Zahadoum. But we will allow<br />you to save yours.<br /><br />BESTER<br />You blew up Zahadoum when you left it. I was<br />there. Humans didn't destroy it.<br /><br />DRAKH ENVOY<br />Not so! Sheridan's nuclear weapons made our<br />home uninhabitable, the radiation spread<br />throughout -<br /><br />There is an uncomfortable impasse.<br />CONTINUED<br />CONTINUED<br />BESTER<br />You have weakened Earth, perhaps permanently,<br />and tilted the balance of power in Earth<br />sector clearly toward the Alliance, and against<br />you. If we join you, we become the enemy of the<br />Alliance. The Psi-Corps has always preferred to<br />keep a low profile. We are without the resources<br />to defend a whole planet ourselves.<br /><br />DRAKH ENVOY<br />After our masters' final plan unfolds - and we<br />release our new weapon - the Alliance will exist<br />no more, and a weakened Earth will be there for<br />the taking by the strongest. Help us destroy the<br />Alliance and Earth is yours to rule.<br /><br />BESTER<br />There was a time when we in the Psi-Corps<br />thought war was coming, when telepaths would<br />have to destroy, or at the very least, subjugate<br />the mundanes on Earth. Your poison has taken the<br />steam out of that. Tell me, just what is going<br />on at the Rim? And what of this new weapon?<br /><br />The Drakh squares off.<br /><br />DRAKH ENVOY<br />Do not attempt to scan me for your answers, or<br />I will make it a painful experience for you.<br /><br />BESTER<br />You Drakh do enjoy special mental powers. You're<br />not telepaths exactly. And those creatures, a<br />very unique form of control and communication.<br />However, based on past performance, your side<br />seems to keep its end of a bargain. But not every-<br />one in Psi-Corps wanted the alliance with the<br />Shadows. Psi-Corps is, believe it or not, a rather democratic organization. It's hard not to be when everyone is reading everyone else's thoughts -<br />lies don't last very long. The quarantine of<br />Earth, however, has caused a split in Psi-Corps leadership - those on Earth and those of us out<br />here aren't exactly seeing eye to eye these days.<br />I am no longer answerable to the 'folks back home'<br />as it were. I dare say the leadership of Psi-Corps<br />there is desperate to strike a deal - anything to<br />save themselves. We know what Psi-Corps on Earth<br />has promised you. But out here, where we are a<br />little more objective, loyalties have - shifted.<br /><br />ON BESTER hardening his gaze. About a dozen serious-looking, black-clad Psi-Cops enter the room and form a circle around the Drakh.<br /><br />BESTER (CONTINUED)<br />It is time for you to leave. And I will<br />take the antidote.<br />CONTINUED<br /><br /><br />CONTINUED<br /><br />The Drakh squares off again, his back stiffening.<br /><br />DRAKH ENVOY<br />You will do no such thing.<br /><br />The Drakh pulls another clear cube from his cowl, this one contain-ing a vial of red liquid. Bester and the other telepaths instantly REACT, recoiling in horror. As he speaks, the Drakh holds the cube outstretched, as if a torch, clearing a circle around himself.<br /><br />DRAKH ENVOY (CONTINUED)<br />Ah, you know what this is. Yes, it is the<br />virus developed by the human Edgars to kill<br />telepaths. It is we who stole it from you<br />after you stole it from him - after you<br />murdered him on Mars. We modified the virus<br />to kill telepaths of any species, but since<br />human telepaths serve our needs best, we have<br />designed it for greatest effectiveness against<br />human telepaths. I can remove the protective<br />casing and destroy every telepath aboard this<br />vessel. How then would the Psi-Corps rule the<br />Earth? You have no choice but to align your-<br />selves with us.<br /><br />The Drakh uses telekineses to send a datacrystal flying from<br />Bester's jacket pocket into his other outstretched hand, whereupon he crushes it.<br /><br />DRAKH ENVOY (CONTINUED)<br />The information given to you was false. We<br />too had operatives at the Earthbase for<br />Sheridan's meeting. Sheridan and the Alliance<br />seek to manipulate you - to make fools of<br />you. Our masters saw great promise in you<br />and your organization. And now you dare to<br />fail them? Reconsider your position, carefully.<br />Look now into my mind.<br /><br />The Drakh stares down Bester, who responds by scanning the Drakh.<br /><br />DRAKH ENVOY (CONTINUED)<br />This is what Sheridan didn't want you to<br />see. Go to this place, then give us your<br />answer. We will be there. Accept the new order,<br />accept the role we have chosen for you. Or be<br />destroyed.<br /><br />The Drakh heads for the exit opening the door telekinetically, Psi-Corps agents almost jumping aside for him, and is gone.<br /><br />ANGLE ON BESTER as he huddles with a couple senior officers.<br /><br />BESTER (VO)<br />Prepare my ship and crew, at once.<br />CROSSFADE EXT. NARN - ARCHEOLOGICAL SITE<br />DELENN sits in the shade under the wing of the White Star, G'KAR beside her, they are having lunch.<br /><br />G'KAR<br />I know it is hot for you and the rest<br />of the Minbari. We can eat inside.<br /><br />DELENN<br />I wouldn't think of it, G'Kar. "When in<br />Rome, do as the Romans," the humans say.<br />The Rangers will call with their answer<br />soon. Events are unfolding even now which<br />affect their allocation. (a beat) You know,<br />I should've visited your world much sooner.<br /><br />G'KAR<br />Yes, I could've taken you to the Temples of<br />Kamfoor - gone now. It was our greatest<br />architectural achievement - before. . .I'm<br />just glad you're here under good circumstances.<br />'Tis better to have too much good fortune to<br />trouble you than too little. Mmmm. This is<br />good, what is it?<br /><br />DELENN<br />The humans make it from the processed milk<br />of a large land herbivore - cheese they call<br />it. It's really become quite popular on Minbar.<br />We've imported some of these animals - bovines<br />- cows - they are called. And an even better<br />cheese is made from the milk of a smaller<br />animal - goats they are called.<br /><br />In the BG a military style Narn vessel lands, a safe distance from the White Star (CGI).<br /><br />G'KAR<br />Hmm. I wonder what they're doing out here?<br /><br />DELENN<br />That is a military vessel, is it not?<br /><br />G'KAR<br />Yes. Probably some general wanting to see<br />what we're up to - probably doesn't believe<br />our cover story and wants to stick their<br />nose in my business. (Impatient) Delenn,<br />how long do you think it will take to get<br />an answer from the Rangers?<br /><br />DELENN<br />I will get the answer soon.<br /><br />G'KAR<br />I see. Your hair is -<br /><br />Delenn's hair is feeling the effects of the heat.<br />CONTINUED<br /><br />CONTINUED<br />DELENN<br />I think the heat is causing me to have<br />what the humans call a "bad hair day."<br /><br />G'Kar and Delenn laugh, the Minbari attendants decidedly less amused.<br />G'KAR<br />Those humans, they seem to have a clever<br />phrase for everything.<br /><br />DELENN<br />(laughs) One of my favorite Lt. Commander<br />Ivanova used to say. "Ah hell!" It is an<br />expletive in their English language, but<br />in Minbari it means "continuous fire." She<br />wasted many White Star energy blasts with<br />that phrase. Marcus told me that one.<br /><br />G'KAR<br />Ah, Marcus. He made the ultimate sacrifice<br />in his love for Ivanova.<br /><br />DELENN<br />Yes, he did. Marcus is greatly missed by<br />the Rangers. And by me.<br /><br />G'Kar suspiciously eyes the Narns approaching in the BG.<br /><br />G'KAR<br />What could they want? I have one, "For<br />crying out loud!" Can you imagine? As you<br />know, for Narns it is taboo to cry out -<br />at least until my book was published it was.<br />Now it is almost a fashion among the young to<br />cry out - and to use that human phrase! Youth-<br />ful rebellion they say. Ah, times are changing<br />on my world, Delenn, old customs dying out.<br />And here I sit, trapped in the garb of a<br />religious leader, - I, a warrior by nature.<br /><br />DELENN<br />Neroon.<br /><br />G'KAR<br />I beg your pardon?<br /><br />DELENN<br />Neroon was a great warrior of my people. He<br />only came to discover his religious calling<br />at the very end. A great man, who sacrificed<br />his life to save my people from the horrors<br />of civil war. You made me think of him.<br /><br />G'KAR<br />My world feels on the edge of momentous<br />change. Tell me, Delenn, do you ever<br />regret your transformation?<br />CONTINUED<br /><br /><br />CONTINUED<br />DELENN<br />I did what I did for a higher purpose. To<br />live peaceably with a race as warlike as<br />humans it helps to understand them. To<br />become more like them, well, you can't<br />get much better understanding than this.<br />(touches her hair)<br /><br />Lennier emerges from the White Star.<br /><br />LENNIER<br />Sensors have picked up several vessels<br />approaching from hyperspace - one with<br />a Centauri signature - We should return<br />to the White Star.<br /><br />G'KAR<br />Centauri?<br /><br />G'KAR POV as he steps into the sun and sees a large jump-point forming with the Centauri Imperial vessel emerging (CGI).<br /><br />G'KAR<br />(softly) By J'Qan. . .<br /><br />DELENN<br />That's the Imperial Ship. I don't<br />understand.<br /><br />LENNIER<br />We must get aboard the White Star -<br />there are other vessels -<br /><br />G'KAR<br />Londo? Here!?<br /><br />N'TOTH, a highly decorated female warrior,accompanied by decorated guards, hurries to G'Kar, having run from the Narn military ship.<br /><br />G'KAR (CONTINUED)<br />N'Toth!?<br /><br />N'TOTH<br />No time to explain - The Centauri<br />vessel is broadcasting a warning on<br />all channels -<br /><br />G'KAR<br />A warning ? -<br /><br />The Centauri Imperial vessel moves slowly away, broadcasting with a PA system, first in Centauri, then in Interlac (CGI).<br /><br />G'KAR (CONTINUED)<br />That's Interlac. And the capitol<br />city is that way. . .<br />CONTINUED<br /><br /><br />CONTINUED<br />LONDO(VO)<br />An attack is imminent! Take cover under-<br />ground! Destroy all incoming ships! An<br />attack is imminent! There is no time<br />to explain!<br /><br />A jump-point forms just behind the Centauri vessel and countless Drakh wardrones spill out, bunched together to fit through the jump-gate and not in a geometric formation as before. The Centauri vessel fires upon the drones, and they return fire (CGI).<br /><br />DELENN<br />In the name of Valen!<br /><br />G'KAR<br />Not again.<br /><br />Delenn looks plaintively to G'Kar.<br /><br />G'KAR<br />My place is here. Go!<br /><br />ANGLE ON WHITE STAR as Delenn and the others quickly board.<br /><br />ON N'TOTH as she and her soldiers use rifle-like blasters and shoot at the Drakh drones. Incoming bursts of fire hit the ground here and there as the Drakh drones begin to form into a pattern (CGI).<br /><br />N'TOTH<br />We picked up the Centauri vessel<br />in hyperspace -<br /><br />A blast from a Drakh war drone hits nearby (CGI).<br /><br />N'TOTH (CONTINUED)<br />We believe it to be a Centauri attack!<br />We've come for you -<br /><br />G'KAR<br />A Centauri attack!? Have you not eyes<br />to see? The Centauri vessel is attacking<br />those things, and they're firing on the<br />Centauri vessel!<br /><br />The White Star lifts off, already taking hits from the Drakh war drones. Narn planetary ground defenses, sparse though they are, begin to fire on the drones and on the Centauri vessel. A few Narns<br />nearby are killed by an incoming blast. The Drakh war drones are nearly formed up into a geometric swarm, and the invisible tele-pathic weapon is starting to engage. The Imperial vessel is un-<br />leashing everything it has to try to break up the geometric pattern of the Drakh wardrones (CGI).<br /><br />N'TOTH<br />Everyone take cover! G'Kar, come with us<br />to the destroyer! You must come now!<br />CONTINUED<br /><br /><br />CONTINUED<br /><br />N'Toth attempts to take G'Kar by the arm to escort him to safety. He breaks free and begins to run. All are struck by the telepathic<br />attack, N'Toth falling to her knees and some of the other Narn disabled, but not all. G'Kar runs as fast as he can.<br /><br />G'KAR<br />No! No! No!<br /><br />G'Kar races into the archeological tunnel. CUT TO<br /><br /><br />INT. TUNNEL/MAIN CHAMBER/SECRET CHAMBER<br />TUNNEL<br />G'Kar runs into the main chamber, past Narns crowding in for cover from the blasts, some feeling the effects of the telepathic attack.<br /><br />MAIN CHAMBER<br />G'Kar races through the main chamber and into the hidden corridor,<br />his head wracked with pain.<br /><br />HIDDEN CHAMBER<br />G'Kar emerges into the secret chamber, gasping for breath, with the mountain rattling all around him from the Drakh attackers, and rushes to the small glowing stone (about the size of a large pill).<br />He raises his arms, not knowing what to do.<br /><br />G'KAR<br />How?<br /><br />Instinctively he grabs the glowing stone from its holder and swallows it. Instantly, he begins to glow with brilliant white light, as if seeping out from within, between his scales, eyes and mouth (CGI).<br /><br />TUNNEL<br />G'Kar runs with his arms raised defensively in front of him as the<br />tunnel begins to collapse and huge rocks fall, other Narns lying unconscious or dead, less than seen before as some already have left the tunnel. The mountain RUMBLES with the sound of the Vorlon device becoming activated. The white light protects him and he runs right through all obstacles, obliterating whatever rock material gets in his way until he is outside (CGI).<br />CUT TO<br /><br />EXT. NARN ARCHEOLOGICAL SITE TUNNEL ENTRANCE<br />G'KAR POV<br />as he looks on in horror at the destruction taking place: Drakh wardrones attacking, White Star under heavy assault and fighting back, Narn fighter lifting off and being attacked, and the Centauri Imperial vessel about to blow up (CGI).<br /><br />G'KAR<br />NOOOOOO!!!!!<br /><br />ANGLE ON TOP OF MOUNTAIN as the mountain shudders and<br />CONTINUED<br /><br />CONTINUED<br /><br />its top is vaporized as a massive white Vorlon sphere of pure energy emerges and ascends. The Drakh craft respond, the swarm breaking up, the telepathic attack stopped, with only weapons fire continuing (CGI).<br />CUT TO<br /><br />INT. DELENN'S WHITE STAR<br />Delenn is in the captain's chair, Lennier at the controls. The viewscreen shows the many green blasts of firepower coming from the White Star (CGI).<br /><br />DELENN<br />Continuous fire! We must break up<br />those things!<br />CROSSCUT<br /><br />EXT. NARN SURFACE<br />NEW ANGLE as the spinning and glowing Vorlon orb begins to extend tendrils of energy which destroy first a few, then ever increasing number of Drakh craft (CGI).<br /><br />ON G'KAR as he stands with his arms outstretched, eyes and jaw clenched tight, his hands balled into fists as he screams a silent scream. He glows with brilliant white light (CGI).<br /><br />ANGLE ON SKY as a crescendo of activity ensues, the Vorlon orb quickly destroys the last of the attacking drones then spins with a low HUM. The sky falls silent, save for the White Star and Narn fighters descending to land and the Centauri vessel cracking up high above (CGI).<br /><br />XCLOSE ON G'KAR as he slowly opens one eye than the other, not believing what he is seeing.<br /><br />G'KAR POV on the floating Vorlon orb, on the White Star and Narn fighter landing, and on the disintegrating Centauri vessel, with Drakh wardrone debris falling elsewhere (CGI).<br /><br />G'Kar peers down to notice his own glow, and a growing number of Narns approaching and prostrating themselves (CGI).<br /><br />G'KAR<br />(gasps) By J'Qan!<br /><br />The White Star, damaged and blackened from battle, has landed and Delenn and Lennier run over to G'Kar. They both look skyward to the Centauri vessel.<br />G'KAR (CONTINUED)<br />Londo.<br /><br />DELENN<br />It's too late, G'Kar.<br /><br />A lifepod ejects from the Centauri vessel as its explosions and fires finally consume it in a huge ball of fire, imploding (CGI).<br /><br />CONTINUED<br /><br /><br />CONTINUED<br /><br />G'Kar concentrates intently, staring directly at the lifepod. The Vorlon orb extends a tentacle and envelopes the lifepod, protecting it from the explosion and gently bringing it to the ground (CGI).<br /><br />DELENN<br />How?<br /><br />G'KAR<br />I don't know.<br /><br />ON CENTAURI LIFEPOD as G'Kar, Delenn, Narns, and Minbari rush to it. The Narns keep a respectful distance from G'Kar, some pros-trating themselves, which he notes. A window on the lifepod reveals an unconscious Londo. G'Kar rips the door off with his bare hands, revealing an injured, blackened Londo in full royal finery. Londo starts to come around, but spits up a little blood. The wounds from the Drakh keeper creature are still visible on his neck.<br /><br />LONDO POV on the glowing G'Kar and the Vorlon orb in the sky above him, his vision blurry (CGI).<br /><br />LONDO<br />Great Maker?. . .G'Kar?<br /><br />Londo falls unconscious again. G'Kar lets out a booming laugh.<br /><br />G'KAR<br />Did you see, Delenn? He thought he<br />saw his supreme being, and it was me!<br /><br />DELENN<br />Yes, and it appears he's not ready<br />to handle that.<br /><br />Delenn and G'Kar lean down over Londo as a Minbari doctor crowds in, with onlookers peering over, astonished at what they see.<br /><br />G'KAR<br />You are alive Molari. Help is here.<br /><br />Londo again becomes conscious and slowly opens his eyes as much as he can, Delenn gently stroking his face.<br /><br />LONDO POV as he sees somewhat blurry images of Delenn, the Minbari doctor, G'Kar, and the crowd.<br /><br />LONDO<br />Delenn, is that you?<br /><br />DELENN<br />Yes, Londo. Don't speak. Lie still.<br /><br />The Minbari doctor administers medication.<br /><br />LONDO<br />I feel all dreamy. (delirious) CONTINUED<br /><br /><br />CONTINUED<br />LONDO (CONTINUED)<br />I thought I saw G'Kar. Is Narn safe?<br />I came to warn you - I came to warn -<br /><br />N'TOTH<br />Let the Centauri die!<br /><br />2ND NARN IN CROWD<br />Kill the Centauri!<br /><br />G'Kar flares with anger, stepping back and clearing the crowd back several paces with his presence.<br /><br />G'KAR<br />N'Toth! Have you learned nothing I have<br />taught you? He saved your life, twice now!<br />Have you forgotten? This Centauri - the<br />Centauri emperor himself - risked his life<br />to save you - to save all of us! You saw<br />with your own eyes what happened! Let the<br />truth of what has happened this day never be<br />forgotten! Hear me! I, G'Kar, last of the<br />original Kari, declare that on this day<br />Narn and Centauri will never make war again!<br /><br />The Vorlon orb sends out a brief flare skyward, with sharp CRACKLE, as if to emphasize G'Kar's words (CGI). Minbari attendants arrive with a stretcher and take Londo to the White Star, with all the gathered Narn allowing respectful distance for him to pass. N'Toth, head bowed, appears chagrined.<br /><br />G'KAR<br />(to Delenn) We have no one to help<br />him here.<br /><br />DELENN<br />We will care for him. We will take<br />him to Babylon Five. Oh,and by the<br />way, I think I shall tell the Rangers<br />you no longer need their protection<br />for your archaeological find. CROSSFADE<br /><br /><br />EXT. SPACE - BABYLON 5<br />Many warships, Minbari and others, are in evidence, as the station<br />is on heightened alert (CGI).<br />CUT TO<br /><br />INT. CORRIDOR<br />GIRABALDI is quickly walking through a heavily trafficked corridor peopled mostly with uniformed station personnel. Tessa joins him from a corridor junction.<br /><br />GIRABALDI<br />What'd you find out?<br />CONTINUED<br /><br />CONTINUED<br />TESSA<br />A full-scale Drakh attack. wardrones of<br />some kind - capable of telepathic attack.<br /><br />GIRABALDI<br />Telepathic?<br /><br />TESSA<br />Evidently. Somehow the Narns repelled it.<br />Babylon Five's on full-alert, and I'm on<br />my way to C&C to get President Sheridan<br />and Captain Lochley so we can start the<br />meeting. Word has spread to the ambassadors,<br />and they're pushing to move up the council<br />meeting, they want answers. But this may be<br />what we need to gain their support. You find<br />out anything?<br /><br />GIRABALDI<br />My people on Narn aren't making any sense.<br />They say G'Kar became a god and repelled the<br />attack single-handedly. I don't know what to<br />make of it.<br /><br />TESSA<br />My reports don't read much differently.<br />We'll find out soon enough. Delenn is<br />bringing G'Kar here.<br /><br />GIRABALDI<br />I've got to check on a couple of things,<br />then I'll see you in Captain Lochley's office.<br /><br />Girabaldi departs down another junction, and TESSA continues on toward C&C.<br />CUT TO<br /><br />INT. C&C<br />There is much activity, reflecting the alert status. SHERIDAN pensively stares at the consoles as LOCHLEY approaches. LT. CORWIN<br />gives Lochley material to review.<br /><br />LOCHLEY<br />No other attacks on any other Alliance<br />worlds have been reported. Just the<br />attack on Narn.<br /><br />TESSA enters and joins them.<br /><br />TESSA<br />Whatever that was the Narns used against<br />the Drakh attack, it seems to have scattered<br />them and stopped all of their activity. Our<br />field agents have reported a Drakh fleet<br />departed from the Drazi sector, and another<br />from Centauri space, but no movement anywhere<br />else. They've gone quiet.<br />CONTINUED<br /><br />CONTINUED<br />SHERIDAN<br />Hmmm, I don't like it. The attack on Narn<br />makes no sense. They're already so weakened<br />from past Centauri attacks. Why attack Narn?<br /><br />LOCHLEY<br />A test-run for their new weapon?<br /><br />TESSA<br />Not much of a test. The Narn defense grid<br />is quite limited.<br /><br />SHERIDAN<br />Or so we thought. Number One, Contact the<br />first wave of the Alliance expeditionary<br />force and have them hold position outside<br />of Vorlon space.<br /><br />TESSA<br />Hold position? With the defeat of the new<br />Drakh weapon, we might not get another<br />chance like this. They're off balance now,<br />sir. I think we should move them in now,<br />turn them into an assault force -<br /><br />LOCHLEY<br />I think she's right. A chance like this<br />may not come again. The Drakh must be<br />reeling from their loss at Narn.<br /><br />SHERIDAN<br />Maybe. (firmly) We have to wait.<br /><br />Tessa and Lochley look to one another.<br />DISSOLVE<br /><br />INT. LOCHLEY'S OFFICE<br />The mood electric as CAPTAIN LOCHLEY, GIRABALDI, NUMBER ONE, and ZACK ALLEN are seated around a low table in the semi-darkened room, watching an image of wreckage from the destroyed Earthforce des-troyers. Sheridan rises from Lochley's desk, shutting off the BabCom Unit, and joins them at the table. Zack waves his hand over the datacrystal playback unit and a small image of the previously<br />seen Shadow vessel being destroyed by the Vorlon ship appears (CGI/COMPOSITE).<br /><br />SHERIDAN<br />That was Delenn. Whatever technology the<br />Narns used for defense, we'll see soon enough,<br />G'Kar is bringing it with him.<br /><br />LOCHLEY<br />I can't believe that the First Ones would<br />allow the Shadows back into our galaxy.<br /><br />SHERIDAN<br />They may not have the power to stop them.<br />CONTINUED<br /><br />CONTINUED<br />SHERIDAN (CONTINUED)<br />And the Shadows may not be trying to come<br />back. It could be a nothing more than a diversion.<br /><br />GIRABALDI<br />Well the Vorlons sure don't want them back here.<br /><br />The image from the datacrystal has frozen on the Vorlon ship<br />destroying the Shadow vessel and now fades away (CGI/COMPOSITE).<br /><br />GIRABALDI (CONTINUED)<br />My guess is the Shadows intentionally left<br />weapons assets behind for the Drakh, and not<br />just what they had to abandon at the end of<br />the Shadow War. Those signals could be making<br />weapons we don't even know about operable.<br />That's what it looks like to me.<br /><br />LOCHLEY<br />It's a little after the fact, don't you think?<br />The Shadows have left the galaxy. It could be<br />that the Drakh have their own agenda, and the<br />Shadow activity is not related.<br /><br />GIRABALDI<br />These are aliens who take the long view of<br />things. The Shadows are behind this, count on it.<br /><br />LOCHLEY<br />Just playing the devil's advocate. Because if<br />they're not related, we risk going to battle<br />on two, even three fronts, depending on where<br />Psi-Corps comes down on all this.<br /><br />SHERIDAN<br />We thought the Shadow war had ended when they<br />followed the First Ones out of the galaxy,<br />beyond the Rim, and quit interfering with the<br />younger races such as ours, but it's clear<br />now that their war did not end. Maybe the<br />Shadows never intended to honor their agree-<br />ment. I think we know where the Drakh base<br />is, and the focal point for out attack - what<br />we've planned so carefully for so long, will<br />happen there - the Vorlon system.<br /><br />Sheridan points to a now frozen image of the Dead Zone in Vorlon space (CGI/COMPOSITE).<br />SHERIDAN (CONTINUED)<br />We need the ambassadors to commit their<br />ships to the second and third wave forces.<br />We need their full support, every ship we<br />can get.<br /><br />GIRABALDI<br />But you've put the first wave of our assault<br /><br />CONTINUED<br />CONTINUED<br />GIRABALDI (CONTINUED)<br />force on hold. The other ships the Alliance<br />has already committed for the second and third<br />wave forces won't hang around in hyperspace,<br />or have any other ships join them, if we look<br />like we're afraid to go forward.<br /><br />SHERIDAN<br />It's not fear, Michael. But we need to wait.<br />I just don't know why.<br /><br />GIRABALDI<br />Wait for what? Alliance forces are deployed.<br />If the Alliance doesn't gain some kind of<br />tangible victory over the Drakh, and soon,<br />the Alliance is going to start to come apart.<br />I don't thing we can expect what happened on<br />Narn to rally member worlds who are holding<br />out. We don't have conclusive proof that it<br />was the Drakh.<br /><br />TESSA<br />I agree, Mr. President.<br /><br />ZACK<br />And so do I, sir.<br /><br />SHERIDAN<br />But we must wait. I won't bring the Excalibur<br />or the second and third wave ships out of<br />hyperspace until the time is right.<br /><br />GIRABALDI<br />The time is right! The Charon and Praxis<br />found the Drakh base all right, and paid for<br />that with their lives. How much more certain<br />do you need to be?<br /><br />SHERIDAN<br />Something is missing, Michael, but I don't<br />know what.<br /><br />The others look to one another.<br /><br />SHERIDAN (CONTINUED)<br />I know it sounds crazy, but I need you<br />to trust me. We cannot move our forces yet.<br />What about internal threats here?<br /><br />LOCHLEY<br />As our reports noted, it's been very,<br />very quiet - unusually quiet.<br /><br />ZACK<br />I've been having security turn the station in-<br />side out for weeks, in anticipation of an attack,<br /><br />CONTINUED<br /><br />CONTINUED<br />ZACK (CONTINUED)<br />but other than the usual contraband smuggled in<br />here, and the telepath rogues, nothing out of the ordinary. One of my men went missing at oh-eight-<br />hundred today, and we're investigating, but no<br />tangible leads on Drakh influence or sabotage<br />have turned up yet.<br /><br />SHERIDAN<br />Which is part of the reason I'm worried. We<br />know they're here, or they have agents here.<br />They're waiting. If the attack on Narn wasn't<br />their sign to move, then what is?<br /><br />TESSA<br />What about Psi-Corps? Do they have the data-<br />crystal with the phony coordinates?<br />SHERIDAN<br />Yes, and it should finally force them to<br />come down on our side or against us.<br /><br />GIRABALDI<br />We're knee-deep in tepes around here.<br />Have you been through the Zocalo?<br /><br />ZACK<br />Telepaths have been gathering on the station<br />for months. Some have come as refugees,<br />marooned off Earth when the plague hit, but<br />most have come like they're on some kind of<br />pilgrimage. So many rogues that Psi-Corps is<br />afraid to send any of their people anymore to<br />try to get them. If a Psi-Cop showed up here,<br />those rogues would fry their synapses.<br /><br />SHERIDAN<br />And they're unwilling to help us this time,<br />against the Drakh. I don't understand it.<br /><br />LOCHLEY<br />They feel they've been used enough. They're<br />focused solely on their own needs now -<br />freedom, and a home.<br /><br />GIRABALDI<br />At least some of them should feel loyalty<br />to Earth and help out. The Psi-Corps may<br />align with the Drakh -<br /><br />SHERIDAN<br />I have to believe even Bester wouldn't<br />sell out Earth.<br /><br />GIRABALDI<br />With all due respect, Mr. President, this<br /><br />CONTINUED<br /><br />CONTINUED<br />GIRABALDI (CONTINUED)<br />is Bester you're talking about. I don't<br />think that black heart of his can feel<br />anything anymore. Don't count on him or<br />the Psi-Corps for anything.<br /><br />SHERIDAN<br />Your personal hatred of Bester is noted<br />Mr. Girabaldi, for the trauma he inflicted<br />upon you in the past. And if Bester does<br />turn his back on Earth, you'll get your<br />chance to kill him for what he did to you.<br />I'll see to that.<br /><br />TESSA<br />My intelligence people tell me he's not<br />answerable any more to cooler heads back<br />on Earth, at Psi-Corps H-Q.<br /><br />SHERIDAN<br />He did say something interesting at Earth-<br />station Eleven. He mentioned wanting to know<br />the coordinates those signals were sent to by<br />the Shadows, but then said "not for the<br />reason you might think."<br /><br />LOCHLEY<br />What do you think he means?<br /><br />SHERIDAN<br />I don't know, but it's puzzling. It's part<br />of what doesn't fit.<br /><br />Zack's comlink BREEPS and he answers it.<br /><br />SECURITY OFFICER (VO)<br />Chief, we've got some activity in<br />the Zocalo.<br /><br />ZACK<br />Can your people handle it?<br /><br />SECURITY OFFICER (VO)<br />I think you should see this, sir.<br /><br />ZACK<br />On my way.<br /><br />Reluctantly, Zack departs.<br /><br />LOCHLEY<br />If Alliance forces strike where we think<br />the Drakh base is and we come up empty,<br />then what? Nearly all Alliance military<br />vessels will be several jump-points away<br />from here - and Babylon Five would seem to<br />be target number one.<br />CONTINUED<br /><br />CONTINUED<br />SHERIDAN<br />Agreed. We'll be leaving the station<br />vulnerable when we form up the remainder<br />of the assault force, but when the time is<br />right, we've got to strike with everything<br />we've got and try to put an end to this war<br />for once and for all. We can't have Drakh<br />terrorists undoing all the hard work we've<br />done to create peace among the races.<br /><br />GIRABALDI<br />"End the war." Let's face it, the war is<br />never over. It's the Drakh now, but it'll be<br />someone else later. There's always the filthy opportunist, the megalomaniac seeking personal<br />power, the war profiteer. It's a religious cam-<br />paign against perceived infidels this time, or<br />a landgrab at the edge of one species's planetary<br />system the next. I don't know if "the war" ever<br />does end.<br /><br />IVANOVA (OS)<br />It's been a while since I've been able<br />to share. . .<br /><br />IVANOVA steps into view, and into the room, pulling back her cowl to reveal her face.<br /><br />IVANOVA (CONTINUED)<br />. . . in your joyful optimism, Mr.<br />Girabaldi. I'm so glad you could join<br />us from Mars.<br /><br />Sheridan, surprised, and the others stand.<br /><br />SHERIDAN<br />Susan!<br /><br />TESSA<br />I should explain. Since you placed me in<br />command of Alliance Intelligence, I've<br />done some - recruiting.<br /><br />IVANOVA<br />After taking some time off to sort out my<br />head, I've been doing some deep cover fieldwork,<br />on the Alliance payroll. It seems Babylon Five<br />has a few problems a little closer to home.<br /><br />Ivanova tosses a sealed bag holding the remains of the Drakh keeper creature on the table.<br /><br />GIRABALDI<br />This is deep cover? (touches Ivanova's cloak)<br /><br />IVANOVA<br />You gotta do what you gotta do.<br />CONTINUED<br /><br />CONTINUED<br />TESSA<br />I've seen one of those before, on Mars.<br />Dr. Franklin dissected one for us during<br />the resistance movement, before independence.<br /><br />SHERIDAN<br />Drakh.<br /><br />IVANOVA<br />It's what's left of what was controlling a<br />Drazi who tried to plant this near a vent<br />duct coming from the main reactor. I followed<br />him to Babylon Five from the Drazi homeworld.<br />The Drazi it was attached to was a high-<br />ranking minister traveling with a false<br />identicard.<br /><br />Tessa and Lochley look over the bag and disarmed explosive trigger Ivanova now places on the table.<br /><br />LOCHLEY<br />That could've done some real damage.<br /><br />TESSA<br />That makes sense, using the diplomatic<br />corps as terrorists draws less suspicion.<br />Diplomatic immunity buys good access.<br /><br />SHERIDAN<br />Is that the only explosive you found?<br /><br />IVANOVA<br />Yep, so far.<br /><br />SHERIDAN<br />As much damage as that could've caused,<br />it's still small-time stuff, diversionary.<br />The station may be in more immediate danger.<br /><br />CLOSE ON GIRABALDI as Sheridan's last WORDS FADE, and he REACTS to a voice in his head - but coolly controls his face so as to not reveal the message he's getting.<br /><br />LYTA(VO)<br />Hello, Michael. The time has come. I<br />hope you've brought my toys. A deal's a<br />deal, and it's time for you to make good<br />on your end of the bargain. Come outside<br />- I'll make sure you can find me. Oh, I<br />brought along an old friend you'll be<br />happy to see.<br /><br />ON IVANOVA as we fade back into the conversation.<br /><br />IVANOVA<br />(to Girabaldi) You look like you've<br />seen a ghost.<br />CONTINUED<br /><br /><br />CONTINUED<br />GIRABALDI<br />Huh. Yeah. Listen, I just remembered<br />something I gotta do.<br /><br />IVANOVA<br />Right now?<br /><br />GIRABALDI<br />It can't wait.<br /><br />Girabaldi stands to exit, stops.<br /><br />GIRABALDI (CONTINUED)<br />One thing, something hasn't been right all<br />along about how the Drakh have waged their<br />terror campaign. Since I've taken over Edgar's Industries, I've learned a lot about managing<br />resources - Where, for example do the Drakh<br />get all of their resources? No one seems to<br />sell to them directly, and we can hardly track<br />their illicit buys. I know from my own military production, the hardware they roll out requires<br />a vast production base. Something is missing.<br />There have to be far more of them than we think,<br />or they've got races working for them that we've<br />never seen. No one ever seems to see the Drakh,<br />but somebody's selling them their raw materials, providing a manufacturing infrastructure. It<br />doesn't make sense that they never seem to run<br />out of weapons.<br /><br />SHERIDAN<br />What's your point?<br /><br />GIRABALDI<br />I'm just worried that we may be getting lured<br />into a trap. Maybe you're right to hold off<br />the attack for now.<br /><br />Girabaldi lets them ponder the thought for a moment, then departs. Sheridan's comlink BREEPS and he toggles on.<br /><br />SHERIDAN<br />Sheridan, go.<br /><br />C&C (VO)<br />Mr. President, Centauri Prime is requesting<br />a Gold Channel communication with you.<br /><br />SHERIDAN<br />(to comlink) Centauri Prime? Londo's armada<br />isn't due for a couple of days. (to Lochley)<br />We should probably waive them off anyway,<br />given the situation. Wasn't it Vir Cotto who<br />wanted to see me?<br /><br />CONTINUED<br /><br />CONTINUED<br />TESSA<br />One of my reports on the Narn homeworld<br />attack mentioned the Centauri Imperial<br />vessel as being present, and possibly<br />destroyed.<br /><br />SHERIDAN<br />That makes no sense. Why would Londo<br />be there? Delenn didn't mention anything.<br /><br />Sheridan follows Lochley's eyes, which are staring at VIR, looking positively manic, standing in the doorway, Station Security on either side of him, keeping him out.<br /><br />SHERIDAN (CONTINUED)<br />(to comlink) C&C, tell Centauri Prime<br />I will contact the Prime Minister as<br />soon as I can. (toggles off) Vir, please,<br />come in.<br /><br />Sheridan and the others stand as the guards let Vir enter.<br /><br />VIR<br />President Sheridan, I have been trying<br />to see you for over two hours! Londo is in<br />trouble, and I need your help!<br /><br />IVANOVA<br />Trouble?<br /><br />SHERIDAN<br />What is it, Vir?<br /><br />VIR<br />What I tell you must remain in confidence.<br />He told me to tell only you, but I'll need<br />all of your help.<br /><br />SHERIDAN<br />Of course.<br /><br />Tessa, Ivanova, and Lochley nod affirmatively.<br /><br />VIR<br />Londo's fleet has been attacked. He's<br />the only one left alive.<br /><br />TESSA<br />The Centauri Imperial vessel travels<br />with ten ships -<br /><br />VIR<br />Thirteen this time. Everyone is dead!<br />Londo is the only survivor.<br /><br />LOCHLEY<br />Everyone dead? How?<br />CONTINUED<br /><br />CONTINUED<br />VIR<br />I don't know. He's taken the Imperial<br />vessel - piloting it himself - He's in<br />danger! He said it was a telepathic attack<br />- hundreds, maybe thousands of small ships<br />he said! He thinks it was the Drakh, but the<br />strange part is, he said "they didn't mean<br />to attack." He seemed sure of it. And I've<br />heard the reports from Narn. They can't be<br />true. Can they?<br /><br />Sheridan, Ivanova, Tessa, and Lochley REACT.<br /><br />VIR (CONTINUED)<br />What?<br /><br />SHERIDAN<br />Vir, sit down.<br /><br />Vir sits.<br />SHERIDAN (CONTINUED)<br />Vir, there have been suspicions, and<br />some evidence, that the Drakh have<br />gained influence on Centauri Prime -<br /><br />VIR<br />(sharply) Yes, I've heard that too. Nothing<br />has been right on my world since the Shadow<br />War. (angry) I don't know what's going on!<br />President Sheridan, all I do know is that<br />we need to help Londo.<br /><br />SHERIDAN<br />I suspect Londo has protected you from<br />knowing the truth, Vir. Just as the Shadows<br />gained influence over your world during<br />the Shadow War, the Alliance believes the<br />Drakh filled the void once the Shadows left.<br />We don't know the extent of their influence,<br />but, frankly, we fear the worst. If Londo did<br />go to Narn, then clearly he has broken their<br />control. The Drakh have gained influence over<br />several Alliance worlds to varying degrees,<br />but they are masters at hiding themselves.<br /><br />VIR<br />But what about Londo?<br /><br />IVANOVA<br />Vir, if we don't know where Londo is, what<br />can we do?<br /><br />TESSA<br />I had a report about a large field of<br />debris drifting off the hyperspace beacon<br />between rarely used jump-gates about two<br />hours ago. Two jumps from here.<br />CONTINUED<br /><br />CONTINUED<br />VIR<br />High-level Centauri delegations often<br />use less-traveled jump-gates. (Gasps)<br />The other vessels must've been<br />destroyed! Why - ?<br /><br />Sheridan narrows his gaze, another piece of the puzzle found.<br /><br />IVANOVA<br />We can investigate the scene of the<br />attack, that's the best we can do now.<br /><br />TESSA<br />If Londo did go to Narn, and the reports<br />are true, he may be dead. The reports<br />which identified the Imperial vessel<br />said it was destroyed.<br /><br />VIR<br />He's not dead. I know it. He's alive. His<br />enemies can't know what has happened. He is<br />at risk now - I am at risk now! The Royal<br />Court will figure out soon enough what has<br />really happened, and heads will roll! I need<br />you to maintain the facade that everything is<br />all right, just for a while - to buy me some<br />time. Tell the Prime Minister you know of<br />nothing unusual. Please. If the Drakh are in-<br />fluencing the Palace, I can't trust anyone there.<br /><br />SHERIDAN<br />If he's alive and can be found, the Alliance<br />will provide for his safety, and yours. If need<br />be, Londo will be given safe-haven here or on<br />Minbar. We'll do all we can, Vir.<br /><br />VIR<br />It can't get any worse.<br /><br />Vir gets up and starts to leave, tossing off a distracted. . .<br /><br />VIR (CONTINUED)<br />Thank you.<br /><br />Vir exits.<br /><br />The wall-mounted BabCom system sounds, Lochley toggles her comlink.<br /><br />LOCHLEY<br />Lochley, go.<br /><br />C&C (VO)<br />Incoming call from Delenn for President<br />Sheridan, private channel.<br /><br />LOCHLEY<br />I'll be in C&C. (toggles off)<br />CONTINUED<br /><br />CONTINUED<br />IVANOVA<br />I'll go see what's going on in the Zocalo.<br /><br />Lochley and Tessa depart, Ivanova and Sheridan briefly hold hands before she departs, then Sheridan walks over to the wall-mounted BabCom monitor where he pushes an on-screen button and DELENN pops up on-screen.<br /><br />CLOSE ON SHERIDAN as he and Delenn look at each other for a moment and each touches the screen with an open hand.<br /><br />SHERIDAN<br />How soon till you get here?<br /><br />DELENN<br />We're coming through the jump-gate in<br />a few minutes. John, Londo is with us.<br />I didn't think it safe to tell you before.<br /><br />SHERIDAN<br />Londo is with you? Is he - ?<br /><br />DELENN<br />I think he'll be all right. The Drakh did<br />something to him. I don't know if it can<br />be undone.<br /><br />SHERIDAN<br />One of those creatures?<br /><br />Delenn nods yes.<br /><br />SHERIDAN (CONTINUED)<br />As we suspected. Has it started to<br />grow back?<br /><br />DELENN<br />Not yet. He saved the Narns, John. It was<br />a beautiful, selfless act of heroism.<br />(wipes a tear) I can hardly believe I<br />witnessed it.<br /><br />SHERIDAN<br />Londo's alive. That will relieve Vir. We're<br />going to need many more acts of heroism before<br />this is over.<br /><br />DELENN<br />I know. What's wrong? I can see it in your face.<br /><br />SHERIDAN<br />Mr. Girabaldi has given us something troubling<br />to think about. The Drakh may have more re-<br />sources than we estimated. And the loss of<br />their new weapon at Narn - they're certain to<br />change their strategy now. Do we go ahead as<br /><br />CONTINUED<br /><br />CONTINUED<br />SHERIDAN (CONTINUED)<br />planned with the assault or prepare for an<br />attack here? Offense or defense? Something is<br />missing - not letting me see the proper course<br />of action to take.<br /><br />DELENN<br />(a beat) There is something else, something<br />has happened to G'Kar, and what he's brought<br />will help us.<br /><br />SHERIDAN<br />We'll take all the help we can get. I have<br />something else too. I've seen images of Kosh<br />in my mind. He's spoken to me, twice now.<br /><br />DELENN<br />Kosh?<br /><br />SHERIDAN<br />At Earth-Station Eleven he told me to speak<br />his name and it let me get away from Bester -<br /><br />DELENN<br />Bester!<br /><br />SHERIDAN<br />And here on the station, I saw an image of<br />Kosh in docking bay thirteen. He said, "When<br />the three forces of light appear, speak my name."<br /><br />Delenn ponders this.<br /><br />SHERIDAN (CONTINUED)<br />What do you think it means?<br />CUT TO<br /><br />INT. C&C<br />LT. CORWIN looks astonished as he reads his console.<br /><br />LT. CORWIN<br />Captain Lochley, Delenn's White Star is<br />coming through the jump-gate, and something<br />else is too -<br /><br />C&C OFFICER<br />It's energy readings are right off the scale!<br /><br />Lochley and the others look out to the jump-gate.<br />CUT TO<br /><br />EXT. SPACE / BABYLON-5 JUMP-GATE<br />The jump-point opens and FILLS FRAME as we ARE CLOSE on Delenn's White Star as it flies past, dropping down OUT OF FRAME, then the<br />swirling, intense Vorlon orb emerges and FILLS FRAME (CGI).<br /><br />CROSSCUT<br /><br /><br />INT. C&C<br />Lochley and the others stand with mouths agape as the intense white light spills into the room. Lochley toggles on her comlink.<br /><br />LOCHLEY<br />Mr. President, I think you should<br />see this.<br />CROSSCUT<br /><br />INT. LOCHLEY'S OFFICE<br />Sheridan has his wrist raised, having heard Lochley on his comlink, and touches the monitor and the image of the Vorlon orb appears. Sheridan seems empowered. (CGI/COMPOSITE).<br />DISSOLVE<br /><br />INT. BESTER'S VESSEL<br />CLOSE ON BESTER, his face unconscious, as we PULL BACK and ROTATE to reveal him sprawled on the floor, his vessel damaged, ALARMS BLARING (but muted as if distant somehow), lights flashing, and his two co-passengers, Psi-Corps agents, dead. We PULL BACK, THROUGH<br />THE VESSEL'S HULL (CGI) to<br />CUT TO<br /><br />EXT. SPACE / DEAD ZONE<br />Bester's vessel, severely damaged, drifts in near-starless space,<br />surrounded by floating debris from an attack (CGI).<br />CUT TO<br /><br />EXT. SPACE / SECTOR 14<br />Girabaldi's stealth vessel slowly moves forward, LEFT to RIGHT IN FRAME, arcing downward (CGI).<br />CROSSCUT<br /><br />INT. GIRABALDI VESSEL<br />Looking quite serious, and worried, GIRABALDI pilots his craft.<br /><br />CROSSCUT<br /><br />SPACE<br />ENTERING FRAME from BELOW, Lyta's vessel rises to face Girabaldi's,<br />blocking his path (CGI).<br /><br />CROSSCUT<br />GIRABALDI VESSEL<br />ALARMS BLARE as Girabaldi slams on the brakes and looks at his window/monitor to see Lyta's identical craft just feet away. He<br />cuts the ALARM (CGI/COMPOSITE).<br /><br />GIRABALDI<br />Goddamn, Lyta!<br /><br />LYTA appears on the viewscreen.<br /><br />LYTA<br />I'm glad you could make it.<br /><br />GIRABALDI<br />Yeah.<br />CROSSCUT<br /><br />LYTA'S VESSEL<br />LYTA<br />So where are my ships? You wouldn't<br />let me down would you? I don't need to<br />tell you what would happen.<br /><br />Girabaldi appears on her vessel's viewscreen.<br /><br />GIRABALDI<br />A deal's a deal, Lyta. Plus I don't<br />particularly want to piss off the<br />only supertelepath I know.<br /><br />LYTA<br />Supertelepath. That's an impressive title.<br /><br />GIRABALDI<br />Let's just say your reputation these<br />days precedes you. Adjust your scanners<br />to oh-oh-two-point-three, aft of your vessel.<br /><br />Lyta telepathically makes the adjustment, her viewer DISSOLVES to an image of a fleet of vessels, all stealth, some transport, some well-armed in the near-distance (CGI/COMPOSITE).<br /><br />LYTA<br />Impressive. That should be enough. You've<br />done well. Now that I have a sight-line. . .<br />CROSSCUT<br /><br />SPACE/SECTOR 14<br />The fleet of stealth ships power-up (CGI).<br />CROSSCUT<br /><br />LYTA'S VESSEL<br />Lyta senses something.<br /><br />LYTA (CONTINUED)<br />And what is this? You wouldn't, Michael -<br />On the viewscreen Girabaldi looks extremely nervous. Lyta hardens her gaze and her eyes flare white momentarily (CGI).<br /><br />LYTA (CONTINUED)<br />I've disabled the failsafes you placed<br />on the systems controls. I can't have you<br />disabling my ships now, can I? Any other<br />secrets you want to tell me about?<br />CROSSCUT<br /><br />GIRABALDI VESSEL<br />GIRABALDI<br />Lyta -<br /><br />Lyta onscreen<br />LYTA<br />You wouldn't be you if you hadn't tried<br />CONTINUED<br /><br />CONTINUED<br />LYTA (CONTINUED)<br />something. Tell me honestly, is there<br />anything else?<br /><br />GIRABALDI<br />Nope, that's it. Look, Lyta, we don't<br />know what you're planning. Many people,<br />most non-telepaths, see you as a threat<br />- Your timing couldn't be worse. In case<br />you didn't know, the Drakh are waging<br />war on the Alliance -<br />CROSSCUT<br /><br />LYTA VESSEL<br />Lyta raises a finger to silence Girabaldi, sensing something.<br /><br />LYTA<br />In fact, my timing couldn't be better.<br />(a beat) I hear my people on Babylon Five.<br />Their minds are singing.<br /><br />Lyta seems to have an awareness extending beyond the vessel, then flinches as she senses something else.<br /><br />LYTA (CONTINUED)<br />And something else. The Vorlons. It can't be. CUT TO<br /><br />EXT. BABYLON FIVE<br />The Vorlon orb, about a tenth the size of the station, moves into a position near, but not too close, to the station (CGI).<br />CUT TO<br /><br />INT. ZOCALO<br />Telepaths are standing and looking upward, sensing the Vorlon mech-anism outside the station. ZACK and IVANOVA watch them.<br />CUT TO<br /><br />INT. GIRABALDI VESSEL<br />Girabaldi looks at Lyta's strange behavior on his viewscreen.<br /><br />GIRABALDI<br />What is it?<br /><br />Lyta lowers her gaze, her eyes now glowing white (CGI).<br /><br />LYTA<br />Something very unexpected.<br /><br />Lyta's eyes go back to normal (CGI).<br /><br />LYTA (CONTINUED)<br />There's someone here you'll want to see.<br />CROSSCUT<br />LYTA'S VESSEL<br />Lyta turns her head, and we see DR. FRANKLIN, who grabs his throat now that Lyta has released him to speak and move.<br />CONTINUED<br /><br />CONTINUED<br />DR. FRANKLIN<br />(gasps) Michael!<br /><br />GIRABALDI<br />Stephen! Lyta, what about the plague?!<br /><br />LYTA<br />It's been taken care of. For him anyway.<br />(looks up) Uh-oh, we have company.<br />CUT TO<br /><br />EXT. SPACE/SECTOR 14<br />A Starfury DROPS INTO FRAME joining the two identical stealth vessels, just feet from the other two craft (CGI).<br />CROSSCUT<br /><br />INT. SHERIDAN'S STARFURY<br />Angry, SHERIDAN toggles on his communication switch.<br /><br />SHERIDAN<br />Would someone like to tell me what<br />the hell is going on?!<br />CROSSCUT<br /><br />LYTA VESSEL<br />LYTA<br />Michael.<br />CROSSCUT<br /><br />GIRABALDI VESSEL<br />GIRABALDI<br />(sighs) Well, Mr. President, it's -<br /><br />SHERIDAN (VO)<br />This is about Bester, isn't it?<br />CROSSCUT<br /><br />SHERIDAN STARFURY<br /><br />SHERIDAN (CONTINUED)<br />Dammit Michael! You may have jeopardized<br />our whole mission against the Drakh through<br />this "arrangement" with Lyta. Don't think I<br />didn't suspect. I knew you'd stop at nothing<br />to have your revenge against him for what he did<br />to you, but can't you see how you've comp-<br />romised the entire Alliance? We cannot trust<br />Lyta anymore. Her agenda is her own, and while<br />the problems of telepaths may be legitimate, we<br />need all available resources right now to fight<br />the Drakh, and to save Earth. We need those<br />ships you're giving to her!<br />CROSSCUT<br /><br />LYTA'S VESSEL<br />LYTA<br />President Sheridan, I think you'll find<br />CONTINUED<br /><br />CONTINUED<br />LYTA (CONTINUED)<br />that now that the hour of my people's<br />liberation is at hand, our interests and<br />yours mesh very nicely. Mr. Girabaldi will<br />have his opportunity for revenge against Bester.<br />The Alliance plans to strike the Drakh's new<br />homeworld in the Vorlon sector - yes, that's<br />where it is. And I have found the homeworld for<br />telepaths, and, wouldn't you know it, it's the<br />same place.<br /><br />DR. FRANKLIN<br />John, she can cure the Drakh plague!<br /><br />SHERIDAN<br />Stephen! Stephen, is that really you?<br /><br />DR. FRANKLIN<br />She knows where the antidote can be found<br />and replicated. She's shown it to me<br />(points to his head).<br /><br />LYTA<br />This has been a touching reunion, gentlemen,<br />but there is much work to be done.<br />CROSSCUT<br /><br />SPACE<br />Lyta's vessel breaks away and heads fast toward Babylon 5. Her fleet of empty vessels follow in formation (CGI).<br />CROSSCUT<br /><br />LYTA'S VESSEL<br />SHERIDAN (VO)<br />Lyta! You are not permitted entry onto<br />Babylon Five. Do not enter the station.<br /><br />LYTA<br />With all due respect, Mr. President, you<br />can't keep me out. My people are there, and<br />I intend to take them. You can't stop me, so<br />please don't try. Tell Captain Lochley and<br />the others not to interfere and I won't<br />harm anyone.<br />CROSSCUT<br /><br />SPACE<br />Sheridan's and Girabaldi's ships follow Lyta's to Babylon 5 (CGI).<br /><br />CROSSCUT<br /><br />SHERIDAN VESSEL<br /><br />SHERIDAN<br />I don't see how we can stop you, Lyta.<br />Please keep your word. Michael, I want to<br />see you the second we're back on-board.<br />CONTINUED<br /><br />CONTINUED<br /><br />Sheridan angrily punches a button on his control console.<br /><br />CROSSCUT<br /><br />SPACE<br />Sheridan's vessel kicks in the afterburners, and Girabaldi's vessel follows, hanging back a bit (CGI).<br />CUT TO<br /><br />EXT. BABYLON 5<br />Lyta's vessel makes near pass next to the Vorlon object (CGI).<br /><br />CROSSCUT<br />INT. LYTA'S VESSEL<br />Lyta looks out her viewscreen, enraptured by what she sees, she smiles back to Dr Franklin.<br />CROSSFADE<br /><br />INT. DOCKING BAY<br />Heavy security keeps all others out as LOCHLEY, IVANOVA, VIR and TESSA greet DELENN, LONDO, G'KAR, N'TOTH, and LENNIER as the latter disembark the White Star. LONDO seems groggy, and walks with the help of Lennier and G'KAR. G'Kar still glows white (CGI). Medical personnel attend to Londo as SHERIDAN and GIRABALDI enter, Sheridan<br />still wearing his flight suit. Sheridan and Delenn embrace. Londo is escorted out by Vir, security, and medical personnel in the BG.<br /><br />SHERIDAN<br />It's good to see you.<br /><br />DELENN<br />It's good to see you.<br /><br />Sheridan stiffens at seeing Lennier, who avoids Sheridan's gaze and who's whole body seems to bear the weight of his guilt.<br /><br />SHERIDAN<br />We have a new problem. Lyta's here and<br />Mr. Girabaldi's outfitted her with a<br />fleet of ships.<br /><br />LOCHLEY<br />She's already on the station. Accessed<br />docking controls and security overrides.<br />Took over eight docking bays for her ships.<br />There was nothing we could do.<br /><br />Delenn, Girabaldi and Sheridan look to one another.<br />CUT TO<br /><br />INT. ZOCALO<br />LYTA walks through the Zocalo surrounded by tens, then hundreds of TELEPATHS who silently follow her, many wanting to touch her - she looks like a protective mother leading her flock. She looks upward<br />as if able to see the Vorlon object through the hull.<br /><br />CONTINUED<br /><br />CONTINUED<br /><br />ANGLE ON ZACK as he watches from a side-corridor entrance.<br /><br />Lyta senses him, and turns to him, offering understanding eyes and a warm heart. Zack smiles, acknowledged at last. Lyta walks on.<br />CUT TO<br /><br />INT. MEDLAB ONE<br />DR. FRANKLIN, now wearing a medical robe, is looking over LONDO, who lies prone on a medical table, attendants busily cutting away his clothing and administering tests. VIR stands by anxiously.<br />Londo keeps his eyes closed from the glare of the lights.<br /><br />DR. FRANKLIN<br />There doesn't seem to be any re-growth<br />from the Drakh creature out of your own<br />neural tissues.<br /><br />LONDO<br />This is good, yes?<br /><br />DR. FRANKLIN<br />There is still alien neural tissue in your<br />body, fused with your own, but it seems<br />dormant. From what we know of these<br />creatures, it should've started to re-<br />grow immediately. Something is keeping<br />it from rejuvenating.<br /><br />Using medical implements, Dr. Franklin removes some of the alien neural tissue from a wound near Londo's neck, and places it in a sterile beaker. Londo opens his eyes, adjusting them to the light.<br /><br />LONDO<br />So I am not free from that monster<br />after all?<br /><br />DR. FRANKLIN<br />That's not what I'm saying. It's dormant,<br />and may stay that way. And it may not. I<br />just don't know.<br /><br />LONDO<br />Doctor, I do not wish to live another<br />day with that thing inside of me. Cut it<br />out, all of it!<br /><br />DR. FRANKLIN<br />Londo, it's attached to numerous places<br />throughout your entire nervous system.<br />To remove it would be to kill you.<br /><br />Attendants cover Londo's body with a sheet. A Centauri attendant brings Vir a stack of Londo's old clothes. Through the glass can be seen several station security personnel standing guard. VIR dis-misses the Centauri attendant.<br />CONTINUED<br /><br />CONTINUED<br />LONDO<br />Perhaps that is best.<br /><br />VIR<br />Londo! What are you saying?<br /><br />A medical staffer outfits Londo with a thick robe as he sits up.<br /><br />LONDO<br />I don't wish to go on living as a slave<br />to the Drakh any longer. After what has<br />happened, they will wish me dead anyway.<br />Vir, you must do everything you can to<br />erase the Drakh presence on our world!<br />They put explosives in major population<br />centers, threatened to destroy millions<br />upon millions of Centauri to exact our -<br />my - cooperation. I gave in to their de-<br />mands, Vir! It was the Drakh who tricked<br />the Alliance into attacking Centauri Prime.<br />The Regent was not to blame. It was the<br />Drakh who caused our world to burn!<br /><br />Londo grabs Vir, standing close, by the lapel, pulling him close.<br />Dr. Franklin motions for the other medlab personnel to leave.<br /><br />LONDO (CONTINUED)<br />The Imperial armada was laden with weapons<br />of mass destruction. I found this out after<br />we were attacked and the Drakh (spitting out<br />the words) - my personal puppetmaster - was<br />killed. I destroyed our other ships. I<br />believe they planned to use our ships and<br />those weapons to destroy Babylon Five. The<br />state visit was merely a pretext to get close.<br /><br />VIR<br />Which means they meant to kill you, to<br />kill all of us.<br /><br />LONDO<br />Perhaps. They may have intended to remove<br />me safely first. I had been useful to them.<br /><br />VIR<br />Which would mean they have agents here.<br /><br />LONDO<br />They have agents everywhere.<br /><br />Dr. Franklin is disturbed by this idea and looks out the glass to the security and medical personnel at work.<br /><br />NEW ANGLE as LYTA enters the medlab, alone, but followed at a distance by a few security officers, who wait outside as she<br />enters the room with Londo.<br />CONTINUED<br /><br />CONTINUED<br />LYTA<br />I couldn't help overhearing. There<br />are Drakh here - three - but I will<br />deal with them.<br /><br />LONDO<br />Lyta? Lyta Alexander?<br /><br />LYTA<br />Hello, Londo. Vir. (to Dr. Franklin)<br />Don't get too involved here. We'll<br />be leaving before too long.<br /><br />Lyta senses something about Londo and stands near him, looking him up and down, creating a little fear in him and the others.<br /><br />LYTA (CONTINUED)<br />They put one of those things on you,<br />disgusting parasites.<br /><br />Lyta's eyes flare white as she focuses her gaze on Londo, he flinches flat on his back from the pain (CGI).<br /><br />LONDO<br />AAARRRGGGHHH!!!<br /><br />Lyta's eyes return to normal and Londo's pain passes.<br /><br />LYTA<br />I'm sorry about that. There's no way<br />to make it not hurt. It won't grow<br />back now. (to Dr. Franklin) Be ready<br />when I call for you.<br /><br />Lyta departs, leaving the others agape. CROSSFADE<br /><br />INT. DOWN-BELOW<br />In the darkest, most remote region of the trash-strewn down-below,<br />Lyta forthrightly makes her way through the semi-darkness, until<br />she reaches an almost completely dark dead-end.<br /><br />NEW ANGLE as LYTA stands in silhouette, with what little light there is behind her, illuminating her figure.<br /><br />LYTA<br />Show yourselves.<br /><br />RUSTLING NOISES can be heard. Lyta's eyes flare white for an instant against the darkness, as if a challenge (CGI).<br /><br />NEW ANGLE as a lone DRAKH steps forward, out of the darkness. He<br />opens his cowl and pulls off several scale-like, palm-size buds from his grey body. The scales sprout legs and aggressively make<br />their way toward Lyta. As each creature gets to about two feet from her, they are zapped by an invisible forcefield which flares white<br />briefly as it kills all of the creatures that touch it (CGI).<br /><br />CONTINUED<br /><br />CONTINUED<br />LYTA<br />You cannot harm me. My people even now<br />are undoing your sabotage. You failed at<br />Narn, and you'll fail here. Take a look.<br /><br />MOVE CLOSE RAPIDLY ON LYTA'S EYES<br />CUT TO<br />INSERT:<br />INT. CORRIDOR/INDUSTRIAL SECTION/REACTOR AREA<br />Telepaths point out hidden bombs to Babylon Five security.<br /><br />CORRIDOR<br />Security pull a bomb out of a wall vent.<br />CROSSCUT<br />INDUSTRIAL SECTION<br />ZACK watches as telepaths show the location of large hidden explosives, and stand over the dead bodies of the two security men seen earlier, dead Drakh keeper creatures still smoldering nearby.<br /><br />CROSSCUT<br /><br />REACTOR AREA<br />Security personnel locate more explosives, watched by telepaths.<br />END INSERT<br /><br />Lyta faces off with the lone Drakh.<br /><br />LYTA<br />The others, show yourselves.<br /><br />Two more Drakh step out of the darkness.<br /><br />DRAKH IN DOWN-BELOW<br />You cannot stop us. In the name of our<br />masters, we will rule this galaxy. The<br />last vestiges of the Vorlons will be<br />destroyed, including you.<br /><br />LYTA<br />The Vorlons have out-thought your masters,<br />the Shadows. The Vorlons are ready for<br />you. Those now outside the station, and<br />those inside of me.<br /><br />Lyta's eyes flare white, and streams of white light emanate from her eyes and mouth as she raises here arms, her hands also glowing as white orbs. The tendrils of white light surround and envelope<br />all the Drakh, killing them. The light fades, and Lyta turns on<br />her heel and is gone (CGI).<br />CUT TO<br />INT. LOCHLEY'S OFFICE<br />LONDO sits on the couch, dressed in fresh clothes from his ambas-sadorial days, holding a cool cloth on his forehead as he leans back with his eyes closed, VIR next to him. DELENN and SHERIDAN confer at the desk.<br />CONTINUED<br /><br /><br />CONTINUED<br />VIR<br />The Royal Palace is in a state of frenzy<br />over your disappearance. News of what<br />happened on Narn is spreading throughout<br />the galaxy. Nobody on Centauri Prime<br />believes it, of course. House Anterres<br />sent vessels which found what was left of<br />the Imperial fleet - They're saying it was<br />a Narn attack.<br /><br />LONDO<br />Narn attack! They don't have any ships<br />anymore capable of such an attack!<br />Anterres is an ambitious house, but a<br />stupid one. What did you tell the Palace?<br /><br />VIR<br />I've told everyone the same story, that<br />you're missing. But it won't be long before<br />they know you're here. The one who brought<br />the clothes is my most trusted aide. He won't<br />say anything. A Centauri military fleet is<br />on its way here now.<br /><br />LONDO<br />Yes, and I can imagine what accompanies<br />them. But, I won't be staying. They may be<br />coming for your head. You will need to<br />protect yourself. I made it a condition of<br />my cooperation that the Drakh not harm you.<br />The Drakh wanted to kill you. They thought<br />you weak. But it is your kindness of heart,<br />and quite frankly your naivete, which has<br />saved you up to now. Your goodness gave me<br />hope, hope for a better future for our people.<br />It was foretold that you would rule after me,<br />and I do not want you corrupted by the Drakh.<br />I must now ask you to do some terrible things.<br />I will tell you the names of all the Drakh<br />collaborators I know of, and I need you to<br />have them all killed. I am not in a position<br />right now to take care of it.<br /><br />VIR<br />What are you talking about? I don't<br />have those kind of resources.<br /><br />LONDO<br />I do. Come closer.<br /><br />Londo whispers in Vir's ear.<br /><br />LONDO (CONTINUED)<br />See him. Tell him what I told you, exactly<br />as I told you, and he will do the rest.<br />Just give him the list of names. I cannot<br />go back.<br />CONTINUED<br /><br />CONTINUED<br />VIR<br />What do you mean? Where can you go?<br /><br />Sheridan and Delenn break off their private talk at the desk.<br />LONDO<br />Well, President Sheridan, will you allow<br />me to join your campaign against the Drakh<br />or not? Your forces are ready to move, yes?<br /><br />SHERIDAN<br />Londo, emperor Molari, we know the Drakh<br />have gained influence on your world -<br /><br />DELENN<br />And I saw that creature around your neck<br />once when you came to visit us on Minbar -<br /><br />LONDO<br />It's called a "keeper." Quaint little name<br />for such a monster, don't you think? Lyta<br />Alexander was kind enough to burn the rest<br />of it out of me, but I suppose you heard<br />that already.<br /><br />SHERIDAN<br />What we're trying to say is that we under-<br />stand that your first priority must be to<br />your people, and if the Drakh still hold<br />sway over your world, you would do better<br />not to associate -<br /><br />DELENN<br />Our campaign against the Drakh may not<br />be successful -<br /><br />LONDO<br />Oh, why don't you just say it, you don't<br />trust me. Even after what I did on Narn.<br /><br />SHERIDAN<br />What you did on Narn was truly heroic.<br />We're just afraid that you will do yourself<br />and your people more harm than good if you<br />join us in the fight. Eventually you will<br />have to return to Centauri Prime, and if the<br />Drakh cannot be rooted out there -<br /><br />LONDO<br />Yes, what then becomes of Londo? I am willing<br />to take that risk. The life I have under<br />their control is no life at all. I accept my<br />fate. The Drakh must be cleansed from my world.<br />Please, let me fight.<br /><br />SHERIDAN<br />If you join us, we can't ensure your safety.<br />CONTINUED<br /><br />CONTINUED<br />LONDO<br />The least of my worries. The main assault<br />force should get underway as soon as<br />possible, don't you think Mr. President?<br /><br />SHERIDAN<br />That depends on the Council. Then there's<br />the matter of Lyta Alexander's demand to<br />address the Alliance.<br /><br />LONDO<br />No, it doesn't seem to be a good idea to<br />turn down a person with her powers, and her<br />followers. She did, after all, do a great<br />deal for the Alliance in the Shadow War.<br /><br />Londo stands, a little woozy. Delenn comes over.<br /><br />DELENN<br />Are you all right?<br /><br />LONDO<br />I am fine. Where is G'Kar? I think I would<br />like to see him now. I was unconscious on<br />our trip from Narn.<br /><br />DELENN<br />He's on the observation deck.<br /><br />SHERIDAN<br />There is an armed escort waiting outside<br />to keep you protected, they'll take you.<br /><br />Vir hands Londo a cloak, which he refuses.<br /><br />LONDO<br />No, Vir. No more hiding. Let them see me.<br />Thank you, President Sheridan, Delenn,<br />Vir, for everything.<br /><br />Londo and Vir exit as IVANOVA, GIRABALDI and TESSA enter.<br /><br />SHERIDAN<br />Report.<br /><br />TESSA<br />Captain Lochley's got the station but-<br />toned up tight. The Minbari heavy cruisers<br />are in position, and the Excalibur is en<br />route from the hyperspace holding area.<br /><br />GIRABALDI<br />All of the ships I'm providing are ready.<br /><br />IVANOVA<br />Oh, and Lyta's beginning to board her<br />people on her ships.<br />CONTINUED<br /><br /><br />CONTINUED<br /><br />Sheridan stiffens at this.<br /><br />TESSA<br />Zack's people have been scouring the<br />station top-to-bottom, but haven't found<br />anymore explosives. Lyta's people were<br />very thorough, they pinpointed every bomb<br />and every human and alien under Drakh control.<br />Twenty-one people in all. The two in security,<br />and one dead security officer, killed earlier.<br /><br />DELENN<br />Lyta once again helped us in our hour of need.<br /><br />Sheridan, pensive, looks at Girabaldi.<br /><br />SHERIDAN<br />I don't like it. Lyta Alexander shows up<br />and now it feels like it's her war, and<br />we're going to fight it her way.<br />DISSOLVE<br /><br />INT. OBSERVATION DECK<br />G'KAR, looking normal (no longer glowing), stands alone, mesmerized by the white glow spilling in from outside the windows as he looks at the Vorlon device. TALON approaches.<br /><br />TALON<br />G'Kar.<br /><br />Talon looks back to the entrance, and G'Kar turns and sees Lyta standing alone.<br /><br />G'KAR<br />Please, join me Lyta.<br /><br />Talon departs as Lyta walks over and stands next to G'Kar.<br /><br />G'KAR<br />Hello Lyta.<br /><br />LYTA<br />Hello G'Kar.<br /><br />G'Kar shows her the glowing stone control mechanism, which he had been holding in his fist (CGI).<br /><br />LYTA (CONTINUED)<br />That is for you, you know. Only for the<br />Narn. Even if I wanted to, I couldn't<br />influence them.<br /><br />G'KAR<br />Them?<br /><br />CONTINUED<br /><br />CONTINUED<br />LYTA<br />What makes a Vorlon, makes that. But<br />only a Narn telepath should've been able<br />to control it, and, well, there aren't<br />anymore Narn telepaths. How did you do it?<br /><br />G'KAR<br />I swallowed this. I can only guess that<br />either it read my thoughts through my<br />tissues or since I did the narcotic "dust"<br />once and had a limited telepathic response<br />the drug induces that somehow it could hear<br />my thoughts. I coughed up this control<br />mechanism just minutes ago. I was -<br /><br />LYTA<br />Glowing. What are you going to do with it?<br /><br />G'KAR<br />In a more innocent time, yesterday as a<br />matter-of-fact, I intended that it be used<br />as an energy source to help rebuild my world.<br />But, in light of the attack by the Drakh, it<br />seems I have no choice but to use it as a<br />weapon. "An end in fire, or a beginning in<br />light" it said. It seems it is to be an end<br />in fire.<br /><br />Lyta moves close to the window.<br /><br />LYTA<br />I can hear its song. Would you like to hear?<br /><br />Lyta stretches out here hand and G'Kar comes over and takes her hand, now able to hear what she hears and astonished by it.<br /><br />LYTA (CONTINUED)<br />The light is coming G'Kar. And you've<br />brought part of it with you. We are all<br />going to be free of the darkness very soon.<br />But not all of us will be coming back.<br /><br />Lyta lets go of his hand, G'Kar heavy with her words. SHERIDAN enters, not expecting to find Lyta.<br /><br />LYTA (CONTINUED)<br />Mr. President. I was just going.<br /><br />SHERIDAN<br />Please, stay a moment.<br /><br />Lyta senses something about Sheridan.<br /><br />LYTA<br />Kosh.<br /><br />SHERIDAN REACTS, G'Kar looks on, quizzically.<br />CONTINUED<br /><br />CONTINUED<br />LYTA (CONTINUED)<br />Part of Kosh is still inside you.<br /><br />Lyta moves closer.<br /><br />LYTA (CONTINUED)<br />(Pleading) Please may I see him?<br /><br />SHERIDAN<br />I don't understand -<br /><br />LYTA<br />Of all the Vorlons, Kosh cared about<br />me the most. I would just like to look<br />upon him one last time.<br /><br />Sheridan's face tells Lyta yes.<br /><br />LYTA'S POV as CAMERA MOVES IN to Sheridan's eye and into his mind.<br /><br />INSERT:<br />A field of gentle white light as we MOVE IN toward a glowing figure rising, an amorphous humanoid figure with rays of colored light radiating from him (CGI).<br /><br />NEW ANGLE as Lyta floats forward in the field of white light, toward KOSH, a creature of light (CGI).<br /><br />CLOSE ON LYTA as Kosh gently strokes her cheek (CGI).<br />END INSERT<br /><br />OBSERVATION DECK<br />Lyta snaps back to the here and now, wipes tears, and turns to go.<br /><br />SHERIDAN<br />I do have a couple of questions I'd<br />like you to answer while you're here.<br /><br />LYTA<br />Very well.<br /><br />SHERIDAN<br />Will you release Dr. Franklin to us?<br /><br />LYTA<br />I need him. You want the cure to the<br />Drakh plague, and only I can give it<br />to you. And I will give it to only him.<br />His participation ensures your cooperation.<br /><br />SHERIDAN<br />I'm sure you know that the Alliance<br />is ready to launch an assault on what<br />we believe to be the main Drakh base-<br />of-operations.<br /><br />CONTINUED<br /><br /><br />CONTINUED<br />LYTA<br />What you've been waiting for is now<br />here. (points to glowing Vorlon object)<br />Kosh told you to look for the forces<br />of light. This is one. You'll find<br />the other two when we get to Vorlon<br />space. You know what to do, and so do I.<br /><br />Lyta exits.<br />G'KAR<br />I'm beginning to feel as though a<br />pawn in a much larger game.<br /><br />SHERIDAN<br />That makes two of us.<br /><br />G'KAR<br />She has evolved into something much<br />more than we are. I shall miss her<br />when she is gone.<br />CROSSFADE<br /><br />INT. MEDLAB ONE<br />DR. FRANKLIN is having his blood drawn. The technician finishes and Dr. Franklin rises and goes over to the console to look at the graphic of the data.<br /><br />DR. FRANKLIN<br />See if you can isolate the cause of the<br />breakdown of the viral particles. The<br />disruption which disabled the virus is<br />likely not chemical in nature, but do full<br />spectrum analyses - look for anything and<br />everything! Copy the data to my office at<br />the Zenobiology lab on Earth. Copy it to Dr.<br />Fermat there! And run the tissue samples<br />through every test. Everything!<br /><br />LYTA (VO)<br />It's almost time to go, Stephen. Meet me<br />in the council chambers in one hour. We'll<br />leave from there.<br /><br />ON FRANKLIN'S REACTION. CUT TO<br /><br />INT. OBSERVATION DECK<br />TALON allows LONDO to enter, and he approaches G'KAR.<br /><br />G'KAR<br />Hello Londo.<br /><br />LONDO<br />Hello G'Kar.(A beat) Why do you<br />not turn around to see me?<br /><br />CONTINUED<br /><br /><br />CONTINUED<br />G'KAR<br />Because I fear I should burst into<br />tears at the sight of you now that<br />the full weight of what you've done<br />has had time to sink in, Molari.<br /><br />LONDO<br />Well. . . I shall just stand here next<br />to you then, for a while, and look at<br />this beautiful thing of yours. There is<br />considerably less glare upon seeing you<br />here than on Narn.<br /><br />G'Kar shows Londo the glowing stone, then CLOSE TWO SHOT as we see their two faces, with a gentle tear rolling down G'Kar's face as they both look at what is outside.<br /><br />G'KAR<br />Millions of my people died because of<br />you, Molari. Yet, today you saved my world.<br />It is simply too much to comprehend.<br /><br />LONDO<br />Yes. I no longer try to make sense of my<br />own life. The fates seem to enjoy tossing<br />me about in the perpetual whirlwind, and all<br />I can do is try to keep my balance.<br /><br />G'Kar abruptly turns to face Londo, grabbing him by his shoulders.<br /><br />G'KAR<br />That's where you're wrong, Molari! You are<br />responsible for every one of your actions.<br />The lives you saved today do not make up for<br />the lives you took in the past! But you did<br />the right thing today. Your actions have opened<br />the way for a new beginning for our peoples. It<br />is so clear to me now. After so much war, the<br />time has come for us to lift the veil of darkness<br />which has enveloped the Narn and Centauri for so<br />long. Narn children, Centauri children deserve<br />better than to be indoctrinated into our cycle<br />of hate. On this day, I pledge myself to you.<br />So long as you live, I will protect you. I will<br />become your personal warrior. I will provide you<br />Narn soldiers to find and kill the Drakh which<br />have taken over your world.<br /><br />LONDO<br />I had hoped to restore Centauri glory. And<br />instead I set our people back decades. You're<br />right, the children, Centauri and Narn, deserve<br />better than what we have created - a conflict<br />without end. I will tell Vir of your offer of<br />soldiers. He will be handling the problem of<br />the Drakh on Centauri Prime. Thank you, G'Kar.<br /><br />CONTINUED<br /><br />CONTINUED<br />LONDO (CONTINUED)<br />It will be time to go soon, G'Kar.I do<br />hope you will be bringing that with us.<br /><br />G'KAR<br />Of course, Molari.<br /><br />Londo heads out, with a respectful glance at G'Kar as he departs.<br /><br />CUT TO:<br />INT. CORRIDOR<br />LONDO walks with four security officers as suddenly SOUND FADES, and a white mist fills the area, his guards obscured then gone.<br /><br />LONDO<br />What is this?<br /><br />In the air appears another glowing amber technomage symbol, this one life-size, right in front him. LONDO REACTS (CGI).<br /><br />NEW ANGLE as the technomage he once quarrelled with while ambas-sador on Babylon 5 (refer to TV series) steps out of the symbol, facing him. Londo seems afraid (CGI).<br /><br />LONDO (CONTINUED)<br />You!<br /><br />TECHNOMAGE<br />You have done the impossible, Londo Molari.<br />You have proven me wrong to my peers.<br /><br />LONDO<br />You are the technomage I met here on Babylon<br />Five years ago. Have you come to cast new<br />magic spells, add new torments to my existence?<br />How have I wronged you this time?<br /><br />TECHNOMAGE<br />(laughs) Not anything of the sort, Molari.<br />I put the symbol of fate before you earlier -<br /><br />LONDO<br />I remember. On the bridge of the Imperial<br />vessel - I thought I was seeing things.<br /><br />TECHNOMAGE<br />At that moment you were struggling. What to<br />do? The right thing, the noble thing, or to<br />cave into your weakness and do what you've<br />always done - put your own survival first. You<br />have always worn power carelessly, Molari,<br />harming the innocent who through no fault of<br />their own brushed against the fabric of your<br />power, and were crushed by it. I challenged<br />you to prove me wrong in that moment, and you<br />did! It took the dark hearts of Drakh to shed<br />light on your soul.<br />CONTINUED<br /><br />CONTINUED<br />LONDO<br />I don't understand. What do you want of me?<br /><br />TECHNOMAGE<br />I wish to give you a gift.<br /><br />The Technomage draws a symbol in the air (CGI).<br /><br />TECHNOMAGE (CONTINUED)<br />When you return to Centauri Prime, this<br />symbol will appear to you. When it does,<br />touch it, and it will show you the dark<br />places the Drakh hide on your world. Even<br />after the night of long knives your are<br />about to unleash is through, there will be<br />Drakh who escape you. They have survived the<br />aeons through their cunning and stealth, and<br />I now give you the chance to drive them away<br />and free your world again.<br /><br />The glowing symbol slowly fades, as does the Technomage (CGI), his<br />VOICE TRAILING OFF as he fades away.<br /><br />TECHNOMAGE (CONTINUED)<br />We who watch from beyond the Rim are<br />very impressed with the change in you.<br />There may be hope for your soul. CUT TO<br /><br />INT. CORRIDOR<br />The harsh lights and SOUNDS are back, Londo standing in the midst of the security guards, who look at him wondering what he is doing. Londo straightens his back and walks on, electrified and a bit buffeted by all that has happened.<br />CROSSFADE<br /><br />INT. ZACK ALLEN'S QUARTERS<br />CAMERA TRUCKS OVER to the bed in the bedroom, where in the semi-darkness ZACK is making love to LYTA. Zack brings Lyta to climax and they rest, Lyta on top, her head turned to the side - eyes dimly glowing white. Her eyes fade back to normal (CGI).<br /><br />LYTA<br />I didn't think that was possible. It's<br />because you love me.<br /><br />Zack becomes a little uncomfortable.<br /><br />LYTA (CONTINUED)<br />No, don't become self-conscious. I thank<br />you for loving me, Zack. There is not much<br />of me left that is human, and you've made me<br />feel that part of me again, for the last time.<br /><br />ZACK<br />Don't say that. I've loved you since I first<br />saw you. I've longed to hold you until my heart<br />hurt so much I thought I couldn't take it.<br />CONTINUED<br /><br />CONTINUED<br /><br />They embrace, Lyta soaking up Zack's simple, pure love.<br /><br />LYTA<br />Zack, you're sweet. (a beat) I'm going away<br />and I'm not coming back.<br /><br />Zack rolls over, upset.<br /><br />LYTA (CONTINUED)<br />I wanted to give you something special,<br />something to remember me by. I will be<br />remembered for what I've done by many, but<br />you may be the only one who will remember me<br />for who I am, who I was. (kisses him) Sleep now.<br /><br />Zack closes his eyes and goes to sleep from Lyta's telepathic command. She gently kisses him on the forehead then gets up from<br />the bed as we<br />CROSSFADE<br /><br />INT. COUNCIL CHAMBERS<br />SHERIDAN, DELENN, G'KAR, LONDO, GIRABALDI, IVANOVA, LOCHLEY, LENNIER, TESSA, TALON, VIR, DR. FRANKLIN, and representatives from many of the Alliance races are seated,at their respective desks or standing and talking nearby, creating a din of NOISE.<br /><br />GIRABALDI<br />(to Lochley) Has anybody seen Zack?<br /><br />SHERIDAN<br />Let's bring the meeting to order. Please,<br />take your seats. The Alliance War Council<br />will come to order.<br /><br />LYTA abruptly enters just as everyone gets settled in, and stands in front of the dais to address the assembly.<br /><br />LYTA<br />The Drakh threat to your people, to your<br />worlds, to this galaxy, is greater than<br />you could have imagined. Some of you cooperate<br />with the Drakh already, being too weak or fear-<br />ful to fight them. The Vorlon device unearthed<br />at Narn and now outside this station, destroyed<br />their newest weapon, a weapon which used en-<br />slaved telepaths' amplified mental powers to<br />kill. Discovery of the Vorlon device on Narn<br />was an unexpected development. The Drakh did not<br />foresee it, and, frankly, neither did I. Emperor<br />Molari foiled the Drakh's plans to destroy Babylon<br />Five using the pretext of an Imperial visit to get Centauri vessels laden with explosives close<br />enough to destroy this station and kill everyone<br />on it. Events have turned in our favor. The Vorlon<br />device will help in the fight to come. Telepaths,<br /><br />CONTINUED<br /><br />CONTINUED<br />LYTA (CONTINUED)<br />who have been bred and manipulated by both the<br />forces of light and the forces of darkness, and<br />every one of your races, to be used as weapons,<br />will be the ones who finally put a stop to the<br />Shadow Wars. We will be used no more. But we<br />will lead you to their base. We will show you<br />the weaknesses in their defenses. We will help<br />you prevent the return of the Shadows -<br /><br />The room erupts at the last statement.<br /><br />G'KAR<br />Return of the Shadows!?<br /><br />LYTA<br />They intended to return all along! Go to<br />this place! -<br /><br />Lyta sends a telepathic image to the minds of everyone present, her eyes flaring white for an instant, which quiets the uproar. She waves her arm and an image appears of the Vorlon planetary system,<br />which quickly moves in to a moon surrounded by a grid-like struc-ture, then fades (CGI/COMPOSITE).<br /><br />LYTA (CONTINUED)<br />The Drakh have bred and made slaves of us!<br />Telepath slaves have built the Shadow and<br />Drakh forces arrayed against you. In return<br />for our help the Alliance will help my forces<br />free these slaves. My people will be waiting<br />for you there. In addition, we demand the<br />freedom of all telepaths from every race. Any<br />telepath born to any of your people must be<br />free from genetic manipulation, free from<br />indentured servitude, free to leave and join<br />us on the new telepath homeworld. Make your<br />decision quickly. Agree to our terms we will<br />not only help you keep the Shadows from re-<br />turning, but we will help you find and destroy<br />the Drakh where they hide. And we will provide<br />the cure to the Drakh plague affecting Earth,<br />and which is a threat to other Alliance worlds.<br />If you do not agree, we will clear the Drakh<br />from our new home in Vorlon space - but you<br />will be on your own against the Drakh in the<br />rest of the galaxy. When your forces join ours,<br />I will know your answer, and we will respond<br />accordingly. Your self-interest now coincides<br />with the best interests of telepaths. Now is<br />not the time for debate, but for action.<br /><br />Lyta departs, Dr. Franklin following her out. Lennier quickly follows them as Sheridan and Delenn arise from the dias and attempt to quiet the crowd.<br />SHERIDAN<br />Ambassadors! Delegates, please. Please. CUT TO<br /><br />INT. CORRIDOR BY COUNCIL CHAMBER<br />LYTA and DR. FRANKLIN enter the corridor, past several guards, LENNIER rushes to catch up to them. Lyta senses this, turns around.<br /><br />LYTA<br />Yes.<br /><br />LENNIER<br />I've not yet asked -<br /><br />LYTA<br />We can use you. We'll need all the good<br />pilots we can get. You will fly my vessel.<br />I will need to focus my attention elsewhere.<br /><br />LENNIER<br />Thank you.<br />CUT TO<br /><br />INT. COUNCIL CHAMBERS<br />Many are standing as the back-and-forth debate rages.<br /><br />DRAZI AMBASSADOR<br />It is a trick! The telepaths and you<br />seek to compel us to leave our home-<br />worlds undefended!<br /><br />DELENN<br />You know that's not true. Your worlds are<br />vulnerable now! Some Alliance worlds are<br />already compromised!<br /><br />PAK MARAH AMBASSADOR<br />The risk is too great. Not all of us<br />agree that we must launch an assault.<br /><br />BRUKURI AMBASSADOR<br />This has been a Minbari-led plan from<br />the start! With Earth weakened and possibly<br />doomed, and the Narn and Centauri all but<br />bankrupt -<br /><br />ON G'KAR as he rises and takes the floor.<br /><br />G'KAR<br />You would let fear be your guide! Do not<br />shrink from the task which is before us!<br />We know the enemy! We now know where the<br />enemy is. She showed it to all of us, and<br />each of us know it is not a lie, there is<br />no trick. There is merely the task at hand.<br />We must risk everything so that we might<br />survive. If the Shadows do return, we could<br />all be wiped out. There are not the Vorlons<br />to help us this time. And if we do not con-<br />front the Drakh, they will. . . .<br /><br />ON REACTIONS.<br />CONTINUED<br /><br />CONTINUED<br />G'KAR (CONTINUED)<br />surely suck the life out of our worlds one<br />by one as they enslave us. Lyta and the tele-<br />paths are about to risk all of their lives so<br />they might at last be free. Can we do any less!?<br />Are we free if we are manipulated by outsiders<br />on our own worlds? Are we free if we are para-<br />lyzed by fear? Are we free if we cannot break<br />out of the endless cycle of violence? This<br />alliance was born to promote cooperation and<br />the pursuit of mutual interest. What could be<br />more in our mutual interest than our very sur-<br />vival? None of us alone can defeat the Drakh,<br />let alone the Shadows, but together, by uniting<br />our forces we have a fighting chance! It is not<br />just a question of strategy and tactics, and<br />weighing military assets, but of honor! Do we<br />have pride? Do we as a body have honor? What do<br />we stand for? Will we fight for freedom!?<br /><br />G'Kar and Delenn exchange a knowing glance.<br /><br />G'KAR (CONTINUED)<br />It is our notion of civilization which compels<br />us to work together toward common goals which<br />ensure our survival and prosperity through<br />mutual effort. The dark forces of totalitar-<br />ianism and fascist rule arise again and again,<br />but we can - together - quash it in our time.<br />We know what we must do. Most of you committed<br />ships to the second wave of an expeditionary<br />force to find the Drakh, but you must now agree<br />to turn this force into an assault force! And<br />the ships you are holding in reserve must be<br />made available to the Alliance. We have an able<br />and proven leader (motions to Sheridan) - it was<br />Sheridan who defeated the Shadows in the Shadow<br />War. And if two centuries-old enemies can stand<br />together, you can stand with us.<br /><br />Londo rises and joins G'Kar, joining hands as they raise them up.<br /><br />LONDO<br />We must stand together! And we must act now!<br /><br />The room erupts in a chorus of support, Sheridan looks extremely pleased.<br />CROSSFADE<br />EXT. BABYLON 5<br />We see a huge armada of ships, Minbari heavy cruisers, One or two Narn, Drazi, Brukuri, Centauri, Pak Marah, Ranger White stars, a<br />couple of Earth Force ships, a fleet of stealth Edgars Industries<br />craft - wave after wave entering the jump-gate (CGI).<br />CUT TO<br />INT. C&C<br />SHERIDAN stands with DELENN, LOCHLEY, NUMBER ONE, and GIRABALDI as they look at the second wave vessels departing.<br />CONTINUED<br /><br />CONTINUED<br />LT. CORWIN<br />All sentry ships guarding the jump-gates<br />to Vorlon space have reported in. All clear,<br />sir. No sign of Drakh defenses.<br /><br />SHERIDAN<br />They're probably holding them in reserve.<br />Very well, tell the third wave ships to get<br />into position.<br /><br />LT. CORWIN<br />Jump-point forming, it's the Excalibur.<br />CROSSCUT<br /><br />EXT. SPACE / BABYLON 5<br />The large, sleek Excalibur emerges from a jump-point (CGI).<br /><br />CROSSCUT<br /><br />C&C<br />ON SHERIDAN as he confidently smiles at the sight of the ship.<br /><br />SHERIDAN<br />You ready Susan?<br />CROSSCUT<br /><br />INT. WHITE STAR 100<br />IVANOVA sits in the captain's chair of the newest model White Star.<br /><br />IVANOVA<br />White Star One-hundred ready, all second<br />wave ships formed up and departing staging<br />area. Oh, and thanks for the assignment,<br />Mr. President.<br /><br />SHERIDAN (VO)<br />I can't think of anyone more qualified.<br /><br />IVANOVA<br />Thank you, sir. (to Minbari navigator)<br />(In Minbari) Take us away.<br />CROSSCUT<br /><br />C&C<br />GIRABALDI<br />See ya on the flip-side.<br /><br />IVANOVA (VO)<br />You can count on it, Girabaldi.<br />CUT TO<br /><br />EXT. HYPERSPACE<br />White Star 100 emerges from the jump-gate into hyperspace, and pulls ahead to take point, leading a squad of White Stars, followed by Minbari heavy cruisers, and the other ships (CGI).<br />CUT TO<br /><br /><br /><br />INT. C&C<br />Sheridan, Delenn and Girabaldi prepare to leave.<br /><br />SHERIDAN<br />Keep her safe.<br /><br />LOCHLEY<br />Same goes for the two of you. Your<br />shuttle is ready to take you to the<br />Excalibur. G'Kar and Londo are wait-<br />ing for you at the docking bay.<br /><br />DELENN<br />Are you really going to let Londo<br />pilot his own ship?<br /><br />SHERIDAN<br />It's what he wants. Vir kept a Centauri<br />fighter hidden not far from the station<br />for emergencies. (to Lochley and Number One)<br />The fleet will be in constant contact with<br />our progress. We'll join the third wave<br />ships in hyperspace at the rendezvous point.<br />If an attack does come here, or things<br />should go badly -<br /><br />LOCHLEY<br />I know, attempt to contact Draal on Epsilon<br />Three below for help. Will do. Good luck.<br />Primary power is routed to the defense<br />grid, and all remaining fighters are deployed.<br /><br />TESSA<br />We'll be all right. Good luck.<br />CUT TO<br />EXT. BABYLON FIVE<br />A shuttle heads from the station, past the Vorlon orb, to the waiting Excalibur, which gets a BEAUTY SHOT as the shuttle approaches, passing the Centauri fighter now powering up (CGI).<br /><br />CUT TO<br />INT. EXCALIBUR<br />SHERIDAN, and DELENN enter the bridge.<br /><br />SHERIDAN<br />Navigator, take us away.<br />CUT TO<br /><br />EXT. BABYLON 5<br />The Excalibur moves toward the jump-gate, which is now opening, followed by a Centauri fighter and the Vorlon orb (CGI).<br />CUT TO<br /><br />EXT. HYPERSPACE<br />The Excalibur, Centauri fighter, and the Vorlon orb scream past, and up ahead can be seen a huge fleet of Alliance ships of all alien varieties, many still jumping in (CGI).<br />CUT TO<br /><br />INT. LYTA'S VESSEL<br />LYTA and DR. FRANKLIN watch as on the viewscreen can be seen normal space appearing as they make the jump from hyperspace, into a near-ly starless realm. LENNIER is at the controls. A TONE begins to sound (CGI).<br />LENNIER<br />Sensors picking something up.<br />CUT TO<br /><br />EXT. SPACE THE DEAD ZONE<br />Bester's damaged ship slowly spins, with bits of debris from the damage floating nearby. Ltya's vessel leaves her armada behind<br />and approaches Bester's ship (CGI).<br />CUT TO<br /><br />INT. BESTER'S SHIP<br />BESTER awakens.<br />BESTER<br />Lyta?<br />CROSSFADE<br /><br />INT. LYTA'S VESSEL<br />Lyta is crouched, dabbing BESTER'S injured head with a cloth. Dr. Franklin is administering to him, which Bester reluctantly allows.<br /><br />BESTER (CONTINUED)<br />Thank you for rescuing me, Lyta.<br /><br />LYTA<br />You're lucky to be alive. You told them no.<br /><br />BESTER<br />Lyta, their plans are darker than any of<br />us could have imagined. I have seen -<br /><br />LYTA<br />You have seen what I alone have seen and<br />carried with me for so long! Now you know<br />the horror of what I know.<br /><br />BESTER<br />They must be stopped, Lyta! How could this<br />have happened? That feeling all telepaths<br />have that there are more like us somewhere<br />- that music we hear like waves crashing on<br />a distant shore. How could it be so terrible,<br />Lyta?<br /><br />DR. FRANKLIN<br />What did you see?<br /><br />Lyta stands back, her eyes glowing white, with small streams of white light swirling about her briefly as she speaks (CGI).<br /><br />LYTA (In Vorlon voice/VO)<br />Life is the most precious thing. The dark<br />forces use life as a tool to achieve power<br />and control. They do not respect life. . .<br />CONTINUED<br /><br />CONTINUED<br /><br />Lyta's eyes and voice return to normal as she speaks (CGI).<br /><br />LYTA (CONTINUED)<br />. . .they crush freedom. They wanted to<br />use you and the Psi-Corps telepaths to<br />disrupt the Alliance attack they know<br />is coming.<br /><br />LENNIER<br />The Alliance ships are arriving.<br /><br />The viewscreen which shows a multitude of jump-points forming in the distance, with the variety of human and alien ships emerging (CGI/COMPOSITE).<br />LYTA<br />That's the first wave coming out of<br />hyperspace. Tell them they'll have Drakh<br />defensive forces all they way into the<br />Vorlon system.<br /><br />LENNIER<br />Affirmative.<br /><br />LYTA<br />Where is the Psi-Corps mothership?<br /><br />BESTER<br />I kept them safe in hyperspace, one jump<br />from here until I could find out exactly<br />what the Drakh plans really are. They intended<br />to kill us all, once they'd finished using us.<br />(a beat) Our forces are at your disposal.<br /><br />DR. FRANKLIN<br />Just like that, you're going to help?<br /><br />BESTER<br />You'll understand why soon enough.<br /><br />Lyta is satisfied, Bester goes to the console and sends the signal. Lyta looks up, sensing something.<br />CUT TO<br /><br />EXT. SPACE - DEAD ZONE<br />Jump-points open nearby and Girabaldi's vessels stream out, beyond them in the near space many more jump-points open and the second wave of Alliance ships start to emerge and take up positions, including White Star 100 (CGI).<br />CUT TO<br />INT. LYTA'S VESSEL<br />Girabaldi appears on the viewscreen.<br /><br />GIRABALDI<br />Lennier? Okay, Lyta, show us the way<br />in - Bester! What the hell have you<br />got up your sleeve!?<br />CONTINUED<br /><br />CONTINUED<br />LYTA<br />It's not what you think. And there's<br />no time to explain - CUT TO<br /><br />EXT. SPACE - DEAD ZONE<br />A large jump-point opens and the Psi-Corps mothership emerges, with all of its fighters deployed in formation around it (CGI).<br /><br />CROSSCUT<br />INT. GIRABALDI VESSEL<br /><br />GIRABALDI<br />Holy shit!<br />CROSSCUT<br />INT. LYTA'S VESSEL<br /><br />LYTA<br />Here they come!<br />CROSSCUT<br /><br />EXT. SPACE<br />A tight swarm of perhaps fifty Drakh fighters approach and attack Lyta's and Girabaldi's vessels as well as the Psi-Corps mothership, which are nearest to the Drakh fighters (CGI).<br />CROSSCUT<br /><br />INT. GIRABALDI VESSEL<br />Girabaldi's vessel takes a hit.<br /><br />GIRABALDI<br />Oh shit!<br />CROSSCUT<br /><br />EXT. SPACE - DEAD ZONE<br />Girabaldi's and Lyta's identical fighter vessels form up two dif-ferent squads, each flying in different formation, with the trans-port and support vessels of Lyta's fleet hanging back from the fight. Psi-Corps fighters also engage the Drakh fighters, and a few White Stars and other vessels from the second wave of Alliance ships, which are nearer, join in. In the distance can be seen the first wave of Alliance ships heading down what appears to be a corridor of sheer blackness, away from the action. The Psi-Corps and Alliance ships box in the Drakh vessels (CGI).<br />CROSSCUT<br /><br />INT. WHITE STAR 100<br />IVANOVA'S crew closes in on a knot of Drakh fighters, on viewer (CGI/COMPOSITE).<br />IVANOVA<br />(In Minbari / subtitles)<br />Take them out, full spray pattern.<br />CROSSCUT<br />SPACE<br />White Star 100 fires the green Minbari light weapon in a multi-directional spray pattern, taking out several Drakh fighters at once (CGI).<br />CROSSCUT<br /><br /><br />GIRABALDI VESSEL<br />GIRABALDI<br />Nice work. Can somebody get this one<br />off of my tail? CROSSCUT<br /><br />SPACE<br />Girabaldi's vessel is closely followed by a Drakh fighter, pursuing as each vessel tightly rolls and turns (CGI).<br />CROSSCUT<br /><br />WHITE STAR 100<br />IVANOVA<br />I'm on it!<br />CROSSCUT<br /><br />SPACE<br />Five Drakh fighters go after White Star 100.<br />CROSSCUT<br /><br />WHITE STAR 100<br />IVANOVA<br />No I'm not! A little busy here, Girabaldi.<br />CROSSCUT<br />EXT. SPACE<br />WIDE SHOT as we see the full battle playing out, the first wave ships now gone, and the second wave ships helping out with a couple of Alliance ships getting hit hard, but most of the Drakh vessels being destroyed by the superior forces of the Alliance (CGI)<br /><br />CROSSCUT<br />LYTA'S VESSEL<br />Lyta stands at her console, watching the viewscreen as her vessel approaches about ten Drakh fighters in formation, chasing Psi-Corps fighters. Bester nervously watches. Lyta's eyes flare white (CGI).<br /><br />CROSSCUT<br />SPACE<br />The ten Drakh fighters seem to wobble and slow. From above Lyta's<br />fighters take out the immobilized Drakh vessels. Girabaldi's vessel is still dodging fire from a lone Drakh vessel, as a huge jump-point opens and the third wave of Alliance vessels, including the Excalibur and Vorlon orb emerge, firing immediately upon Drakh vessels (CGI).<br />CROSSCUT<br />LYTA'S VESSEL<br />Lennier skillfully navigates the vessel to overtake a Drakh fighter and destroys it with weapons fire, as seen on viewer (CGI).<br /><br />CROSSCUT<br />GIRABALDI VESSEL<br />GIRABALDI<br />Can't shake this goddamn Drakh -<br /><br />Girabaldi's vessel takes a big hit. CROSSCUT<br /><br />SPACE<br />A lifepod ejects from Girabaldi's vessel before it explodes (CGI).<br /><br />CROSSCUT<br /><br />WHITE STAR 100<br />IVANOVA<br />Michael! CROSSCUT<br /><br />LYTA'S VESSEL<br />LENNIER<br />We're closest. I've got him.<br /><br />The viewer shows Lyta's vessel closing on the lifepod (CGI/COMPOSITE). CROSSCUT<br /><br />WHITE STAR 100<br />IVANOVA<br />And I've got you, you bastard!<br /><br />Ivanova's viewer shows that she has the Drakh fighter in her sights. She operates weapons controls on her armrest.<br />CROSSCUT<br /><br />SPACE<br />White Star 100 destroys the Drakh fighter (CGI).<br />CUT TO<br /><br />INT. CENTAURI FIGHTER<br />LONDO pilots the fighter, while the glowing G'KAR sits next to him.<br />They look at their viewer (CGI).<br /><br />LONDO<br />There. As we expected, defensive forces<br />already attacking. Can you put that<br />thing to work, G'Kar?<br /><br />G'KAR<br />Move us closer.<br />CROSSCUT<br />SPACE<br />The lone Centauri fighter breaks away from the third wave fleet, the Vorlon orb tightly following (CGI).<br />CROSSCUT<br /><br />CENTAURI FIGHTER<br />G'Kar concentrates. CROSSCUT<br /><br />SPACE<br />The Vorlon orb spins fast and many tendrils of light extend from it and destroy all the remaining Drakh craft (CGI).<br />CROSSCUT<br /><br />CENTAURI FIGHTER<br />LONDO<br />Very impressive.<br /><br />G'KAR<br />You handle a fighter pretty well, Molari.<br />But how do you stay comfortable in these<br />seats? Narn seats are much more comfortable.<br /><br />CROSSFADE<br /><br /><br />INT. LYTA'S VESSEL<br />Girabaldi is coming around.<br /><br />GIRABALDI POV as he sees first Lyta, Lennier, Dr. Franklin, then Bester, to whom he REACTS with horror.<br /><br />BESTER<br />Hello, Mr. Girabaldi. Don't worry, I<br />won't harm you. There is not the time<br />just now, and this really isn't the place<br />to settle our differences, so she won't<br />allow you to harm me either.<br /><br />SHERIDAN appears on the viewscreen.<br /><br />SHERIDAN<br />The defensive forces were lighter here<br />than you predicted, Lyta.<br /><br />LYTA<br />Which means we'll face even more near<br />the Vorlon system. We need to follow the<br />first wave in, now.<br /><br />Lyta's eyes flare white momentarily (CGI).<br /><br />LYTA (CONTINUED)<br />They're coming. The Shadows. We must hurry.<br /><br />SHERIDAN<br />Michael, I'm afraid I'm going to have<br />to leave you there for now.<br /><br />Girabaldi looks to Dr. Franklin.<br />CUT TO<br /><br />EXT. SPACE - DEAD ZONE<br />The second wave of ships descends into the distant dark tunnel between sparse fields of stars, and the third wave Alliance vessels form up, along with the Vorlon orb to follow (CGI).<br />CUT TO<br /><br />INT. EXCALIBUR<br />Sheridan returns to the captain's chair after looking at display consoles in the navigator station. Delenn steps over from the communications bay. Delenn holds his hand.<br /><br />SHERIDAN<br />(to Delenn) Well, here goes. Navigator,<br />take us in. CUT TO<br /><br />EXT. SPACE - DEAD ZONE<br />The Excalibur and other third wave Alliance ships follow the second wave ships (CGI).<br />CROSSCUT<br />INT. EXCALIBUR<br />The ship experiences turbulence, and a strange darkness.<br /><br />CONTINUED<br /><br />CONTINUED<br />SHERIDAN<br />Can you stabilize?<br /><br />EXCALIBUR NAVIGATOR<br />This region of space is unstable, sir.<br />Gravity in this microgalaxy is not like<br />it is in the rest of the Milky Way. Com-<br />pensating as much as we can.<br /><br />The Excalibur stabilizes a bit.<br /><br />SHERIDAN<br />I had heard that about Vorlon space. The<br />physical laws don't operate exactly as<br />they do in normal space.<br /><br />DELENN<br />If what Lyta told us is true, the Shadows<br />will attempt to return through an ancient<br />jump-gate beyond the Vorlon homeworld.<br /><br />SHERIDAN<br />We have to destroy their ships as they<br />come out. It's not enough to destroy<br />the jump-gate. We need to keep them from<br />ever coming back.<br /><br />The turbulence picks up a bit.<br /><br />EXCALIBUR NAVIGATOR<br />It opens up ahead, sir, just where her<br />coordinates said.<br /><br />The viewer shows a field of wispy light green light growing in the distant blackness (CGI/COMPOSITE).<br />CUT TO<br />EXT. VORLON SPACE<br />The third wave ships, including the Excalibur and the Vorlon orb, slow, rearranging position - as the first and second wave ships can be seen doing in the distance. Lyta's ships divide up and take positions in front of and behind each armada (CGI).<br />CUT TO<br /><br />INT. LYTA'S VESSEL<br />LYTA<br />I'm moving my people into position. The<br />Minbari telepaths and any of the other races'<br />telepaths to focus their minds as a blade.<br />They need to slice through the Drakh tele-<br />pathic defenses. The telepath weapon the<br />Drakh used on Narn is a small version of<br />what we'll face here.<br />CROSSCUT<br /><br />INT. CENTAURI FIGHTER<br />G'KAR<br />Small?<br />CROSSCUT<br /><br />LYTA'S VESSEL<br />LYTA<br />We must cut through the Drakh defensive<br />grids, and only we can do it Mr. President.<br />CROSSCUT<br /><br />EXCALIBUR<br />SHERIDAN<br />Understood.<br />CROSSCUT<br /><br />LYTA'S VESSEL<br />Lyta freezes for a moment, sensing something sad.<br />CROSSCUT<br /><br />EXCALIBUR<br />Delenn looks at the viewer which reveals countless Soul-Hunter vessels waiting on the periphery of the area (CGI/COMPOSITE).<br /><br />DELENN<br />(gasps) Soul-Hunters. They only come<br />when there is to be great death.<br /><br />SHERIDAN<br />We have to make sure it's not on our side.<br />CUT TO<br /><br />EXT. VORLON SPACE<br />The three groups of Alliance ships approach Vorlon space from different vectors - Vorlon space being a wispy, light greenish haze, a magical oasis in the blackness. Intense white areas become visible as they approach (CGI).<br />CUT TO<br /><br />INT. EXCALIBUR<br />DELENN<br />I never thought I would see Vorlon<br />space in my lifetime. It is so beautiful.<br />CROSSCUT<br /><br />CENTAURI FIGHTER<br />ON G'KAR/LONDO as they look upon the beauty.<br />CROSSCUT<br /><br />DRAZI SHIP<br />ON DRAZI CAPTAIN as he looks upon the beauty.<br />CROSSCUT<br /><br />MINBARI WAR CRUISER<br />Minbari look upon the beauty on their viewer (CGI/COMPOSITE).<br /><br />CROSSCUT<br />LYTA'S VESSEL<br />Lyta senses something.<br /><br />LYTA<br />They're almost here.<br />CROSSCUT<br /><br /><br />EXCALIBUR<br />Lyta appears on the Excalibur's viewer (CGI/COMPOSITE).<br /><br />LYTA<br />Attention Alliance fleet. Our telepaths<br />are in position. The Shadows are nearly<br />here. I need your answer. Will you cede<br />Vorlon space to us if we help you to<br />defeat the Shadows and the Drakh?<br /><br />Bester, Girabaldi, Lennier, and Dr. Franklin nervously watch as Lyta awaits the answer she will receive mentally.<br /><br />ON LYTA, satisfied.<br />LYTA (CONTINUED)<br />Your choice is wise. When the Shadow vessels<br />come through the jump-gate, we will disrupt<br />the operation of their vessels. You are to<br />disable, but not destroy them where possible.<br />Repeat, disable, but do not destroy. We intend<br />to recover as many of the telepaths enslaved<br />on those vessels as possible.<br /><br />DR. FRANKLIN<br />Recover? There is no way to remove the Shadow<br />implants and save them. We've tried.<br /><br />GIRABALDI<br />Where would you take them?<br /><br />LENNIER<br />As yet you are without a home yourselves.<br /><br />BESTER<br />You will understand soon enough, as I<br />understand now.<br /><br />LYTA<br />There.<br /><br />Lyta points to a planet emerging from the glowing green cloud, with one large moon orbiting the gas-giant planet (CGI).<br /><br />LYTA (CONTINUED)<br />We'll care for them there. CUT TO<br /><br />INT. EXCALIBUR<br />SHERIDAN<br />Lyta, you're asking the impossible. We<br />are not in position to disable their<br />vessels without destroying them.<br /><br />LYTA (VO)<br />I'm merely asking you to try. We'll<br />do what we can. You do what you must.<br /><br />DELENN<br />What is that?<br />CONTINUED<br /><br />CONTINUED<br /><br />Delenn looks to a steadily-increasing magnification of the large moon around the gas giant planet, and a scaffold-like structure becomes visible around the entire moon. Further magnification<br />reveals it to be composed of thousands upon thousands of the spherical Drakh war drones (CGI/COMPOSITE).<br /><br />SHERIDAN<br />This is not good.<br />CROSSCUT<br /><br />LYTA'S VESSEL<br />LYTA<br />At last you all see.<br /><br />Lyta's eyes flare white as we MOVE INTO HER EYE (CGI).<br /><br />INSERT:<br />Images of multitudes of collared, downtrodden, blank-looking telepath slaves, nearly all human, at work on production lines/ doing physical labor/ working on Drakh weapons and craft/ working in genetic engineering and telepath growth labs.<br /><br />INTERCUT<br /><br />REACTIONS as others in the Alliance armada receive the mental images.<br /><br />EXCALIBUR<br />ON SHERIDAN as he sees the images in his mind, MOVE TO DELENN REACTION.<br /><br />LYTA'S VESSEL<br />ON DR. FRANKLIN, then GIRABALDI as they REACT to the images in their minds.<br /><br />WHITE STAR 100<br />ON IVANOVA as she REACTS<br /><br />CENTAURI FIGHTER<br />ON LONDO, then MOVE TO G'KAR as they REACT<br /><br />DAMOCLES<br />ON GENERAL FRANKLIN as he REACTS<br /><br />MINBARI CRUISER<br />ON VARIOUS MINBARI as they REACT<br /><br />DRAZI WARSHIP<br />ON DRAZI CAPTAIN as he REACTS<br /><br />BRUKURI WARSHIP<br />ON BRUKURI CAPTAIN as he REACTS<br /><br />PAK MARAH WARSHIP<br />ON PAK MARAH CAPTAIN as he REACTS<br /><br />CONTINUED<br /><br />CONTINUED<br /><br />LYTA'S VESSEL<br />ON LENNIER as he REACTS, MOVE CLOSE ON BESTER as he solemnly REACTS.<br /><br />INTERCUT<br /><br />The last of the images of torture and oppression play out<br />END INSERT<br /><br />LYTA'S VESSEL<br />LYTA<br />First the Shadows, and now the Drakh<br />made slaves of us! A moon, larger than the<br />Earth, populated with telepaths they've<br />created, genetically engineered, and used<br />as raw material, as laborers, as weapons.<br />Millions upon millions of our kind never<br />given a chance to be whole, to be free! We<br />will help you keep the Shadows out, and<br />defeat the Drakh. But you must help us<br />cleanse the Vorlon system of Drakh pres-<br />ence and then agree to stay out for all time. CROSSCUT<br /><br />EXCALIBUR<br />Lyta now appears on the viewscreen (CGI/COMPOSITE).<br /><br />SHERIDAN<br />None of us had any idea, Lyta. Of course<br />we will help to free the telepaths.<br />CROSSCUT<br /><br />INT. DAMOCLES<br />GENERAL FRANKLIN sits in captain's chair, looking at his viewer.<br /><br />GENERAL FRANKLIN<br />Attention Alliance fleet. First wave<br />detecting jump-gate activation. Still no<br />sign of Drakh defenses.<br />CROSSCUT<br /><br />LYTA'S VESSEL<br />Dr. Franklin pushes a button on the console.<br /><br />DR. FRANKLIN<br />Dad! CROSSCUT<br /><br /><br />DAMOCLES<br />GENERAL FRANKLIN<br />Son. I'm glad you're all right. CROSSCUT<br /><br />LYTA'S VESSEL<br />DR. FRANKLIN<br />Be careful.<br />CONTINUED<br /><br />CONTINUED<br />GENERAL FRANKLIN (VO)<br />I may not have that luxury. None of us may.<br />CROSSCUT<br /><br />WHITE STAR 100<br />Ivanova responds to sensor readings.<br /><br />IVANOVA<br />We've got something - six separate -<br />CROSSCUT<br /><br />EXCALIBUR<br />SHERIDAN<br />I see it. CUT TO<br /><br />EXT. ANCIENT JUMP-GATE<br />Several tight clusters of the Drakh war drones emerge from the behind the jump-gate, accompanied by Drakh fighters and heavy<br />cruisers (CGI).<br /><br />NEW ANGLE as the jump-point is now fully open and a long line of SHADOW VESSELS begins streaming out, firing their lavender beams, but are instantly disrupted and disoriented due to the Alliance telepaths. Several Alliance vessels, the first wave with most of the Earth ships, take hits. The Drakh forces approach (CGI).<br />CUT TO<br /><br />INT. MINBARI HEAVY CRUISER<br />We see Minbari telepaths mentally engaging the Shadow vessels.<br /><br />CROSSCUT<br /><br />INT. STEALTH HEAVY CRUISER IN LYTA'S FLEET<br />Several telepaths in one of the larger vessels focuses their attention on the viewscreen, which shows the Shadow vessels emerging from the jump-gate (CGI/COMPOSITE). Several other telepaths look to the rear and downward.<br />CUT TO<br /><br />EXT. VORLON SPACE<br />A cluster of Drakh wardrones heads toward the Alliance vessels<br />attacking the Shadow vessels coming out of the jump-gate, but their<br />geometric pattern is disrupted as CAMERA PANS OVER to the prev-iously seen stealth vessel in Lyta's fleet, who's weapons fire<br />targets only Drakh vessels, not the wardrones (CGI).<br />CROSSCUT<br /><br />ANCIENT JUMP-GATE<br />Many of the spider-like Shadow vessels are having their appendages<br />sliced off by the weapons fire of the Alliance vessels (CGI).<br /><br />CROSSCUT<br /><br />LYTA'S VESSEL<br />Lyta sees this, satisfied that her wishes are being followed.<br />CROSSCUT<br /><br /><br />CENTAURI FIGHTER<br />Londo operates the controls and the vessel weaves and turns, for<br />better position, as seen on the viewer (CGI/COMPOSITE).<br /><br />LONDO<br />Is that thing of yours still with us?<br /><br />G'KAR<br />Oh, yes.<br /><br />LONDO<br />They seem to be doing a good job at the<br />jump-gate. What do you say we go after<br />the Drakh?<br /><br />G'KAR<br />A splendid idea, Molari.<br /><br />Londo looks at G'Kar.<br /><br />LONDO<br />Is there no way you can make that stop?<br />It is hurting my eyes.<br /><br />G'Kar pouts at Londo's whine, then suddenly points.<br /><br />G'KAR<br />There! Take us there! CUT TO<br /><br />EXT. VORLON SPACE<br />The Centauri fighter races past the Excalibur, the Vorlon orb following, and veers downward toward the largest of the Drakh<br />fleets attacking (CGI).<br />CROSSCUT<br /><br />EXCALIBUR<br />Sheridan, Delenn, and the others watch as the Centauri fighter and the Vorlon orb pass extremely close as they make their strafing run (CGI/COMPOSITE). SHERIDAN REACTS upon seeing the Vorlon orb.<br /><br />CROSSCUT<br />VORLON SPACE<br />The Vorlon orb extends many tendrils of light, laying waste to the Drakh vessels within its vicinity (CGI).<br />CUT TO<br /><br />VORLON SPACE / WIDE SHOT<br />As we take in the vast scale of many simultaneous battles going on in several different locations, with all kinds of weapons fire and ships of both sides being destroyed or damaged (CGI). ANGLE ON ANCIENT JUMP-GATE as first wave Alliance vessels as they suffer heavy losses and exact heavy losses, while the second wave Alliance vessels move in to help, being pursued by Drakh fighters and war drones as the line of traffic coming through the jump-gate gets heavier and larger Shadow vessels emerge with bigger guns - the tide looks like it could turn against the Alliance (CGI).<br /><br />CONTINUED<br /><br />CONTINUED<br /><br />ANGLE ON third wave Alliance vessels as they follow the Vorlon orb G'Kar controls, and help blasting apart Drakh defenses and Shadow<br />vessels (CGI).<br />CUT TO<br /><br />EXCALIBUR<br />Sheridan looks pensive and wound up all at once.<br /><br />SHERIDAN<br />He said there would be three forces of<br />light. I only see one. If now is not<br />the time, then when?<br /><br />DELENN<br />Perhaps the other forces of light will<br />still appear. Kosh told you to invoke his<br />name when there are three forces of light.<br /><br />G'KAR (VO)<br />President Sheridan, I've got an idea.<br />CUT TO<br /><br />EXT. VORLON SPACE / NEAR MOON<br />The Vorlon orb moves into position behind the Excalibur, with the Centauri fighter nearby, and the Excalibur angles itself down toward the moon. The Excalibur fires up its main gun, and the Vorlon orb enhances its power, with broad swaths of white light<br />destroying whole sections of the Drakh defensive grid, which have been breaking off in wave after wave of attacks on the Alliance fleet (CGI).<br /><br />NEW ANGLE ON JUMP-GATE, as the first wave of Alliance ships is beginning to crumble in formation from the onslaught, and the second wave is battling Drakh as much from the rear as Shadows<br />in front (CGI).<br />CUT TO<br /><br />LYTA'S VESSEL<br />Lyta senses something and points for Lennier to move the vessel closer to one of her own ships visible on the viewscreen (CGI/COMPOSITE).<br />LYTA<br />They're disabled.<br /><br />Lyta receives mental information.<br /><br />LYTA (CONTINUED)<br />Is there a way to link up the ships?<br /><br />GIRABALDI<br />Sure, they couple top-to-bottom.<br /><br />Lyta looks to Lennier, who understands and operates the controls.<br /><br />GIRABALDI (CONTINUED)<br />What're you - ?<br />CONTINUED<br /><br />CONTINUED<br />LYTA<br />They need a pilot, their navigator is dead.<br /><br />GIRABALDI<br />You're not getting me -<br /><br />A LOUD METALLIC WHUMP SOUND is heard as Lyta's vessel marries up with the other vessel.<br /><br />LENNIER<br />I'll go.<br /><br />Lennier operates a switch on the control panel and a large circular hatch in the center of the floor pops open.<br /><br />GIRABALDI POV looking down the hatch to see several telepaths as Lennier jumps down to the craft below. The hatch is quickly closed.<br /><br />LYTA<br />Why don't you make yourself useful<br />and fly this thing?<br /><br />Girabaldi takes up the challenge and operates the control panel, the SOUND OF DE-LINKING can be heard. On the viewscreen can be seen the formerly disabled craft from Lyta's fleet zipping off (CGI/COMPOSITE).<br />GIRABALDI<br />You only gotta say it once, lady.<br /><br />Lyta senses something and reaches out her hand and Bester takes it, and together the concentrate.<br />CUT TO<br /><br />EXT. VORLON SPACE<br />The Psi-Corps mothership comes barreling into view, FILLING FRAME,<br />then WE FOLLOW as it aggressively makes an intercept course on the huge set of Drakh war drones heading toward the Excalibur and Lyta's vessel from the Vorlon moon (CGI).<br />CROSSCUT<br /><br />VORLON SPACE<br />ON DRAKH WAR DRONES as they approach<br />CROSSCUT<br /><br />ON PSI-CORPS MOTHERSHIP approaching<br />CROSSCUT<br /><br />INT. EXCALIBUR<br />Sheridan, Delenn and the crew grow big-eyed as the huge assault force of Drakh war drones heads their way - on the viewer (CGI).<br /><br />CROSSCUT<br />INT. LENNIER'S VESSEL<br />Lennier sees the predicament on his viewer.<br /><br />LENNIER<br />We have to draw them off!<br />CONTINUED<br /><br />CONTINUED<br /><br />Lennier looks plaintively to the telepaths, who seem to assent - then join hands and close their eyes in concentration.<br /><br />CROSSCUT<br />EXT. VORLON SPACE<br />Visible AT RIGHT is the Psi-Corps mothership, AT LEFT is the assemblage of Drakh war drones, and LOWER CENTER is the Excalibur, with Lennier's vessel arcing right in front of it to draw fire.<br />Lennier's vessel expends all weapons at its disposal, and a ripple in the net of approaching war drones denotes the effect of the telepaths in disrupting the drones (CGI).<br /><br />NEW ANGLE as Drakh fighters alongside the war drones and some of the war drones at the outer edge of the cluster return fire upon<br />Lennier's vessel (CGI).<br />CROSSCUT<br /><br />INT. EXCALIBUR<br />On the viewscreen can be seen Lennier's vessel in front, taking multiple hits, and the approaching Drakh war drones (CGI).<br /><br />SHERIDAN<br />He bought us some cover, get us out of<br />here! Full speed!<br /><br />Delenn's horrified expression tells us she knows what's coming.<br /><br />CROSSCUT<br />EXT. VORLON SPACE<br />The Psi-Corps mothership is now in range, and the whole vast net of Drakh war drones is disrupted (CGI).<br />CROSSCUT<br /><br />INT. PSI-CORPS MOTHERSHIP<br />We see many uniformed Psi-Corps telepaths on the bridge of the vessel focusing their mental attention.<br />CROSSCUT<br /><br />EXT. VORLON SPACE<br />Lennier's vessel is caught in the Drakh line of fire and is utterly destroyed (CGI).<br />CROSSCUT<br /><br />INT. EXCALIBUR<br />ON DELENN, devastated at the destruction of Lennier's vessel on her viewscreen. Sheridan casts a compassionate look.<br />CROSSCUT<br /><br />INT. LYTA'S VESSEL<br />Lyta, Dr. Franklin, Girabaldi, and Bester look on at the destruction of Lennier's vessel on the viewer (CGI/COMPOSITE).<br /><br />CROSSCUT<br />INT. WHITE STAR 100<br />IVANOVA REACTS with horror at the loss of Lennier's vessel.<br /><br />CROSSCUT<br /><br />INT. EXCALIBUR<br />EXCALIBUR NAVIGATOR<br />They bought us an escape. Coming about -<br /><br />SHERIDAN<br />Use main guns, wipe out those Drakh.<br />CROSSCUT<br /><br />EXT. VORLON SPACE<br />As if held suspended, the main force of Drakh war drones is under the control of the telepaths on the Psi-Corps mothership and a huge battle rages as more Alliance vessels move in for the kill, firing a variety of weapons. The Excalibur comes about and its main guns CRACKLE to life, then its huge blast cuts vast swaths through<br />the Drakh forces, vaporizing them (CGI).<br />CROSSCUT<br /><br />INT. EXCALIBUR<br />Delenn all but covers her eyes, tormented by the loss of Lennier, and aghast at the necessity of the carnage they inflict now on the Drakh as seen in the viewscreen. Several Shadow vessels which have<br />leaked through now zip about in the battle (CGI/COMPOSITE).<br />CROSSCUT<br />LYTA'S VESSEL<br />Lyta senses that now is her time.<br /><br />LYTA<br />(to Girabaldi) Take us as fast as you<br />can past the Vorlon homeworld.<br /><br />GIRABALDI<br />What? If we get too close, the automatic<br />Vorlon planetary defenses will shoot us<br />down quicker than one of these guys.<br /><br />LYTA<br />Do as I say!<br /><br />Lyta's eyes flare white for an instant (CGI).<br /><br />ON GIRABALDI as he operates the controls, the viewer shows their vessel to be quickly and sharply arcing away from the battle (CGI/COMPOSITE). CROSSCUT<br /><br />VORLON SPACE<br />Lyta's vessel screams toward the Vorlon gas-giant homeworld (CGI).<br /><br />CROSSCUT<br />LYTA'S VESSEL<br />Lyta goes over to one of several wall-mounted lifepods, opens its door, stepping in. Dr. Franklin follows.<br /><br />DR. FRANKLIN<br />What are you doing!?<br /><br />LYTA<br />It's time to put a stop to this.<br />CONTINUED<br /><br />CONTINUED<br /><br />Bester helps strap Lyta in as Girabaldi steals a glance back.<br /><br />GIRABALDI<br />Are you nuts!? There's a full-scale war<br />going on out there, and you're going<br />out there in a lifepod?<br /><br />BESTER<br />She knows what she's doing, Mr. Girabaldi.<br />CROSSCUT<br /><br />EXT. SPACE / ABOVE VORLON HOMEWORLD<br />Lyta's vessel screams past, ejecting the lifepod (CGI).<br /><br />CLOSE ON LYTA, peering out the glass of the lifepod, the reflection of the Vorlon homeworld visible in the glass (CGI/COMPOSITE).<br /><br />LYTA POV as she looks back at the battles raging all around her in different locations, soul-hunter vessels gathering the dead. Lyta then turns to look at the Vorlon home-world. She concentrates, and her eyes blaze intense white (CGI).<br /><br />ANGLE ON Vorlon homeworld as a LARGE GLOWING ORB, larger by ten times then G'kar's, emerges from the clouds of the planet and flies into space, past LYTA in the lifepod (CGI).<br /><br />LYTA begins to glow white all over and soon her lifepod is an intense glowing ball of white light, which speeds in the direction of the larger Vorlon orb, to an area equidistant between the jump-gate and the Shadows and the Drakh base on the Vorlon moon (CGI).<br /><br />CUT TO<br />INT. CENTAURI FIGHTER<br />G'Kar is overcome with a confused look and suddenly coughs up the glowing stone, his body fading quickly back to normal from its previous glow (CGI). On the viewer, the Vorlon orb moves away from them, Londo and G'Kar are dumbfounded (CGI/COMPOSITE).<br /><br />LONDO<br />Where is it going?<br /><br />G'KAR<br />I don't know. It's as if it was ripped<br />away from me.<br /><br />ALARMS BLARE<br />LONDO<br />More Drakh fighters. We are without your<br />protection now. Can you operate Centauri<br />blasters?<br /><br />G'KAR<br />I guess I'll have to.<br /><br />LONDO<br />Hold on!<br />CONTINUED<br /><br />CONTINUED<br /><br />Londo banks the fighter into a hard turn.<br />CUT TO<br /><br />EXT. VORLON SPACE<br />Londo's Centauri fighter is pursued by three Drakh fighters, yet his skill as a pilot keeps their shots from hitting (CGI).<br /><br />CROSSCUT<br />CENTAURI FIGHTER<br />LONDO<br />Have you got him?<br /><br />G'KAR<br />Bring us around, and he's mine.<br /><br />Londo operates the controls, and does a difficult move.<br />CUT TO<br /><br />VORLON SPACE<br />The Centauri fighter does a Molari loop and ends up behind the pursuing Drakh craft, firing its pulse weapons and destroying first<br />one, then a second Drakh fighter, before moving in on the third<br />and tightly following its evasive maneuvers before destroying it too (CGI).<br />LONDO<br />Ah-hah! (Laughs) Well done, G'Kar!<br /><br />G'KAR<br />Some pretty fancy flying, Emperor.<br />CUT TO<br /><br />INT. WHITE STAR 100<br />There is near panic on the command deck as every person works to maximum, with the viewer revealing that they are in position near the jump-gate trying to shore up the Alliance line against the Shadows. IVANOVA'S attention is drawn toward the three orbs of light moving into position (CGI/COMPOSITE).<br /><br />IVANOVA<br />Keep firing! Full spread!<br /><br />They take a moderate hit. Ivanova looks closer at the viewer.<br /><br />IVANOVA (CONTINUED)<br />What the - ? CUT TO<br /><br />INT. EXCALIBUR<br />Sheridan and Delenn step closer to the viewer, staring at the three orbs of light lining up (CGI/COMPOSITE). Delenn takes Sheridan's hand and they look into each other's eyes. Sheridan looks to the viewer again.<br /><br />EX CLOSE ON SHERIDAN'S MOUTH<br /><br />SHERIDAN<br />Kosh.<br />CONTINUED<br /><br />CONTINUED<br /><br />INSERT:<br />In rapid-fire succession, the image of Kosh in his encounter suit, and the light Kosh, trade places with Sheridan where he stands - as if he were all three at once for an instant. END INSERT<br />CUT TO<br /><br />EXT. VORLON SPACE<br />The three orbs of light flash much brighter and a solid beam of light fills the space between them and out of each end of the outer orbs extends a beam of blistering white light, one of which penet-rates the jump-gate, obliterating any and all Shadow vessels in its path, and out of the opposite orb many tendrils extend to destroy Drakh and Shadow vessels and the grid of war drones surrounding the moon (CGI).<br /><br />INTERCUT<br /><br />EXCALIBUR<br />Intense white light spills in, with everyone shielding their eyes.<br /><br />WHITE STAR 100<br />Ivanova and crew shield their eyes.<br /><br />LYTA'S VESSEL<br />Girabaldi, Dr. Franklin and Bester shield their eyes.<br /><br />DAMOCLES<br />General Franklin and crew shield their eyes.<br /><br />EXCALIBUR<br />The light dies down and all unshield their eyes and look.<br />CUT TO<br /><br />EXT. VORLON SPACE<br />The fighting has stopped, all is eerily quiet, as the surviving Alliance vessels regroup, with debris from damaged and destroyed<br />Alliance, Shadow, and Drakh craft drifting all over - soul-hunters<br />doing their work. The ancient jump-gate looks as though it has been burned from the intense light. Some Alliance vessels begin to move, administering to the task at hand - the wounded and the dead (CGI).<br /><br />CROSSFADE<br />EXT. VORLON SPACE<br />Jump-points in the periphery reveal many of the Alliance vessels leaving. One main cluster of ships remains in the foreground above<br />the Vorlon gas-giant and moon, consisting of mostly Minbari and Earth ships, along with the Centauri fighter and G'Kar's glowing Vorlon orb (much smaller than before). Lyta's ships are in a line descending to the moon, with the massive Psi-Corps mothership in orbit overhead. Departing from the Excalibur are White Star 100 and Lyta's vessel, heading toward the moon (CGI).<br />DISSOLVE<br /><br />EXT. VORLON MOON<br />On a high mesa above the rocky gun-metal gray moon, grid-marked<br /><br />CONTINUED<br /><br />CONTINUED<br /><br />with civilization, descend from the atmosphere Lyta's vessel and White Star 100 to land in the plain below. Many of the vessels from Lyta's fleet can be seen on the surface in the BG (CGI).<br />CROSSCUT<br /><br />EXT. LYTA'S VESSEL<br />We MOVE CLOSE on the front windows of the vessel to see GIRABALDI<br />piloting, with DR. FRANKLIN standing alongside as the vessel DROPS OUT OF FRAME (CGI/COMPOSITE).<br />CROSSCUT<br /><br />INT. WHITE STAR 100<br />SHERIDAN, DELENN, G'KAR, and LONDO stand beside IVANOVA, looking out the forward windows as they descend behind Lyta's vessel. (CGI/COMPOSITE).<br />DISSOLVE<br /><br />EXT. VORLON MOON / PLAIN<br />White Star 100 lands, as the others disembark from Lyta's vessel in a clearing with green vegetation surrounded by plain, sterile buildings. The atmosphere is slightly gaseous and tinted light green, with an eerie glow from the gas-giant planet nearby. Crackles of lightning are visible in the higher atmosphere (CGI/COMPOSITE).<br />DISSOLVE<br /><br />EXT. VORLON MOON / PLAIN<br />We join SHERIDAN, DELENN, GIRABALDI, IVANOVA, G'KAR, LONDO, DR. FRANKLIN as they approach the burned-looking lifepod Lyta had used as it lays nestled in a misty field of moss-like plants. The life-pod is empty, and the mood is somber. BESTER stands next to the lifepod, and other telepaths can be seen nearby.<br /><br />NEW ANGLE as LYTA steps out of the mist in the BG, her eyes dimly glowing white, so her irises and pupils can still be seen (CGI). She walks toward the group.<br /><br />LYTA<br />Thank you for your help. Telepaths have<br />a chance to live freely now. The Shadows<br />are defeated for the last time, and the<br />Drakh are now without the resources to cause<br />serious trouble for some time to come.<br /><br />Lyta looks to Dr. Franklin and sends him a telepathic message.<br /><br />ON DR. FRANKLIN as message received.<br /><br />ON LYTA as her VOICE CHANGES to that of KOSH, eyes again flaring bright white (CGI).<br /><br />LYTA / KOSH (VO)<br />You now have the chance to create peace<br />in the galaxy. We have done all that we<br />can to help you in this time.<br />CONTINUED<br /><br /><br />CONTINUED<br /><br />Intense lightning flashes from the nearby gas-giant planet's atmosphere draws all of their attention.<br /><br />NEW ANGLE as we see the immense nearby gas-giant planet fill much of the sky, with flashes of light arcing back and forth within its<br />pale green, gently swirling atmosphere (CGI).<br /><br />ON SHERIDAN as Lyta approaches him, her eyes glowing with greater intensity (CGI).<br /><br />LYTA / KOSH (VO)<br />It is time for all who are Kosh to return<br />to the crucible of our beginnings, so that<br />life for us may start anew.<br /><br />Lyta raises up her arms, and Sheridan seems gripped in a trance, then a gossamer-like figure of white light emerges from Sheridan's body and floats in the air as Lyta begins to glow white and float in the air, while merging with the figure which came from Sheridan until Lyta disappears and only a figure of light, the true Vorlon, can be seen (CGI).<br /><br />G'KAR POV as he sees Narn features on what he sees as his supreme being.<br /><br />DR. FRANKLIN POV as he sees human features on the light figure.<br /><br />DELENN POV as she sees Minbari features.<br /><br />ON DELENN as she stares reverentially.<br /><br />IVANOVA POV, as she quietly says a prayer, while looking upon the true Vorlon, which she sees with human features.<br /><br />GIRABALDI notices that a great many telepaths have streamed to their location and look upon what was once Lyta, and is now this<br />floating creature of light (CGI).<br /><br />GIRABALDI POV on the Vorlon as he seems hardly able to look upon it, and keeps averting his gaze, skeptical to the last.<br /><br />BESTER POV as he lifts his head to follow the Vorlon's slow ascent.<br />ON BESTER as he closes his eyes as if to see with his mind, then opens his eyes again, seeming at peace.<br /><br />LONDO POV as he sees the Vorlon with Centauri features, including a head crest.<br /><br />ON LONDO as tears stream from his eyes, truly enraptured by what he is seeing, a real spiritual epiphany for him. He falls to one knee, his mouth agape.<br /><br />NEW ANGLE as the Vorlon rises high above them, radiating light in a sphere around itself, then instantly turns into a zig-zagging<br /><br />CONTINUED<br /><br />CONTINUED<br /><br />crackle of lightning and conveys itself into the atmosphere of the<br />gas-giant planet overhead, with several cascading waves of light-ning circling the planet in response before dying down (CGI).<br /><br />Having wanted to since Lyta's telepathic message, but enraptured by what he had seen, Dr. Franklin now runs as fast as he can toward a cluster of buildings.<br /><br />ON LONDO who is crying, G'Kar helps him up.<br /><br />G'KAR<br />Let me help you to your feet, Molari.<br /><br />LONDO<br />The Great Maker. I have seen his face<br />with my own eyes, G'Kar.<br /><br />G'KAR<br />We all saw it, Molari. This time you<br />did too.<br /><br />LONDO<br />What do you mean this time!?<br /><br />G'Kar looks to Delenn and Sheridan.<br /><br />G'KAR<br />Once on Babylon Five the Vorlon revealed<br />himself, Sheridan and Delenn saw it. I<br />saw it. You were there too.<br /><br />LONDO<br />Yes, I was there, and I saw nothing.<br /><br />G'KAR<br />Perhaps, until today, you were not<br />ready to see.<br /><br />The telepaths which had gathered head away from the field, with the able telepaths attending to the genetically limited and Shadow-implanted telepaths.<br /><br />ON GIRABALDI as there is a tense moment between he and Bester.<br />Sheridan steps over.<br /><br />SHERIDAN<br />What are your plans now, Bester?<br /><br />BESTER<br />I spent my whole life believing that Psi-<br />Corps was the only home I would ever know.<br />Psi-Corps is mother, Psi-Corps is father,<br />I was taught, and I taught others. I really<br />believed with all my heart that our way was<br />best, that Psi-Corps' structured behaviors<br /><br />CONTINUED<br /><br />CONTINUED<br />BESTER (CONTINUED)<br />and environments were the best life for<br />human telepaths. I see now that I was wrong.<br />You could say I've seen the light.<br />(smiles at Girabaldi). Have you seen the<br />light, Mr. Girabaldi? The blocks I placed on<br />you to keep you from harming me are gone for<br />good. Lyta kept her word to you. If you wish to<br />have your revenge upon me, I can't stop you. I<br />just wish you could understand that I used you<br />against your will while you were chief of<br />security on Babylon Five because you were in a<br />unique position to uncover a plot to commit<br />genocide against all telepaths. The late Mr.<br />William Edgars, who's industries you now run<br />with your wife, meant to kill us all - all<br />telepaths - with his virus. Would you have done<br />any less to save your people?<br /><br />Girabaldi pensively ponders this as Bester removes his black Psi-Corps gloves and drops them.<br /><br />BESTER (CONTINUED)<br />I'm afraid I cannot undo the sense of<br />violation you feel for what I did inside<br />your mind - what I made you do. I am going<br />to remain here and help out, learn what it<br />is like to live among only my own kind, what<br />freedom really is. The best I can do is offer<br />you my apology, and hope that in the spirit of<br />the moment you will accept it.<br /><br />Bester reaches out his ungloved hand. Girabaldi agonizes, but reluctantly shakes Bester's hand.<br /><br />BESTER (CONTINUED)<br />Good then. If we should meet at some future<br />date, I hope it is under much better circumstances<br />than it has been in the past.<br /><br />Girabaldi grumbles an affirmative nod.<br /><br />BESTER (CONTINUED)<br />Mr. President, let me pledge to you my full<br />cooperation in making those members of Psi-<br />Corps back on Earth come to understand new<br />developments. It may mean at some point I'll<br />have to travel back to Earth.<br /><br />SHERIDAN<br />What exactly will you tell them?<br /><br />BESTER<br />Among telepaths understanding comes very<br />quickly, and often on many different levels simultaneously. We think faster, and in a<br />CONTINUED<br /><br />CONTINUED<br />BESTER (CONTINUED)<br />more complex way than mun-, er, normals do.<br />Let me put it this way, they will see what<br />we have seen, and come to know what we now<br />know. The Psi-Corps will essentially cease<br />to exist after that. We have found a more<br />profound truth, and it will forever change<br />how we live our lives. So long as it does not<br />threaten telepaths, I will give you and the<br />Alliance my cooperation in future endeavors.<br /><br />SHERIDAN<br />Well, Mr. Bester, I do hope this is a new<br />beginning. I cannot forget past wrongs, but<br />will do my part so long as you do yours.<br /><br />BESTER<br />One more thing, Mr. President. I respectfully<br />request that my lover, still frozen in a cryo-<br />genic tube on Babylon Five, be released to my<br />custody so that I can bring her here. If what<br />the Shadows did to her can be undone, it can be<br />undone here.<br /><br />SHERIDAN<br />Fair enough. I'll arrange it with Captain<br />Lochley. After your help today, it seems the<br />least we can do.<br /><br />BESTER<br />Thank you.<br /><br />Bester walks off to join other telepaths in the BG. In the near distance G'Kar and Londo are talking to each other.<br />DISSOLVE<br /><br />EXT. VORLON MOON / MEADOW<br />ANGLE ON DELENN, wistful. Sheridan takes her hand.<br /><br />SHERIDAN<br />Thinking of Lennier?<br /><br />DELENN<br />Yes. I wish he could have seen.<br /><br />Ivanova walks over.<br />IVANOVA<br />The Damocles has departed. General Franklin<br />seemed pretty excited to see Stephen. They're<br />taking the antidote directly to Earth on one<br />of the Minbari heavy cruisers.<br /><br />DELENN<br />That is good. The Minbari ship has more<br />advanced medical facilities and should be<br />able to process the data and begin creation<br />of an actual antidote much more quickly.<br />CONTINUED<br /><br />CONTINUED<br />SHERIDAN<br />There is hope for Earth.<br /><br />IVANOVA<br />The remainder of the fleet wants to start<br />moving out, leaving just the Excalibur and<br />White Star 100. And that -<br /><br />They look up to the massive Psi-Corps mothership overhead (CGI).<br /><br />IVANOVA (CONTINUED)<br />But, I guess they're staying. Can I<br />give the okay?<br /><br />Sheridan nods yes, then he and Delenn walk arm in arm in the field, away from the others.<br /><br />DELENN<br />The Shadows destroyed. The Drakh beaten.<br />The Vorlons gone now from our time, maybe<br />never to return. The telepath war we all<br />thought inevitable, averted. We have now<br />the chance to build a lasting peace in the<br />galaxy, John.<br /><br />Sheridan and Delenn embrace, standing in silhouette against the glow of the green gas-giant Vorlon homeworld filling the moon's sky (CGI/COMPOSITE).<br /><br />CLOSE ON SHERIDAN and DELENN as they REACT to a SOUND of a descending alien vessel.<br /><br />ANGLE ON DAOLON VESSEL as it descends for landing (CGI).<br />CUT TO<br /><br />EXT. VORLON MOON<br />ON DAOLON VESSEL as a doorway forms in its smooth exterior, which opens to reveal first one, then two more Daolons descending a ramp,<br />the Daolons looking very similar to the Vorlons (in their encounter suits) (CGI).<br /><br />Sheridan, Delenn, Girabaldi, Ivanova, Bester, and a few telepaths<br />crowd around to see. The FIRST DAOLON speaks, his body more greenish and fleshy than the Vorlon encounter suits, and the<br />stature a bit shorter. His mouth is a light as with the Vorlon<br />encounter suit, but a different color and more organic-looking.<br />In the near distance, a storm is rolling in, with flashes of lightning visible (CGI).<br /><br />FIRST DAOLON<br />We are Daolon. We come to you in peace.<br /><br />DELENN<br />We are -<br /><br />FIRST DAOLON<br />We know who you are. We have watched as<br />CONTINUED<br /><br />CONTINUED<br />FIRST DAOLON (CONTINUED)<br />you and our brethren the Vorlons made war<br />with the Shadows, the Drakh, and the Sleetoks.<br /><br />Delenn looks to Sheridan, they REACT.<br /><br />FIRST DAOLON (CONTINUED)<br />We live on the eighth planet. We are a<br />people of peace, and do not make war. We<br />will allow the telepaths to stay here on<br />this moon of the Vorlon home-world. It was<br />their wish. The Vorlons created telepaths,<br />and felt kinship with them.<br /><br />A flash of lightning from the storm CRACKLES nearby, with the lightning almost appearing for an instant as a living being, which<br />many in the crowd notice (CGI).<br /><br />FIRST DAOLON (CONTINUED)<br />We are the protectors of Vorlon space<br />and its worlds. No others are to return<br />to this place when you go, without our<br />permission. To that end, it has been de-<br />cided that we must establish diplomatic<br />relations with the Alliance. Thus, I shall<br />join you on the return journey.<br /><br />SHERIDAN<br />What should we call you?<br /><br />FIRST DAOLON<br />You may call me Kosh.<br /><br />Just then a lightning flash CRACKLES, making the distinctive SOUND all recognize as sounding like "KOSH" - with a bit of a trailing HISS at its end. Again a figure of a living being can be clearly seen in the lightning (CGI).<br /><br />FIRST DAOLON (CONTINUED)<br />All of this is alive (motions above<br />and about him). We have taken physical<br />form. You can see the form life takes<br />on this moon -<br /><br />A slightly more distant CRACKLE/"KOSH" set of lightning strikes reveals several light creatures (CGI).<br /><br />FIRST DAOLON (CONTINUED)<br />The Vorlons evolved the most, beings<br />of pure energy and light.<br /><br />The FIRST DAOLON steps away from the ramp, and his two companions return to their vessel.<br /><br />FIRST DAOLON (CONTINUED)<br />The jump-gate which allowed the Shadows<br />to return from beyond the Rim will be<br />CONTINUED<br /><br />CONTINUED<br />FIRST DAOLON (CONTINUED)<br />destroyed. Those beyond the Rim shall remain<br />there - except for the First One.<br /><br />The First Daolon casts a wry glance to Sheridan.<br />DISSOLVE<br /><br />EXT. VORLON MOON<br />The Daolon vessel departs, and moments later White Star 100 lifts off and heads in the other direction (CGI).<br />CUT TO<br /><br />INT. WHITE STAR 100<br />Ivanova sits in the captain's chair, while Girabaldi, Londo, G'Kar watch the viewscreen. The ancient jump-gate can be seen to activate, with a bunch of vessels streaming out (CGI/COMPOSITE).<br /><br />CUT TO<br />INT. EXCALIBUR<br />Some damage is being repaired as Sheridan operates his control panel on the armrest, Delenn at his side, and the quiet First Daolon standing nearby. Also visible on their viewscreen is the ancient jump-gate with the vessels streaming out of it (CGI/COMPOSITE).<br />DELENN<br />Who do those vessels belong to?<br /><br />FIRST DAOLON<br />The technomages return from their hiding<br />place beyond the Rim.<br /><br />SHERIDAN and DELENN REACT.<br /><br />SHERIDAN<br />Captain Ivanova, we'll follow you out.<br />CROSSCUT<br />WHITE STAR 100<br />On the viewscreen can be seen a line of the technomage vessels careening past the Vorlon system and out the tunnel-like entrance to Vorlon space (CGI).<br /><br />IVANOVA<br />Roger, that. White Star 100 en route to<br />Babylon Five. I guess we'll follow them out.<br />See you there, Mr. President.<br />CROSSCUT<br /><br />EXCALIBUR<br />Visible on the viewscreen, the two vessels have come about, White Star 100 up ahead, and they engage thrusters (CGI/COMPOSITE).<br /><br />CROSSCUT<br />EXT. VORLON SPACE<br />The Excalibur follows White Star 100 into the tunnel-like dark region of space which is the entrance/exit to Vorlon space (CGI).<br /><br />DISSOLVE<br /><br /><br />EXT. CENTAURI PRIME<br />We see the palace, the courtyard, and people running - Narn and Centauri chasing, and hear SCREAMS, witnessing one Centauri dressed in the finery of state being cut down with knives on the palace steps as we MOVE IN<br />DISSOLVE<br /><br />INT. CENTAURI PALACE<br />MOVING - In the halls people are running, there is noise in the darkness, fleeting images of assassination. A Drakh is pulled from a hiding place and stabbed to death. SCREAMS and SHRIEKS punctuate the activity as we MOVE to the throne room, where VIR stands with<br />the CENTAURI PALACE OFFICIAL.<br /><br />ON VIR as he shuts his eyes and flinches at each scream and sound of violence. The older Centauri stares into VIR'S eyes with a purposeful, penetrating gaze.<br /><br />CENTAURI PALACE OFFICIAL<br />It had to be done. Centauri Prime must be<br />ruled by Centauri.<br /><br />ON VIR, clenching his jaw, as he nods yes.<br />CROSSFADE<br /><br />EXT. BABYLON 5<br />A BEAUTY SHOT as we PUSH IN on the station, with just a couple of warships for defense, and heavy commercial traffic. A Centauri fleet, less impressive than the Imperial fleet, is parked in formation near the station. The glowing Vorlon orb, much smaller than before, is next to it (CGI).<br />CUT TO<br /><br />INT. VIR'S QUARTERS<br />LONDO is dressed in his Imperial finery, holding VIR, dressed in his Ambassadorial best, by the arms.<br /><br />LONDO<br />You look tired from all the travel. It<br />had to be done, Vir.<br /><br />Vir is reluctantly nodding yes.<br /><br />VIR<br />But the screams, Londo. I hear their screams.<br /><br />LONDO<br />The screams of the evil and the traitorous.<br />If, as it has been foretold, you are to follow<br />me as emperor, I wish upon you that you never<br />have to hear the screams of the innocent -<br />as I do.<br /><br />Introspective for a moment, Londo then brightens and pats Vir on his arms.<br /><br />LONDO (CONTINUED)<br />Come, let us go. We must say our farewells.<br />CONTINUED<br /><br />CONTINUED<br />LONDO (CONTINUED)<br />There is much work to do on Centauri Prime -<br />and part of that is my elevating you in rank<br />before I can let you return here to play<br />diplomat on Babylon Five!<br /><br />VIR<br />But I just returned from Centauri Prime.<br />Why couldn't I have stayed there and avoided<br />all this travel?<br /><br />LONDO<br />Because it looks a lot more impressive to<br />arrive in the company of the emperor! I don't<br />want to keep G'Kar waiting. We're giving him a<br />lift to Narn. Now get your things.<br /><br />They move to exit. CUT TO<br /><br />EXT. EARTH<br />The Earth gently rotates, with two Minbari heavy cruisers radiating a wide-band spray of light over the surface (CGI).<br />CUT TO<br /><br />INT. LOCHLEY'S OFFICE<br />SHERIDAN stands at the BabCom unit, talking to the image of DR. FRANKLIN. Also present are DELENN, IVANOVA, LOCHLEY, GIRABALDI,<br />and ZACK.<br />DR. FRANKLIN<br />We figure a year's worth of applications<br />will penetrate every lifeform on Earth,<br />and completely undo the damage caused<br />by the Drakh plague. There's even promising<br />first results on the cloning of Magnolia<br />trees and weaver spiders.<br />IVANOVA<br />Ugh. Do you have to bring back the spiders?<br />I hate spiders. I'm planning a trip to Earth<br />next year, and with my luck one of those will<br />be under my bed.<br /><br />SHERIDAN<br />Well, I'm glad to hear it is going so well,<br />Stephen. The Minbari help with the antidote<br />and their contribution of resources in the<br />spraying is doing a lot to heal the old wounds<br />of division among our peoples. I'm very happy<br />about that.<br /><br />Sheridan and Delenn hold hands and smile at one another.<br /><br />DR. FRANKLIN<br />Well, things are pretty busy around here.<br />I should be getting back to work. Oh, and hey,<br />I don't know when I'll be getting back to Babylon<br /><br />CONTINUED<br /><br />CONTINUED<br />DR. FRANKLIN (CONTINUED)<br />Five, Captain Lochley. If you could get one of<br />the medlabs to get tissue and genetic samples<br />from the Daolon ambassador, I'd love to add it<br />to my database here at the zenobiology lab.<br /><br />LOCHLEY<br />I'll put someone on it.<br /><br />DR. FRANKLIN<br />One last thing, Mr. President. My father<br />is retiring from Earthforce. He already came<br />down here, and sends his regards.<br /><br />SHERIDAN<br />Please wish him my best.<br /><br />The BabCom screen goes dark as they sign-off. Lochley's comlink BREEPS, she answers it.<br /><br />LOCHLEY<br />Lochley, go.<br /><br />LT. CORWIN (VO)<br />I think you should come down here, Captain.<br />The Brukuri and the Drazi are accusing each<br />other of jumping the line for the docking<br />bays, and with the backlog, it's getting<br />pretty ugly out there. And there are freelance<br />shippers coming through the jump-gate which<br />aren't even listed on the logs.<br /><br />LOCHLEY<br />On my way.<br /><br />Lochley toggles off.<br /><br />SHERIDAN<br />Seems like old times.<br /><br />LOCHLEY<br />We may be able to manage peace in the galaxy,<br />but the day we manage it around this place,<br />I'll know I'm ready for the retirement home.<br /><br />Everybody shares a laugh as Lochley departs.<br />GIRABALDI<br />Zack, you haven't said a word since we<br />got back.<br /><br />Delenn goes over to Zack.<br /><br />DELENN<br />Lyta had a destiny to fulfill, Zack. We are<br />probably all alive today because of her.<br /><br />CONTINUED<br /><br />CONTINUED<br /><br />Zack starts to speak, but can't. He chokes off a whimper, Delenn hugs him and comforts him as tears stream down his face. Girabaldi and Sheridan look to one another, realizing. Delenn wipes Zack's tears, and he collects himself.<br /><br />DELENN (CONTINUED)<br />To love someone with your whole heart<br />is the greatest gift one can give. I'm<br />sure she understood that.<br /><br />Zack nods yes, collects himself, and departs.<br /><br />SHERIDAN<br />I had no idea.<br /><br />GIRABALDI<br />That makes two of us.<br /><br />DELENN<br />A woman knows these things.<br /><br />IVANOVA<br />Never love a telepath. They should come<br />with warning labels.<br /><br />DELENN<br />Well, we shouldn't keep the good Emperor<br />from Centauri Prime waiting.<br /><br />Delenn motions for them to leave. The BabCom unit SOUNDS.<br /><br />C&C (VO)<br />Call coming through for Mr. Girabaldi<br />from Mars.<br /><br />GIRABALDI<br />Lis!<br /><br />SHERIDAN<br />We'll meet you down there.<br /><br />Sheridan and Delenn exit, Girabaldi engages the viewer, and his wife, LISA GIRABALDI appears.<br /><br />GIRABALDI<br />Boy, are you a sight for sore eyes.<br /><br />LIS<br />I take it you haven't seen the news. You<br />haven't. You need to get back here as soon<br />as possible. The news of the war in Vorlon<br />space has rocked the markets, and our stock -<br /><br />GIRABALDI<br />Has tumbled. Of course, with so much of our<br />expenditures lately in military hardware -<br />CONTINUED<br /><br />CONTINUED<br />GIRABALDI (CONTINUED)<br />and now no war to fight! Save the galaxy<br />but lose your shirt! Whatever happened to<br />the spoils of war?<br /><br />LIS<br />Hurry back. I miss you.<br /><br />GIRABALDI<br />I miss you too.<br /><br />LIS<br />Love you.<br /><br />GIRABALDI<br />Love you too.<br />CROSSFADE<br /><br />INT. CENTRAL DOCKING BAY<br />GIRABALDI arrives just behind SHERIDAN and DELENN, as a formal regiment of uniformed Centauri line either side of the walkway. LONDO, VIR, and G'KAR enter.<br /><br />SHERIDAN<br />Safe journey back to Centauri Prime,<br />Emperor. I trust things are in order for<br />your return.<br /><br />LONDO<br />Things are better. Upon my return I intend<br />to complete whatever unfinished business<br />remains. (cheerfully) I have a sneaking<br />suspicion that helpful clues are waiting for<br />me there. And Vir is going to be elevated<br />in position. He shall help me with my duties<br />at the Palace. But, I have agreed to honor<br />his request for him to keep his ambassadorial<br />post on Babylon Five, for now.<br /><br />Delenn hugs G'Kar.<br /><br />DELENN<br />G'Kar.<br /><br />G'KAR<br />Delenn. How different the universe seems<br />from just a few days ago.<br /><br />DELENN<br />As I told you, you have a destiny. And I<br />suspect it is not yet fulfilled.<br /><br />G'KAR<br />There is much left to do on my world. I<br />hope the Vorlon orb has enough power left<br />to help us in our rebuilding.<br />CONTINUED<br /><br /><br />CONTINUED<br /><br />G'KAR pulls out the glowing Vorlon stone.<br /><br />G'KAR<br />One last journey for it now.<br /><br />GIRABALDI<br />Best of luck to you Emperor.<br /><br />LONDO<br />Thank you Mr. Girabaldi. When we get things<br />cleaned up, you'll have to honor the palace<br />with a visit. Bring your wife. Or better yet,<br />don't (winks). Come now, Vir, G'Kar.<br /><br />Delenn gives Londo a hug, and a kiss on the cheek.<br /><br />DELENN<br />There was a time once when I thought I<br />would never be able to do that again,<br />or want to.<br /><br />LONDO<br />I remember.<br /><br />DELENN<br />You have learned to follow the path of your<br />heart - hearts. Stay on the path.<br /><br />LONDO<br />I will try, Delenn.<br /><br />Londo turns to go, Vir leading G'Kar onto the Centauri shuttle in the BG. Londo turns back.<br /><br />LONDO (CONTINUED)<br />Well, it's time to go. I have to find a<br />seat for a soon-to-be-glowing Narn. Oh, I<br />almost forgot. President Sheridan, I once<br />gave you and Delenn a present - or rather it<br />was strongly suggested that I give it to you.<br />A ceremonial urn you may recall. I suggest<br />you dispose of it at once. Incineration<br />is probably best. Farewell.<br /><br />SHERIDAN and DELENN REACT, as Londo turns and boards his shuttle.<br /><br />DISSOLVE<br />EXT. BABYLON FIVE<br />The Centauri fleet blasts away and into the opening jump-gate as the smaller Vorlon orb follows (CGI).<br />CROSSFADE<br /><br />INT. C&C<br />LOCHLEY and TESSA look out the main windows in the nearly empty C&C, the end of the day at hand. TESSA reads from a log.<br /><br />CONTINUED<br /><br />CONTINUED<br />LOCHLEY<br />You're up late.<br /><br />TESSA<br />I kind of figured you'd still be here.<br /><br />LOCHLEY<br />We finally got all that backed up traffic<br />through here. I nearly had the dockworkers<br />walk off the job it was getting so bad.<br />What have you got?<br /><br />TESSA<br />I just wanted to give you the run-down.<br /><br />LOCHLEY<br />It's kind of strange to have all the<br />telepath rogues gone. I'd almost gotten<br />used to them being here. Peaceful, kept<br />to themselves.<br /><br />TESSA<br />Maybe they've got a chance to start a<br />better life now. As a free people.<br /><br />LOCHLEY<br />No more Bester and Psi-Corps to chase<br />them down.<br /><br />TESSA<br />(reading) Mr. Girabaldi has arrived safely<br />back on Mars, Captain Ivanova has left for<br />the Drazi homeworld -<br /><br />LOCHLEY<br />Drazi homeworld?<br /><br />TESSA<br />My agents are reporting the Drakh presence<br />there is harder to root out than on Centauri<br />Prime, so she volunteered to join the Rangers<br />in finding the cels that remain. G'Kar<br />returned to a hero's welcome on Narn, where<br />they've restored full power to their southern<br />hemisphere. Londo and Vir are back on Centauri<br />Prime, and they're making excellent progress<br />in finding the Drakh presence there. President<br />Sheridan and Delenn are spending the night<br />here, with their return to Minbar scheduled<br />for oh-nine-hundred tomorrow morning.<br /><br />LOCHLEY<br />I'd better get some sleep then. With the<br />Shadows gone, and the Drakh in retreat, at<br />least I can count on one night without<br />monsters under the bed. Good night.<br /><br />CONTINUED<br /><br />CONTINUED<br />TESSA<br />Good night, Captain.<br /><br />Lochley departs, with Tessa reviewing a console briefly, then she departs.<br />CUT TO<br /><br />INT. DIPLOMATIC GUEST QUARTERS<br />OVERHEAD SHOT looking down upon SHERIDAN and DELENN in bed together, Delenn's arm draped across Sheridan's chest.<br /><br />DELENN<br />Are you going to be able to sleep?<br /><br />SHERIDAN<br />Yes. My mind has just been reviewing the<br />events of the past few days. So much has<br />happened, and all of it so fast. The poli-<br />tical dynamic among the Alliance members<br />and outside worlds is going to be much changed.<br />If we move quickly, we can expand the Alliance<br />with perhaps ten more races which had been<br />sitting on the fence about joining.<br /><br />DELENN<br />We can talk about it tomorrow, on the way<br />back to Minbar.<br /><br />Delenn kisses Sheridan.<br /><br />SHERIDAN<br />You're right.<br /><br />Sheridan lays flat from his half-sitting position and waves his hand over the small light on the nightstand and the light goes out. They curl up together and go to sleep.<br />CUT TO<br /><br />INT. CORRIDOR<br />TESSA emerges from C&C, and heads down the empty corridor, then disappears down a junction. In the FOREGROUND a wiggly movement denotes the presence of an alien figure, which seems to widen and fill out, as if having been compressed into another dimension. Thin and sinister, the SLEETOK looks around and stealthily slinks down the corridor (CGI).<br />CROSSFADE<br /><br />EXT. VORLON MOON<br />BESTER is walking in the field. He is looking up at the beauty of the Vorlon homeworld.<br /><br />BESTER POV as he watches lightning flashes in the atmosphere.<br /><br />ON BESTER as he senses something. He turns and we see a young boy, perhaps three years old emerging from the mist near the ground, with eyes that gently glow white (CGI).<br /><br />CONTINUED<br /><br />CONTINUED<br />BESTER<br />Hello. And who are you?<br /><br />GUARDIAN<br />I am the Guardian. I will protect this<br />place, and our kind.<br /><br />Bester looks over the child, physically human but very alien, especially the eyes. The child grows before his eyes, morphing<br />into a four-year-old than a five-year-old (CGI).<br /><br />BESTER<br />I see you have your mother's eyes.<br /><br />Bester takes the child by the hand and they look up to the gas-giant world above them.<br />FADE OUT<br /><br /><br /><br /><br /></span><span style="color:#333333;">Written by Jeff Softley c 1999 based upon the original material by Michael J. Straczynski</span>radiihttp://www.blogger.com/profile/06271430506982033059noreply@blogger.com0tag:blogger.com,1999:blog-6328825805727599697.post-27791036118985260412008-07-17T17:13:00.000-07:002008-07-20T03:03:11.495-07:00LEGAL DISCLAIMER<span style="font-family:trebuchet ms;color:#333399;">WELCOME</span><br /><span style="font-family:trebuchet ms;"></span><br /><span style="font-family:trebuchet ms;color:#339999;">All images are the property of Warner Bros. or their respective owners. This is a fan site with no commercial interest and exists as a blog to make public comment about art in the public marketplace (a critical and at times satirical take on the television show Babylon 5) and all Fair Use statutes apply. This site consists of a "fan fiction" script, a spec script created in 1999. This script will never be produced because Warner Bros. doesn't know what to do with a complicated and sophisticated story like Babylon 5 (and won't fund it); regretfully three of the series actors have died and another is ill; and because series creator and writer J. Michael Straczynski wishes to write any feature story himself (it is his baby).</span>radiihttp://www.blogger.com/profile/06271430506982033059noreply@blogger.com0